/* File automatically generated by indices.py */ /* * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * @file * Functions to translate and generate index lists */ #include "indices/u_indices.h" #include "indices/u_indices_priv.h" #include "pipe/p_compiler.h" #include "pipe/p_debug.h" #include "pipe/p_defines.h" #include "util/u_memory.h" static unsigned out_size_idx( unsigned index_size ) { switch (index_size) { case 4: return OUT_UINT; case 2: return OUT_USHORT; default: assert(0); return OUT_USHORT; } } static unsigned in_size_idx( unsigned index_size ) { switch (index_size) { case 4: return IN_UINT; case 2: return IN_USHORT; case 1: return IN_UBYTE; default: assert(0); return IN_UBYTE; } } static u_translate_func translate[IN_COUNT][OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT]; static u_generate_func generate[OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT]; static void generate_points_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)(i); } } static void generate_lines_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)(i); (out+i)[1] = (ushort)(i+1); } } static void generate_linestrip_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(i+1); } } static void generate_lineloop_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(i+1); } (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(0); } static void generate_tris_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)(i); (out+i)[1] = (ushort)(i+1); (out+i)[2] = (ushort)(i+2); } } static void generate_tristrip_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(i+1+(i&1)); (out+j)[2] = (ushort)(i+2-(i&1)); } } static void generate_trifan_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(0); (out+j)[1] = (ushort)(i+1); (out+j)[2] = (ushort)(i+2); } } static void generate_quads_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)(i+0); (out+j+0)[1] = (ushort)(i+1); (out+j+0)[2] = (ushort)(i+3); (out+j+3)[0] = (ushort)(i+1); (out+j+3)[1] = (ushort)(i+2); (out+j+3)[2] = (ushort)(i+3); } } static void generate_quadstrip_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)(i+2); (out+j+0)[1] = (ushort)(i+0); (out+j+0)[2] = (ushort)(i+3); (out+j+3)[0] = (ushort)(i+0); (out+j+3)[1] = (ushort)(i+1); (out+j+3)[2] = (ushort)(i+3); } } static void generate_polygon_ushort_first2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(0); (out+j)[1] = (ushort)(i+1); (out+j)[2] = (ushort)(i+2); } } static void generate_points_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)(i); } } static void generate_lines_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)(i+1); (out+i)[1] = (ushort)(i); } } static void generate_linestrip_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)(i+1); (out+j)[1] = (ushort)(i); } } static void generate_lineloop_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)(i+1); (out+j)[1] = (ushort)(i); } (out+j)[0] = (ushort)(0); (out+j)[1] = (ushort)(i); } static void generate_tris_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)(i+1); (out+i)[1] = (ushort)(i+2); (out+i)[2] = (ushort)(i); } } static void generate_tristrip_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(i+1+(i&1)); (out+j)[1] = (ushort)(i+2-(i&1)); (out+j)[2] = (ushort)(i); } } static void generate_trifan_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(i+1); (out+j)[1] = (ushort)(i+2); (out+j)[2] = (ushort)(0); } } static void generate_quads_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)(i+1); (out+j+0)[1] = (ushort)(i+3); (out+j+0)[2] = (ushort)(i+0); (out+j+3)[0] = (ushort)(i+2); (out+j+3)[1] = (ushort)(i+3); (out+j+3)[2] = (ushort)(i+1); } } static void generate_quadstrip_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)(i+0); (out+j+0)[1] = (ushort)(i+3); (out+j+0)[2] = (ushort)(i+2); (out+j+3)[0] = (ushort)(i+1); (out+j+3)[1] = (ushort)(i+3); (out+j+3)[2] = (ushort)(i+0); } } static void generate_polygon_ushort_first2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(i+1); (out+j)[1] = (ushort)(i+2); (out+j)[2] = (ushort)(0); } } static void generate_points_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)(i); } } static void generate_lines_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)(i+1); (out+i)[1] = (ushort)(i); } } static void generate_linestrip_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)(i+1); (out+j)[1] = (ushort)(i); } } static void generate_lineloop_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)(i+1); (out+j)[1] = (ushort)(i); } (out+j)[0] = (ushort)(0); (out+j)[1] = (ushort)(i); } static void generate_tris_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)(i+2); (out+i)[1] = (ushort)(i); (out+i)[2] = (ushort)(i+1); } } static void generate_tristrip_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(i+2); (out+j)[1] = (ushort)(i+(i&1)); (out+j)[2] = (ushort)(i+1-(i&1)); } } static void generate_trifan_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(i+2); (out+j)[1] = (ushort)(0); (out+j)[2] = (ushort)(i+1); } } static void generate_quads_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)(i+3); (out+j+0)[1] = (ushort)(i+0); (out+j+0)[2] = (ushort)(i+1); (out+j+3)[0] = (ushort)(i+3); (out+j+3)[1] = (ushort)(i+1); (out+j+3)[2] = (ushort)(i+2); } } static void generate_quadstrip_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)(i+3); (out+j+0)[1] = (ushort)(i+2); (out+j+0)[2] = (ushort)(i+0); (out+j+3)[0] = (ushort)(i+3); (out+j+3)[1] = (ushort)(i+0); (out+j+3)[2] = (ushort)(i+1); } } static