/************************************************************************** * * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * Texture sampling -- SoA. * * @author Jose Fonseca */ #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "util/u_debug.h" #include "util/u_dump.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_format.h" #include "util/u_cpu_detect.h" #include "lp_bld_debug.h" #include "lp_bld_type.h" #include "lp_bld_const.h" #include "lp_bld_conv.h" #include "lp_bld_arit.h" #include "lp_bld_logic.h" #include "lp_bld_swizzle.h" #include "lp_bld_pack.h" #include "lp_bld_format.h" #include "lp_bld_sample.h" /** * Keep all information for sampling code generation in a single place. */ struct lp_build_sample_context { LLVMBuilderRef builder; const struct lp_sampler_static_state *static_state; struct lp_sampler_dynamic_state *dynamic_state; const struct util_format_description *format_desc; /** Incoming coordinates type and build context */ struct lp_type coord_type; struct lp_build_context coord_bld; /** Integer coordinates */ struct lp_type int_coord_type; struct lp_build_context int_coord_bld; /** Output texels type and build context */ struct lp_type texel_type; struct lp_build_context texel_bld; }; static void lp_build_sample_texel_soa(struct lp_build_sample_context *bld, LLVMValueRef x, LLVMValueRef y, LLVMValueRef y_stride, LLVMValueRef data_ptr, LLVMValueRef *texel) { LLVMValueRef offset; LLVMValueRef packed; offset = lp_build_sample_offset(&bld->int_coord_bld, bld->format_desc, x, y, y_stride, data_ptr); assert(bld->format_desc->block.width == 1); assert(bld->format_desc->block.height == 1); assert(bld->format_desc->block.bits <= bld->texel_type.width); packed = lp_build_gather(bld->builder, bld->texel_type.length, bld->format_desc->block.bits, bld->texel_type.width, data_ptr, offset); lp_build_unpack_rgba_soa(bld->builder, bld->format_desc, bld->texel_type, packed, texel); } static LLVMValueRef lp_build_sample_packed(struct lp_build_sample_context *bld, LLVMValueRef x, LLVMValueRef y, LLVMValueRef y_stride, LLVMValueRef data_ptr) { LLVMValueRef offset; offset = lp_build_sample_offset(&bld->int_coord_bld, bld->format_desc, x, y, y_stride, data_ptr); assert(bld->format_desc->block.width == 1); assert(bld->format_desc->block.height == 1); assert(bld->format_desc->block.bits <= bld->texel_type.width); return lp_build_gather(bld->builder, bld->texel_type.length, bld->format_desc->block.bits, bld->texel_type.width, data_ptr, offset); } static LLVMValueRef lp_build_sample_wrap(struct lp_build_sample_context *bld, LLVMValueRef coord, LLVMValueRef length, boolean is_pot, unsigned wrap_mode) { struct lp_build_context *int_coord_bld = &bld->int_coord_bld; LLVMValueRef length_minus_one; length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one); switch(wrap_mode) { case PIPE_TEX_WRAP_REPEAT: if(is_pot) coord = LLVMBuildAnd(bld->builder, coord, length_minus_one, ""); else /* Signed remainder won't give the right results for negative * dividends but unsigned remainder does.*/ coord = LLVMBuildURem(bld->builder, coord, length, ""); break; case PIPE_TEX_WRAP_CLAMP: coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero); coord = lp_build_min(int_coord_bld, coord, length_minus_one); break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_CLAMP_TO_BORDER: case PIPE_TEX_WRAP_MIRROR_REPEAT: case PIPE_TEX_WRAP_MIRROR_CLAMP: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: /* FIXME */ _debug_printf("llvmpipe: failed to translate texture wrap mode %s\n", util_dump_tex_wrap(wrap_mode, TRUE)); coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero); coord = lp_build_min(int_coord_bld, coord, length_minus_one); break; default: assert(0); } return coord; } static void lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld, LLVMValueRef s, LLVMValueRef t, LLVMValueRef width, LLVMValueRef height, LLVMValueRef