/* * Copyright 2003 Tungsten Graphics, inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Keith Whitwell */ #include #include "pipe/p_compiler.h" #include "pipe/p_util.h" #include "rtasm/rtasm_execmem.h" #include "draw_vf.h" #define DRAW_VF_DBG 0 static boolean match_fastpath( struct draw_vertex_fetch *vf, const struct draw_vf_fastpath *fp) { unsigned j; if (vf->attr_count != fp->attr_count) return FALSE; for (j = 0; j < vf->attr_count; j++) if (vf->attr[j].format != fp->attr[j].format || vf->attr[j].inputsize != fp->attr[j].size || vf->attr[j].vertoffset != fp->attr[j].offset) return FALSE; if (fp->match_strides) { if (vf->vertex_stride != fp->vertex_stride) return FALSE; for (j = 0; j < vf->attr_count; j++) if (vf->attr[j].inputstride != fp->attr[j].stride) return FALSE; } return TRUE; } static boolean search_fastpath_emit( struct draw_vertex_fetch *vf ) { struct draw_vf_fastpath *fp = vf->fastpath; for ( ; fp ; fp = fp->next) { if (match_fastpath(vf, fp)) { vf->emit = fp->func; return TRUE; } } return FALSE; } void draw_vf_register_fastpath( struct draw_vertex_fetch *vf, boolean match_strides ) { struct draw_vf_fastpath *fastpath = CALLOC_STRUCT(draw_vf_fastpath); unsigned i; fastpath->vertex_stride = vf->vertex_stride; fastpath->attr_count = vf->attr_count; fastpath->match_strides = match_strides; fastpath->func = vf->emit; fastpath->attr = (struct draw_vf_attr_type *) MALLOC(vf->attr_count * sizeof(fastpath->attr[0])); for (i = 0; i < vf->attr_count; i++) { fastpath->attr[i].format = vf->attr[i].format; fastpath->attr[i].stride = vf->attr[i].inputstride; fastpath->attr[i].size = vf->attr[i].inputsize; fastpath->attr[i].offset = vf->attr[i].vertoffset; } fastpath->next = vf->fastpath; vf->fastpath = fastpath; } /*********************************************************************** * Build codegen functions or return generic ones: */ static void choose_emit_func( struct draw_vertex_fetch *vf, unsigned count, uint8_t *dest) { vf->emit = NULL; /* Does this match an existing (hardwired, codegen or known-bad) * fastpath? */ if (search_fastpath_emit(vf)) { /* Use this result. If it is null, then it is already known * that the current state will fail for codegen and there is no * point trying again. */ } else if (vf->codegen_emit) { vf->codegen_emit( vf ); } if (!vf->emit) { draw_vf_generate_hardwired_emit(vf); } /* Otherwise use the generic version: */ if (!vf->emit) vf->emit = draw_vf_generic_emit; vf->emit( vf, count, dest ); } /*********************************************************************** * Public entrypoints, mostly dispatch to the above: */ static unsigned draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf, const struct draw_vf_attr_map *map, unsigned nr, unsigned vertex_stride ) { unsigned offset = 0; unsigned i, j; assert(nr < PIPE_MAX_ATTRIBS); for (j = 0, i = 0; i < nr; i++) { const unsigned format = map[i].format; if (format == DRAW_EMIT_PAD) { #if (DRAW_VF_DBG) debug_printf("%d: pad %d, offset %d\n", i, map[i].offset, offset); #endif offset += map[i].offset; } else { vf->attr[j].attrib = map[i].attrib; vf->attr[j].format = format; vf->attr[j].insert = draw_vf_format_info[format].insert; vf->attr[j].vertattrsize = draw_vf_format_info[format].attrsize; vf->attr[j].vertoffset = offset; vf->attr[j].isconst = draw_vf_format_info[format].isconst; if(vf->attr[j].isconst) memcpy(vf->attr[j].data, &map[i].data, vf->attr[j].vertattrsize); #if (DRAW_VF_DBG) debug_printf("%d: %s, offset %d\n", i, draw_vf_format_info[format].name, vf->attr[j].vertoffset); #endif offset += draw_vf_format_info[format].attrsize; j++; } } vf->attr_count = j; vf->vertex_stride = vertex_stride ? vertex_stride : offset; vf->emit = choose_emit_func; assert(vf->vertex_stride >= offset); return vf->vertex_stride; } void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf, const struct vertex_info *vinfo, float point_size ) { unsigned i, j; struct draw_vf_attr *a = vf->attr; struct draw_vf_attr_map attrs[PIPE_MAX_SHADER_INPUTS]; unsigned count = 0; /* for debug/sanity */ unsigned nr_attrs = 0; for (i = 0; i < vinfo->num_attribs; i++) { j = vinfo->src_index[i]; switch (vinfo->emit[i]) { case EMIT_OMIT: /* no-op */ break; case EMIT_1F: attrs[nr_attrs].attrib = j; attrs[nr_attrs].format = DRAW_EMIT_1F; attrs[nr_attrs].offset = 0; nr_attrs++; count++; break; case EMIT_1F_PSIZE: attrs[nr_attrs].attrib = j; attrs[nr_attrs].format = DRAW_EMIT_1F_CONST; attrs[nr_attrs].offset = 0; attrs[nr_attrs].data.f[0] = point_size; nr_attrs++; count++; break; case EMIT_2F: attrs[nr_attrs].attrib = j; attrs[nr_attrs].format = DRAW_EMIT_2F; attrs[nr_attrs].offset = 0; nr_attrs++; count += 2; break; case EMIT_3F: attrs[nr_attrs].attrib = j; attrs[nr_attrs].format = DRAW_EMIT_3F; attrs[nr_attrs].offset = 0; nr_attrs++; count += 3; break; case EMIT_4F: attrs[nr_attrs].attrib = j; attrs[nr_attrs].format = DRAW_EMIT_4F; attrs[nr_attrs].offset = 0; nr_attrs++; count += 4; break; case EMIT_4UB: attrs[nr_attrs].attrib = j; attrs[nr_attrs].format = DRAW_EMIT_4UB_4F_BGRA; attrs[nr_attrs].offset = 0; nr_attrs++; count += 1; break; default: assert(0); } } assert(count == vinfo->size); draw_vf_set_vertex_attributes(vf, attrs, nr_attrs, vinfo->size * sizeof(float) ); for (j = 0; j < vf->attr_count; j++) { a[j].inputsize = 4; a[j].do_insert = a[j].insert[4 - 1]; if(a[j].isconst) { a[j].inputptr = a[j].data; a[j].inputstride = 0; } } } #if 0 /* Set attribute pointers, adjusted for start position: */ void draw_vf_set_sources( struct draw_vertex_fetch *vf, GLvector4f * const sources[], unsigned start ) { struct draw_vf_attr *a = vf->attr; unsigned j; for (j = 0; j < vf->attr_count; j++) { const GLvector4f *vptr = sources[a[j].attrib]; if ((a[j].inputstride != vptr->stride) || (a[j].inputsize != vptr->size)) vf->emit = choose_emit_func; a[j].inputstride = vptr->stride; a[j].inputsize = vptr->size; a[j].do_insert = a[j].insert[vptr->size - 1]; a[j].inputptr = ((uint8_t *)vptr->data) + start * vptr->stride; } } #endif /** * Emit a vertex to dest. */ void draw_vf_emit_vertex( struct draw_vertex_fetch *vf, struct vertex_header *vertex, void *dest ) { struct draw_vf_attr *a = vf->attr; unsigned j; for (j = 0; j < vf->attr_count; j++) { if (!a[j].isconst) { a[j].inputptr = (uint8_t *)&vertex->data[a[j].attrib][0]; a[j].inputstride = 0; /* XXX: one-vertex-max ATM */ } } vf->emit( vf, 1, (uint8_t*) dest ); } struct draw_vertex_fetch *draw_vf_create( void ) { struct draw_vertex_fetch *vf = CALLOC_STRUCT(draw_vertex_fetch); unsigned i; for (i = 0; i < PIPE_MAX_ATTRIBS; i++) vf->attr[i].vf = vf; vf->identity[0] = 0.0; vf->identity[1] = 0.0; vf->identity[2] = 0.0; vf->identity[3] = 1.0; vf->codegen_emit = NULL; #ifdef USE_SSE_ASM if (!GETENV("GALLIUM_NO_CODEGEN")) vf->codegen_emit = draw_vf_generate_sse_emit; #endif return vf; } void draw_vf_destroy( struct draw_vertex_fetch *vf ) { struct draw_vf_fastpath *fp, *tmp; for (fp = vf->fastpath ; fp ; fp = tmp) { tmp = fp->next; FREE(fp->attr); /* KW: At the moment, fp->func is constrained to be allocated by * rtasm_exec_alloc(), as the hardwired fastpaths in * t_vertex_generic.c are handled specially. It would be nice * to unify them, but this probably won't change until this * module gets another overhaul. */ //rtasm_exec_free((void *) fp->func); FREE(fp); } vf->fastpath = NULL; FREE(vf); }