void generate_polygon_ushort_last2first( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(0); (out+j)[1] = (ushort)(i+1); (out+j)[2] = (ushort)(i+2); } } static void generate_points_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)(i); } } static void generate_lines_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)(i); (out+i)[1] = (ushort)(i+1); } } static void generate_linestrip_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(i+1); } } static void generate_lineloop_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(i+1); } (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(0); } static void generate_tris_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)(i); (out+i)[1] = (ushort)(i+1); (out+i)[2] = (ushort)(i+2); } } static void generate_tristrip_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(i+(i&1)); (out+j)[1] = (ushort)(i+1-(i&1)); (out+j)[2] = (ushort)(i+2); } } static void generate_trifan_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(0); (out+j)[1] = (ushort)(i+1); (out+j)[2] = (ushort)(i+2); } } static void generate_quads_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)(i+0); (out+j+0)[1] = (ushort)(i+1); (out+j+0)[2] = (ushort)(i+3); (out+j+3)[0] = (ushort)(i+1); (out+j+3)[1] = (ushort)(i+2); (out+j+3)[2] = (ushort)(i+3); } } static void generate_quadstrip_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)(i+2); (out+j+0)[1] = (ushort)(i+0); (out+j+0)[2] = (ushort)(i+3); (out+j+3)[0] = (ushort)(i+0); (out+j+3)[1] = (ushort)(i+1); (out+j+3)[2] = (ushort)(i+3); } } static void generate_polygon_ushort_last2last( unsigned nr, void *_out ) { ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)(i+1); (out+j)[1] = (ushort)(i+2); (out+j)[2] = (ushort)(0); } } static void generate_points_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)(i); } } static void generate_lines_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)(i); (out+i)[1] = (uint)(i+1); } } static void generate_linestrip_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(i+1); } } static void generate_lineloop_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(i+1); } (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(0); } static void generate_tris_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)(i); (out+i)[1] = (uint)(i+1); (out+i)[2] = (uint)(i+2); } } static void generate_tristrip_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(i+1+(i&1)); (out+j)[2] = (uint)(i+2-(i&1)); } } static void generate_trifan_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(0); (out+j)[1] = (uint)(i+1); (out+j)[2] = (uint)(i+2); } } static void generate_quads_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)(i+0); (out+j+0)[1] = (uint)(i+1); (out+j+0)[2] = (uint)(i+3); (out+j+3)[0] = (uint)(i+1); (out+j+3)[1] = (uint)(i+2); (out+j+3)[2] = (uint)(i+3); } } static void generate_quadstrip_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)(i+2); (out+j+0)[1] = (uint)(i+0); (out+j+0)[2] = (uint)(i+3); (out+j+3)[0] = (uint)(i+0); (out+j+3)[1] = (uint)(i+1); (out+j+3)[2] = (uint)(i+3); } } static void generate_polygon_uint_first2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(0); (out+j)[1] = (uint)(i+1); (out+j)[2] = (uint)(i+2); } } static void generate_points_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)(i); } } static void generate_lines_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)(i+1); (out+i)[1] = (uint)(i); } } static void generate_linestrip_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)(i+1); (out+j)[1] = (uint)(i); } } static void generate_lineloop_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)(i+1); (out+j)[1] = (uint)(i); } (out+j)[0] = (uint)(0); (out+j)[1] = (uint)(i); } static void generate_tris_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)(i+1); (out+i)[1] = (uint)(i+2); (out+i)[2] = (uint)(i); } } static void generate_tristrip_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(i+1+(i&1)); (out+j)[1] = (uint)(i+2-(i&1)); (out+j)[2] = (uint)(i); } } static void generate_trifan_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(i+1); (out+j)[1] = (uint)(i+2); (out+j)[2] = (uint)(0); } } static void generate_quads_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)(i+1); (out+j+0)[1] = (uint)(i+3); (out+j+0)[2] = (uint)(i+0); (out+j+3)[0] = (uint)(i+2); (out+j+3)[1] = (uint)(i+3); (out+j+3)[2] = (uint)(i+1); } } static void generate_quadstrip_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)(i+0); (out+j+0)[1] = (uint)(i+3); (out+j+0)[2] = (uint)(i+2); (out+j+3)[0] = (uint)(i+1); (out+j+3)[1] = (uint)(i+3); (out+j+3)[2] = (uint)(i+0); } } static void generate_polygon_uint_first2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(i+1); (out+j)[1] = (uint)(i+2); (out+j)[2] = (uint)(0); } } static void generate_points_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)(i); } } static void generate_lines_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)(i+1); (out+i)[1] = (uint)(i); } } static void generate_linestrip_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)(i+1); (out+j)[1] = (uint)(i); } } static void generate_lineloop_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)(i+1); (out+j)[1] = (uint)(i); } (out+j)[0] = (uint)(0); (out+j)[1] = (uint)(i); } static void generate_tris_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)(i+2); (out+i)[1] = (uint)(i); (out+i)[2] = (uint)(i+1); } } static