stride, LLVMValueRef data_ptr, LLVMValueRef *texel) { LLVMValueRef x; LLVMValueRef y; x = lp_build_ifloor(&bld->coord_bld, s); y = lp_build_ifloor(&bld->coord_bld, t); lp_build_name(x, "tex.x.floor"); lp_build_name(y, "tex.y.floor"); x = lp_build_sample_wrap(bld, x, width, bld->static_state->pot_width, bld->static_state->wrap_s); y = lp_build_sample_wrap(bld, y, height, bld->static_state->pot_height, bld->static_state->wrap_t); lp_build_name(x, "tex.x.wrapped"); lp_build_name(y, "tex.y.wrapped"); lp_build_sample_texel_soa(bld, x, y, stride, data_ptr, texel); } static void lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld, LLVMValueRef s, LLVMValueRef t, LLVMValueRef width, LLVMValueRef height, LLVMValueRef stride, LLVMValueRef data_ptr, LLVMValueRef *texel) { LLVMValueRef half; LLVMValueRef s_ipart; LLVMValueRef t_ipart; LLVMValueRef s_fpart; LLVMValueRef t_fpart; LLVMValueRef x0, x1; LLVMValueRef y0, y1; LLVMValueRef neighbors[2][2][4]; unsigned chan; half = lp_build_const_scalar(bld->coord_type, 0.5); s = lp_build_sub(&bld->coord_bld, s, half); t = lp_build_sub(&bld->coord_bld, t, half); s_ipart = lp_build_floor(&bld->coord_bld, s); t_ipart = lp_build_floor(&bld->coord_bld, t); s_fpart = lp_build_sub(&bld->coord_bld, s, s_ipart); t_fpart = lp_build_sub(&bld->coord_bld, t, t_ipart); x0 = lp_build_itrunc(&bld->coord_bld, s_ipart); y0 = lp_build_itrunc(&bld->coord_bld, t_ipart); x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s); y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t); x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one); y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one); x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s); y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t); lp_build_sample_texel_soa(bld, x0, y0, stride, data_ptr, neighbors[0][0]); lp_build_sample_texel_soa(bld, x1, y0, stride, data_ptr, neighbors[0][1]); lp_build_sample_texel_soa(bld, x0, y1, stride, data_ptr, neighbors[1][0]); lp_build_sample_texel_soa(bld, x1, y1, stride, data_ptr, neighbors[1][1]); /* TODO: Don't interpolate missing channels */ for(chan = 0; chan < 4; ++chan) { texel[chan] = lp_build_lerp_2d(&bld->texel_bld, s_fpart, t_fpart, neighbors[0][0][chan], neighbors[0][1][chan], neighbors[1][0][chan], neighbors[1][1][chan]); } } static void lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder, struct lp_type dst_type, LLVMValueRef packed, LLVMValueRef *rgba) { LLVMValueRef mask = lp_build_int_const_scalar(dst_type, 0xff); unsigned chan; /* Decode the input vector components */ for (chan = 0; chan < 4; ++chan) { unsigned start = chan*8; unsigned stop = start + 8; LLVMValueRef input; input = packed; if(start) input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(dst_type, start), ""); if(stop < 32) input = LLVMBuildAnd(builder, input, mask, ""); input = lp_build_unsigned_norm_to_float(builder, 8, dst_type, input); rgba[chan] = input; } } static void lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld, LLVMValueRef s, LLVMValueRef t, LLVMValueRef width, LLVMValueRef height, LLVMValueRef stride, LLVMValueRef data_ptr, LLVMValueRef *texel) { LLVMBuilderRef builder = bld->builder; struct lp_build_context i32, h16, u8n; LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type; LLVMValueRef i32_c8, i32_c128, i32_c255; LLVMValueRef s_ipart, s_fpart, s_fpart_lo, s_fpart_hi; LLVMValueRef t_ipart, t_fpart, t_fpart_lo, t_fpart_hi; LLVMValueRef x0, x1; LLVMValueRef y0, y1; LLVMValueRef neighbors[2][2]; LLVMValueRef neighbors_lo[2][2]; LLVMValueRef neighbors_hi[2][2]; LLVMValueRef packed, packed_lo, packed_hi; LLVMValueRef unswizzled[4]; lp_build_context_init(&i32, builder, lp_type_int(32)); lp_build_context_init(&h16, builder, lp_type_ufixed(16)); lp_build_context_init(&u8n, builder, lp_type_unorm(8)); i32_vec_type = lp_build_vec_type(i32.type); h16_vec_type = lp_build_vec_type(h16.type); u8n_vec_type = lp_build_vec_type(u8n.type); s = lp_build_mul_imm(&bld->coord_bld, s, 256); t = lp_build_mul_imm(&bld->coord_bld, t, 256); s = LLVMBuildFPToSI(builder, s, i32_vec_type, ""); t = LLVMBuildFPToSI(builder, t, i32_vec_type, ""); i32_c128 = lp_build_int_const_scalar(i32.type, -128); s = LLVMBuildAdd(builder, s, i32_c128, ""); t = LLVMBuildAdd(builder, t, i32_c128, ""); i32_c8 = lp_build_int_const_scalar(i32.type, 8); s_ipart = LLVMBuildAShr(builder, s, i32_c8, ""); t_ipart = LLVMBuildAShr(builder, t, i32_c8, ""); i32_c255 = lp_build_int_const_scalar(i32.type, 255); s_fpart = LLVMBuildAnd(builder, s, i32_c255, ""); t_fpart = LLVMBuildAnd(builder, t, i32_c255, ""); x0 = s_ipart; y0 = t_ipart; x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s); y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t); x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one); y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one); x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s); y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t); /* * Transform 4 x i32 in * * s_fpart = {s0, s1, s2, s3} * * into 8 x i16 * * s_fpart = {00, s0, 00, s1, 00, s2, 00, s3} * * into two 8 x i16 * * s_fpart_lo = {s0, s0, s0, s0, s1, s1, s1, s1} * s_fpart_hi = {s2, s2, s2, s2, s3, s3, s3, s3} * * and likewise for t_fpart. There is no risk of loosing precision here * since the fractional parts only use the lower 8bits. */ s_fpart = LLVMBuildBitCast(builder, s_fpart, h16_vec_type, ""); t_fpart = LLVMBuildBitCast(builder, t_fpart, h16_vec_type, ""); { LLVMTypeRef elem_type = LLVMInt32Type(); LLVMValueRef shuffles_lo[LP_MAX_VECTOR_LENGTH]; LLVMValueRef shuffles_hi[LP_MAX_VECTOR_LENGTH]; LLVMValueRef shuffle_lo; LLVMValueRef shuffle_hi; unsigned i, j; for(j = 0; j < h16.type.length; j += 4) { unsigned subindex = util_cpu_caps.little_endian ? 0 : 1; LLVMValueRef index; index = LLVMConstInt(elem_type, j/2 + subindex, 0); for(i = 0; i < 4; ++i) shuffles_lo[j + i] = index; index = LLVMConstInt(elem_type, h16.type.length/2 + j/2 + subindex, 0); for(i = 0; i < 4; ++i) shuffles_hi[j + i] = index; } shuffle_lo = LLVMConstVector(shuffles_lo, h16.type.length); shuffle_hi = LLVMConstVector(shuffles_hi, h16.type.length); s_fpart_lo = LLVMBuildShuffleVector(builder, s_fpart, h16.undef, shuffle_lo, ""); t_fpart_lo = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_lo, ""); s_fpart_hi = LLVMBuildShuffleVector(builder, s_fpart, h16.undef, shuffle_hi, ""); t_fpart_hi = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_hi, ""); } /* * Fetch the pixels as 4 x 32bit (rgba order might differ): * * rgba0 rgba1 rgba2 rgba3 * * bit cast them into 16 x u8 * * r0 g0 b0 a0 r1 g1 b1 a1 r2 g2 b2 a2 r3 g3 b3 a3 * * unpack them into two 8 x i16: * * r0 g0 b0 a0 r1 g1 b1 a1 * r2 g2 b2 a2 r3 g3 b3 a3 * * The higher 8 bits of the resulting elements will be zero. */ neighbors[0][0] = lp_build_sample_packed(bld, x0, y0, stride, data_ptr); neighbors[0][1] = lp_build_sample_packed(bld, x1, y0, stride, data_ptr); neighbors[1][0] = lp_build_sample_packed(bld, x0, y1, stride, data_ptr); neighbors[1][1] = lp_build_sample_packed(bld, x1, y1, stride, data_ptr); neighbors[0][0] = LLVMBuildBitCast(builder, neighbors[0][0], u8n_vec_type, ""); neighbors[0][1] = LLVMBuildBitCast(builder, neighbors[0][1], u8n_vec_type, ""); neighbors[1][0] = LLVMBuildBitCast(builder, neighbors[1][0], u8n_vec_type, ""); neighbors[1][1] = LLVMBuildBitCast(builder, neighbors[1][1], u8n_vec_type, ""); lp_build_unpack2(builder, u8n.type, h16.type, neighbors[0][0], &neighbors_lo[0][0], &neighbors_hi[0][0]); lp_build_unpack2(builder, u8n.type, h16.type, neighbors[0][1], &neighbors_lo[0][1], &neighbors_hi[0][1]); lp_build_unpack2(builder, u8n.type, h16.type, neighbors[1][0], &neighbors_lo[1][0], &neighbors_hi[1][0]); lp_build_unpack2(builder, u8n.type, h16.type, neighbors[1][1], &neighbors_lo[1][1], &neighbors_hi[1][1]); /* * Linear