/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Zack Rusin zack@tungstengraphics.com */ #ifndef STORAGE_H #define STORAGE_H #include #include #include #include namespace llvm { class BasicBlock; class Constant; class ConstantInt; class LoadInst; class Value; class VectorType; } class Storage { public: Storage(llvm::BasicBlock *block, llvm::Value *input); llvm::Value *inputPtr() const; void setCurrentBlock(llvm::BasicBlock *block); llvm::ConstantInt *constantInt(int); llvm::Constant *shuffleMask(int vec); llvm::Value *inputElement(int idx, llvm::Value *indIdx =0); llvm::Value *constElement(int idx, llvm::Value *indIdx =0); llvm::Value *outputElement(int idx, llvm::Value *indIdx =0); llvm::Value *tempElement(int idx, llvm::Value *indIdx =0); llvm::Value *immediateElement(int idx); void setOutputElement(int dstIdx, llvm::Value *val, int mask); void setTempElement(int idx, llvm::Value *val, int mask); llvm::Value *addrElement(int idx) const; void setAddrElement(int idx, llvm::Value *val, int mask); void setKilElement(llvm::Value *val); llvm::Value *shuffleVector(llvm::Value *vec, int shuffle); llvm::Value *extractIndex(llvm::Value *vec); int numConsts() const; void pushArguments(llvm::Value *input); void popArguments(); void pushTemps(); void popTemps(); void addImmediate(float *val); private: llvm::Value *maskWrite(llvm::Value *src, int mask, llvm::Value *templ); const char *name(const char *prefix); enum Args { DestsArg = 0, InputsArg = 1, TempsArg = 2, ConstsArg = 3, KilArg = 4 }; llvm::Value *elemPtr(Args arg); llvm::Value *elemIdx(llvm::Value *ptr, int idx, llvm::Value *indIdx = 0); llvm::Value *element(Args arg, int idx, llvm::Value *indIdx = 0); private: llvm::BasicBlock *m_block; llvm::Value *m_INPUT; std::map m_constInts; std::map m_intVecs; std::vector m_addrs; std::vector m_immediates; llvm::VectorType *m_floatVecType; llvm::VectorType *m_intVecType; char m_name[32]; int m_idx; int m_numConsts; std::map m_destWriteMap; std::map m_tempWriteMap; llvm::Value *m_undefFloatVec; llvm::Value *m_undefIntVec; llvm::Value *m_extSwizzleVec; std::stack m_argStack; std::stack > m_tempStack; }; #endif