void generate_tristrip_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(i+2); (out+j)[1] = (uint)(i+(i&1)); (out+j)[2] = (uint)(i+1-(i&1)); } } static void generate_trifan_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(i+2); (out+j)[1] = (uint)(0); (out+j)[2] = (uint)(i+1); } } static void generate_quads_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)(i+3); (out+j+0)[1] = (uint)(i+0); (out+j+0)[2] = (uint)(i+1); (out+j+3)[0] = (uint)(i+3); (out+j+3)[1] = (uint)(i+1); (out+j+3)[2] = (uint)(i+2); } } static void generate_quadstrip_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)(i+3); (out+j+0)[1] = (uint)(i+2); (out+j+0)[2] = (uint)(i+0); (out+j+3)[0] = (uint)(i+3); (out+j+3)[1] = (uint)(i+0); (out+j+3)[2] = (uint)(i+1); } } static void generate_polygon_uint_last2first( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(0); (out+j)[1] = (uint)(i+1); (out+j)[2] = (uint)(i+2); } } static void generate_points_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)(i); } } static void generate_lines_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)(i); (out+i)[1] = (uint)(i+1); } } static void generate_linestrip_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(i+1); } } static void generate_lineloop_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(i+1); } (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(0); } static void generate_tris_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)(i); (out+i)[1] = (uint)(i+1); (out+i)[2] = (uint)(i+2); } } static void generate_tristrip_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(i+(i&1)); (out+j)[1] = (uint)(i+1-(i&1)); (out+j)[2] = (uint)(i+2); } } static void generate_trifan_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(0); (out+j)[1] = (uint)(i+1); (out+j)[2] = (uint)(i+2); } } static void generate_quads_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)(i+0); (out+j+0)[1] = (uint)(i+1); (out+j+0)[2] = (uint)(i+3); (out+j+3)[0] = (uint)(i+1); (out+j+3)[1] = (uint)(i+2); (out+j+3)[2] = (uint)(i+3); } } static void generate_quadstrip_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)(i+2); (out+j+0)[1] = (uint)(i+0); (out+j+0)[2] = (uint)(i+3); (out+j+3)[0] = (uint)(i+0); (out+j+3)[1] = (uint)(i+1); (out+j+3)[2] = (uint)(i+3); } } static void generate_polygon_uint_last2last( unsigned nr, void *_out ) { uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)(i+1); (out+j)[1] = (uint)(i+2); (out+j)[2] = (uint)(0); } } static void translate_points_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; } } static void translate_linestrip_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } } static void translate_lineloop_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[0]; } static void translate_tris_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; (out+i)[2] = (ushort)in[i+2]; } } static void translate_tristrip_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1+(i&1)]; (out+j)[2] = (ushort)in[i+2-(i&1)]; } } static void translate_trifan_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_quads_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+1]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+2]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_quadstrip_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+2]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+0]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_polygon_ubyte2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_points_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i]; } } static void translate_linestrip_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } } static void translate_lineloop_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i]; } static void translate_tris_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i+2]; (out+i)[2] = (ushort)in[i]; } } static void translate_tristrip_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1+(i&1)]; (out+j)[1] = (ushort)in[i+2-(i&1)]; (out+j)[2] = (ushort)in[i]; } } static void translate_trifan_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_quads_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+1]; (out+j+0)[1] = (ushort)in[i+3]; (out+j+0)[2] = (ushort)in[i+0]; (out+j+3)[0] = (ushort)in[i+2]; (out+j+3)[1] = (ushort)in[i+3]; (out+j+3)[2] = (ushort)in[i+1]; } } static void translate_quadstrip_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+3]; (out+j+0)[2] = (ushort)in[i+2]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+3]; (out+j+3)[2] = (ushort)in[i+0]; } } static void translate_polygon_ubyte2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_points_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i]; } } static void translate_linestrip_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } } static void translate_lineloop_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i]; } static void translate_tris_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i+2]; (out+i)[1] = (ushort)in[i]; (out+i)[2] = (ushort)in[i+1]; } } static void translate_tristrip_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[i+(i&1)]; (out+j)[2] = (ushort)in[i+1-(i&1)]; } } static void translate_trifan_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[0]; (out+j)[2] = (ushort)in[i+1]; } } static void translate_quads_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+3]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+1]; (out+j+3)[0] = (ushort)in[i+3]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+2]; } } static