interpolate with 8.8 fixed point. */ packed_lo = lp_build_lerp_2d(&h16, s_fpart_lo, t_fpart_lo, neighbors_lo[0][0], neighbors_lo[0][1], neighbors_lo[1][0], neighbors_lo[1][1]); packed_hi = lp_build_lerp_2d(&h16, s_fpart_hi, t_fpart_hi, neighbors_hi[0][0], neighbors_hi[0][1], neighbors_hi[1][0], neighbors_hi[1][1]); packed = lp_build_pack2(builder, h16.type, u8n.type, packed_lo, packed_hi); /* * Convert to SoA and swizzle. */ packed = LLVMBuildBitCast(builder, packed, i32_vec_type, ""); lp_build_rgba8_to_f32_soa(bld->builder, bld->texel_type, packed, unswizzled); lp_build_format_swizzle_soa(bld->format_desc, bld->texel_type, unswizzled, texel); } static void lp_build_sample_compare(struct lp_build_sample_context *bld, LLVMValueRef p, LLVMValueRef *texel) { struct lp_build_context *texel_bld = &bld->texel_bld; LLVMValueRef res; unsigned chan; if(bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE) return; /* TODO: Compare before swizzling, to avoid redundant computations */ res = NULL; for(chan = 0; chan < 4; ++chan) { LLVMValueRef cmp; cmp = lp_build_cmp(texel_bld, bld->static_state->compare_func, p, texel[chan]); cmp = lp_build_select(texel_bld, cmp, texel_bld->one, texel_bld->zero); if(res) res = lp_build_add(texel_bld, res, cmp); else res = cmp; } assert(res); res = lp_build_mul(texel_bld, res, lp_build_const_scalar(texel_bld->type, 0.25)); /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ for(chan = 0; chan < 3; ++chan) texel[chan] = res; texel[3] = texel_bld->one; } void lp_build_sample_soa(LLVMBuilderRef builder, const struct lp_sampler_static_state *static_state, struct lp_sampler_dynamic_state *dynamic_state, struct lp_type type, unsigned unit, unsigned num_coords, const LLVMValueRef *coords, LLVMValueRef lodbias, LLVMValueRef *texel) { struct lp_build_sample_context bld; LLVMValueRef width; LLVMValueRef height; LLVMValueRef stride; LLVMValueRef data_ptr; LLVMValueRef s; LLVMValueRef t; LLVMValueRef p; /* Setup our build context */ memset(&bld, 0, sizeof bld); bld.builder = builder; bld.static_state = static_state; bld.dynamic_state = dynamic_state; bld.format_desc = util_format_description(static_state->format); bld.coord_type = type; bld.int_coord_type = lp_int_type(type); bld.texel_type = type; lp_build_context_init(&bld.coord_bld, builder, bld.coord_type); lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type); lp_build_context_init(&bld.texel_bld, builder, bld.texel_type); /* Get the dynamic state */ width = dynamic_state->width(dynamic_state, builder, unit); height = dynamic_state->height(dynamic_state, builder, unit); stride = dynamic_state->stride(dynamic_state, builder, unit); data_ptr = dynamic_state->data_ptr(dynamic_state, builder, unit); s = coords[0]; t = coords[1]; p = coords[2]; width = lp_build_broadcast_scalar(&bld.int_coord_bld, width); height = lp_build_broadcast_scalar(&bld.int_coord_bld, height); stride = lp_build_broadcast_scalar(&bld.int_coord_bld, stride); if(static_state->target == PIPE_TEXTURE_1D) t = bld.coord_bld.zero; if(static_state->normalized_coords) { LLVMTypeRef coord_vec_type = lp_build_vec_type(bld.coord_type); LLVMValueRef fp_width = LLVMBuildSIToFP(builder, width, coord_vec_type, ""); LLVMValueRef fp_height = LLVMBuildSIToFP(builder, height, coord_vec_type, ""); s = lp_build_mul(&bld.coord_bld, s, fp_width); t = lp_build_mul(&bld.coord_bld, t, fp_height); } switch (static_state->min_img_filter) { case PIPE_TEX_FILTER_NEAREST: lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel); break; case PIPE_TEX_FILTER_LINEAR: if(lp_format_is_rgba8(bld.format_desc)) lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel); else lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel); break; default: assert(0); } /* FIXME: respect static_state->min_mip_filter */; /* FIXME: respect static_state->mag_img_filter */; lp_build_sample_compare(&bld, p, texel); }