void translate_quadstrip_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+3]; (out+j+0)[1] = (ushort)in[i+2]; (out+j+0)[2] = (ushort)in[i+0]; (out+j+3)[0] = (ushort)in[i+3]; (out+j+3)[1] = (ushort)in[i+0]; (out+j+3)[2] = (ushort)in[i+1]; } } static void translate_polygon_ubyte2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_points_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; } } static void translate_linestrip_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } } static void translate_lineloop_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[0]; } static void translate_tris_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; (out+i)[2] = (ushort)in[i+2]; } } static void translate_tristrip_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+(i&1)]; (out+j)[1] = (ushort)in[i+1-(i&1)]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_trifan_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_quads_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+1]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+2]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_quadstrip_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+2]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+0]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_polygon_ubyte2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_points_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; } } static void translate_linestrip_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } } static void translate_lineloop_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[0]; } static void translate_tris_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; (out+i)[2] = (uint)in[i+2]; } } static void translate_tristrip_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1+(i&1)]; (out+j)[2] = (uint)in[i+2-(i&1)]; } } static void translate_trifan_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_quads_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+1]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+2]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_quadstrip_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+2]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+0]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_polygon_ubyte2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_points_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i]; } } static void translate_linestrip_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } } static void translate_lineloop_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i]; } static void translate_tris_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i+2]; (out+i)[2] = (uint)in[i]; } } static void translate_tristrip_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1+(i&1)]; (out+j)[1] = (uint)in[i+2-(i&1)]; (out+j)[2] = (uint)in[i]; } } static void translate_trifan_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } static void translate_quads_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+1]; (out+j+0)[1] = (uint)in[i+3]; (out+j+0)[2] = (uint)in[i+0]; (out+j+3)[0] = (uint)in[i+2]; (out+j+3)[1] = (uint)in[i+3]; (out+j+3)[2] = (uint)in[i+1]; } } static void translate_quadstrip_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+3]; (out+j+0)[2] = (uint)in[i+2]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+3]; (out+j+3)[2] = (uint)in[i+0]; } } static void translate_polygon_ubyte2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } static void translate_points_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i]; } } static void translate_linestrip_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } } static void translate_lineloop_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i]; } static void translate_tris_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i+2]; (out+i)[1] = (uint)in[i]; (out+i)[2] = (uint)in[i+1]; } } static void translate_tristrip_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[i+(i&1)]; (out+j)[2] = (uint)in[i+1-(i&1)]; } } static void translate_trifan_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[0]; (out+j)[2] = (uint)in[i+1]; } } static void translate_quads_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+3]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+1]; (out+j+3)[0] = (uint)in[i+3]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+2]; } } static void translate_quadstrip_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+3]; (out+j+0)[1] = (uint)in[i+2]; (out+j+0)[2] = (uint)in[i+0]; (out+j+3)[0] = (uint)in[i+3]; (out+j+3)[1] = (uint)in[i+0]; (out+j+3)[2] = (uint)in[i+1]; } } static void translate_polygon_ubyte2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_points_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; } } static void translate_linestrip_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } } static void translate_lineloop_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[0]; } static void translate_tris_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; (out+i)[2] = (uint)in[i+2]; } } static void translate_tristrip_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+(i&1)]; (out+j)[1] = (uint)in[i+1-(i&1)]; (out+j)[2] = (uint)in[i+2]; } } static void translate_trifan_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_quads_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+1]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+2]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_quadstrip_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+2]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+0]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_polygon_ubyte2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ubyte*in = (const ubyte*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } static void translate_points_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; } } static void translate_linestrip_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } } static void translate_lineloop_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[0]; } static void translate_tris_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; (out+i)[2] = (ushort)in[i+2]; } } static void translate_tristrip_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1+(i&1)]; (out+j)[2] = (ushort)in[i+2-(i&1)]; } } static void translate_trifan_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_quads_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+1]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+2]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_quadstrip_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+2]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+0]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_polygon_ushort2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_points_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i]; } } static void translate_linestrip_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } } static void translate_lineloop_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i]; } static void translate_tris_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i+2]; (out+i)[2] = (ushort)in[i]; } } static void translate_tristrip_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1+(i&1)]; (out+j)[1] = (ushort)in[i+2-(i&1)]; (out+j)[2] = (ushort)in[i]; } } static void translate_trifan_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_quads_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+1]; (out+j+0)[1] = (ushort)in[i+3]; (out+j+0)[2] = (ushort)in[i+0]; (out+j+3)[0] = (ushort)in[i+2]; (out+j+3)[1] = (ushort)in[i+3]; (out+j+3)[2] = (ushort)in[i+1]; } } static void translate_quadstrip_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+3]; (out+j+0)[2] = (ushort)in[i+2]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+3]; (out+j+3)[2] = (ushort)in[i+0]; } } static void translate_polygon_ushort2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_points_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i]; } } static void translate_linestrip_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } } static void translate_lineloop_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i]; } static void translate_tris_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i+2]; (out+i)[1] = (ushort)in[i]; (out+i)[2] = (ushort)in[i+1]; } } static void translate_tristrip_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[i+(i&1)]; (out+j)[2] = (ushort)in[i+1-(i&1)]; } } static void translate_trifan_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[0]; (out+j)[2] = (ushort)in[i+1]; } } static void translate_quads_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+3]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+1]; (out+j+3)[0] = (ushort)in[i+3]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+2]; } } static void translate_quadstrip_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+3]; (out+j+0)[1] = (ushort)in[i+2]; (out+j+0)[2] = (ushort)in[i+0]; (out+j+3)[0] = (ushort)in[i+3]; (out+j+3)[1] = (ushort)in[i+0]; (out+j+3)[2] = (ushort)in[i+1]; } } static void translate_polygon_ushort2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_points_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; } } static void translate_linestrip_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } } static void translate_lineloop_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[0]; } static void translate_tris_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; (out+i)[2] = (ushort)in[i+2]; } } static void translate_tristrip_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+(i&1)]; (out+j)[1] = (ushort)in[i+1-(i&1)]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_trifan_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_quads_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+1]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+2]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_quadstrip_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+2]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+0]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_polygon_ushort2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_points_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; } } static void translate_linestrip_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } } static void translate_lineloop_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[0]; } static void translate_tris_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; (out+i)[2] = (uint)in[i+2]; } } static void translate_tristrip_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1+(i&1)]; (out+j)[2] = (uint)in[i+2-(i&1)]; } } static void translate_trifan_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_quads_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+1]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+2]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_quadstrip_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+2]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+0]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_polygon_ushort2uint_first2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_points_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i]; } } static void translate_linestrip_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } } static void translate_lineloop_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i]; } static void translate_tris_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i+2]; (out+i)[2] = (uint)in[i]; } } static void translate_tristrip_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1+(i&1)]; (out+j)[1] = (uint)in[i+2-(i&1)]; (out+j)[2] = (uint)in[i]; } } static void translate_trifan_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } static void translate_quads_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+1]; (out+j+0)[1] = (uint)in[i+3]; (out+j+0)[2] = (uint)in[i+0]; (out+j+3)[0] = (uint)in[i+2]; (out+j+3)[1] = (uint)in[i+3]; (out+j+3)[2] = (uint)in[i+1]; } } static void translate_quadstrip_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+3]; (out+j+0)[2] = (uint)in[i+2]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+3]; (out+j+3)[2] = (uint)in[i+0]; } } static void translate_polygon_ushort2uint_first2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } static void translate_points_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i]; } } static void translate_linestrip_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } } static void translate_lineloop_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i]; } static void translate_tris_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i+2]; (out+i)[1] = (uint)in[i]; (out+i)[2] = (uint)in[i+1]; } } static void translate_tristrip_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[i+(i&1)]; (out+j)[2] = (uint)in[i+1-(i&1)]; } } static void translate_trifan_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[0]; (out+j)[2] = (uint)in[i+1]; } } static void translate_quads_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+3]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+1]; (out+j+3)[0] = (uint)in[i+3]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+2]; } } static void translate_quadstrip_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+3]; (out+j+0)[1] = (uint)in[i+2]; (out+j+0)[2] = (uint)in[i+0]; (out+j+3)[0] = (uint)in[i+3]; (out+j+3)[1] = (uint)in[i+0]; (out+j+3)[2] = (uint)in[i+1]; } } static void translate_polygon_ushort2uint_last2first( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_points_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; } } static void translate_linestrip_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } } static void translate_lineloop_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[0]; } static void translate_tris_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; (out+i)[2] = (uint)in[i+2]; } } static void translate_tristrip_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+(i&1)]; (out+j)[1] = (uint)in[i+1-(i&1)]; (out+j)[2] = (uint)in[i+2]; } } static void translate_trifan_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_quads_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+1]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+2]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_quadstrip_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+2]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+0]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_polygon_ushort2uint_last2last( const void * _in, unsigned nr, void *_out ) { const ushort*in = (const ushort*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } static void translate_points_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; } } static void translate_linestrip_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } } static void translate_lineloop_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[0]; } static void translate_tris_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; (out+i)[2] = (ushort)in[i+2]; } } static void translate_tristrip_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1+(i&1)]; (out+j)[2] = (ushort)in[i+2-(i&1)]; } } static void translate_trifan_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_quads_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+1]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+2]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_quadstrip_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+2]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+0]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_polygon_uint2ushort_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_points_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i]; } } static void translate_linestrip_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } } static void translate_lineloop_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i]; } static void translate_tris_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i+2]; (out+i)[2] = (ushort)in[i]; } } static void translate_tristrip_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1+(i&1)]; (out+j)[1] = (ushort)in[i+2-(i&1)]; (out+j)[2] = (ushort)in[i]; } } static void translate_trifan_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_quads_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+1]; (out+j+0)[1] = (ushort)in[i+3]; (out+j+0)[2] = (ushort)in[i+0]; (out+j+3)[0] = (ushort)in[i+2]; (out+j+3)[1] = (ushort)in[i+3]; (out+j+3)[2] = (ushort)in[i+1]; } } static void translate_quadstrip_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+3]; (out+j+0)[2] = (ushort)in[i+2]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+3]; (out+j+3)[2] = (ushort)in[i+0]; } } static void translate_polygon_uint2ushort_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_points_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i+1]; (out+i)[1] = (ushort)in[i]; } } static void translate_linestrip_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } } static void translate_lineloop_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i]; } (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i]; } static void translate_tris_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i+2]; (out+i)[1] = (ushort)in[i]; (out+i)[2] = (ushort)in[i+1]; } } static void translate_tristrip_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[i+(i&1)]; (out+j)[2] = (ushort)in[i+1-(i&1)]; } } static void translate_trifan_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[0]; (out+j)[2] = (ushort)in[i+1]; } } static void translate_quads_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+3]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+1]; (out+j+3)[0] = (ushort)in[i+3]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+2]; } } static void translate_quadstrip_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+3]; (out+j+0)[1] = (ushort)in[i+2]; (out+j+0)[2] = (ushort)in[i+0]; (out+j+3)[0] = (ushort)in[i+3]; (out+j+3)[1] = (ushort)in[i+0]; (out+j+3)[2] = (ushort)in[i+1]; } } static void translate_polygon_uint2ushort_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_points_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (ushort)in[i]; } } static void translate_lines_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; } } static void translate_linestrip_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } } static void translate_lineloop_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; } (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[0]; } static void translate_tris_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (ushort)in[i]; (out+i)[1] = (ushort)in[i+1]; (out+i)[2] = (ushort)in[i+2]; } } static void translate_tristrip_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+(i&1)]; (out+j)[1] = (ushort)in[i+1-(i&1)]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_trifan_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; (out+j)[2] = (ushort)in[i+2]; } } static void translate_quads_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (ushort)in[i+0]; (out+j+0)[1] = (ushort)in[i+1]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+1]; (out+j+3)[1] = (ushort)in[i+2]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_quadstrip_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (ushort)in[i+2]; (out+j+0)[1] = (ushort)in[i+0]; (out+j+0)[2] = (ushort)in[i+3]; (out+j+3)[0] = (ushort)in[i+0]; (out+j+3)[1] = (ushort)in[i+1]; (out+j+3)[2] = (ushort)in[i+3]; } } static void translate_polygon_uint2ushort_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; ushort *out = (ushort*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (ushort)in[i+1]; (out+j)[1] = (ushort)in[i+2]; (out+j)[2] = (ushort)in[0]; } } static void translate_points_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; } } static void translate_linestrip_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } } static void translate_lineloop_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[0]; } static void translate_tris_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; (out+i)[2] = (uint)in[i+2]; } } static void translate_tristrip_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1+(i&1)]; (out+j)[2] = (uint)in[i+2-(i&1)]; } } static void translate_trifan_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_quads_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+1]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+2]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_quadstrip_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+2]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+0]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_polygon_uint2uint_first2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_points_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i]; } } static void translate_linestrip_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } } static void translate_lineloop_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i]; } static void translate_tris_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i+2]; (out+i)[2] = (uint)in[i]; } } static void translate_tristrip_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1+(i&1)]; (out+j)[1] = (uint)in[i+2-(i&1)]; (out+j)[2] = (uint)in[i]; } } static void translate_trifan_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } static void translate_quads_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+1]; (out+j+0)[1] = (uint)in[i+3]; (out+j+0)[2] = (uint)in[i+0]; (out+j+3)[0] = (uint)in[i+2]; (out+j+3)[1] = (uint)in[i+3]; (out+j+3)[2] = (uint)in[i+1]; } } static void translate_quadstrip_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+3]; (out+j+0)[2] = (uint)in[i+2]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+3]; (out+j+3)[2] = (uint)in[i+0]; } } static void translate_polygon_uint2uint_first2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } static void translate_points_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i+1]; (out+i)[1] = (uint)in[i]; } } static void translate_linestrip_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } } static void translate_lineloop_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i]; } (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i]; } static void translate_tris_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i+2]; (out+i)[1] = (uint)in[i]; (out+i)[2] = (uint)in[i+1]; } } static void translate_tristrip_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[i+(i&1)]; (out+j)[2] = (uint)in[i+1-(i&1)]; } } static void translate_trifan_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[0]; (out+j)[2] = (uint)in[i+1]; } } static void translate_quads_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+3]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+1]; (out+j+3)[0] = (uint)in[i+3]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+2]; } } static void translate_quadstrip_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+3]; (out+j+0)[1] = (uint)in[i+2]; (out+j+0)[2] = (uint)in[i+0]; (out+j+3)[0] = (uint)in[i+3]; (out+j+3)[1] = (uint)in[i+0]; (out+j+3)[2] = (uint)in[i+1]; } } static void translate_polygon_uint2uint_last2first( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_points_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i++) { (out+i)[0] = (uint)in[i]; } } static void translate_lines_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=2) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; } } static void translate_linestrip_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } } static void translate_lineloop_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr - 2; j+=2, i++) { (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; } (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[0]; } static void translate_tris_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (i = 0; i < nr; i+=3) { (out+i)[0] = (uint)in[i]; (out+i)[1] = (uint)in[i+1]; (out+i)[2] = (uint)in[i+2]; } } static void translate_tristrip_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+(i&1)]; (out+j)[1] = (uint)in[i+1-(i&1)]; (out+j)[2] = (uint)in[i+2]; } } static void translate_trifan_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; (out+j)[2] = (uint)in[i+2]; } } static void translate_quads_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=4) { (out+j+0)[0] = (uint)in[i+0]; (out+j+0)[1] = (uint)in[i+1]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+1]; (out+j+3)[1] = (uint)in[i+2]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_quadstrip_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=2) { (out+j+0)[0] = (uint)in[i+2]; (out+j+0)[1] = (uint)in[i+0]; (out+j+0)[2] = (uint)in[i+3]; (out+j+3)[0] = (uint)in[i+0]; (out+j+3)[1] = (uint)in[i+1]; (out+j+3)[2] = (uint)in[i+3]; } } static void translate_polygon_uint2uint_last2last( const void * _in, unsigned nr, void *_out ) { const uint*in = (const uint*)in; uint *out = (uint*)_out; unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=3, i++) { (out+j)[0] = (uint)in[i+1]; (out+j)[1] = (uint)in[i+2]; (out+j)[2] = (uint)in[0]; } } void u_index_init( void ) { static int firsttime = 1; if (!firsttime) return; firsttime = 0; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2first; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2last; generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2last; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2first; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2last; generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2last; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2first; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2last; generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2last; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2first; generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2first; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2last; generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2first; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2first; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2first; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2first; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2last; translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2first; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2first; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2last; translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2first; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2first; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2last; translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2first; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2first; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2last; translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2first; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2first; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2last; translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2last; } #include "indices/u_indices.c"