/* * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * This file holds the function implementation for one of the rbug extensions. * Prototypes and declerations of functions and structs is in the same folder * in the header file matching this file's name. * * The functions starting rbug_send_* encodes a call to the write format and * sends that to the supplied connection, while functions starting with * rbug_demarshal_* demarshal data in the wire protocol. * * Functions ending with _reply are replies to requests. */ #include "rbug_internal.h" #include "rbug/rbug_context.h" int rbug_send_context_list(struct rbug_connection *__con, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_info(struct rbug_connection *__con, rbug_context_t context, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(8); /* context */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(8, rbug_context_t, context); /* context */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_draw_block(struct rbug_connection *__con, rbug_context_t context, rbug_block_t block, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(8); /* context */ LEN(4); /* block */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCK)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(8, rbug_context_t, context); /* context */ WRITE(4, rbug_block_t, block); /* block */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCK, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_draw_step(struct rbug_connection *__con, rbug_context_t context, rbug_block_t step, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(8); /* context */ LEN(4); /* step */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_STEP)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(8, rbug_context_t, context); /* context */ WRITE(4, rbug_block_t, step); /* step */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_STEP, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_draw_unblock(struct rbug_connection *__con, rbug_context_t context, rbug_block_t unblock, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(8); /* context */ LEN(4); /* unblock */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(8, rbug_context_t, context); /* context */ WRITE(4, rbug_block_t, unblock); /* unblock */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_UNBLOCK, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_draw_rule(struct rbug_connection *__con, rbug_context_t context, rbug_shader_t vertex, rbug_shader_t fragment, rbug_texture_t texture, rbug_texture_t surface, rbug_block_t block, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(8); /* context */ LEN(8); /* vertex */ LEN(8); /* fragment */ LEN(8); /* texture */ LEN(8); /* surface */ LEN(4); /* block */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_RULE)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(8, rbug_context_t, context); /* context */ WRITE(8, rbug_shader_t, vertex); /* vertex */ WRITE(8, rbug_shader_t, fragment); /* fragment */ WRITE(8, rbug_texture_t, texture); /* texture */ WRITE(8, rbug_texture_t, surface); /* surface */ WRITE(4, rbug_block_t, block); /* block */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_RULE, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_flush(struct rbug_connection *__con, rbug_context_t context, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(8); /* context */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_FLUSH)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(8, rbug_context_t, context); /* context */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_FLUSH, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_list_reply(struct rbug_connection *__con, uint32_t serial, rbug_context_t *contexts, uint32_t contexts_len, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(4); /* serial */ LEN_ARRAY(8, contexts); /* contexts */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST_REPLY)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(4, uint32_t, serial); /* serial */ WRITE_ARRAY(8, rbug_context_t, contexts); /* contexts */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST_REPLY, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_info_reply(struct rbug_connection *__con, uint32_t serial, rbug_shader_t vertex, rbug_shader_t fragment, rbug_texture_t *texs, uint32_t texs_len, rbug_texture_t *cbufs, uint32_t cbufs_len, rbug_texture_t zsbuf, rbug_block_t blocker, rbug_block_t blocked, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(4); /* serial */ LEN(8); /* vertex */ LEN(8); /* fragment */ LEN_ARRAY(8, texs); /* texs */ LEN_ARRAY(8, cbufs); /* cbufs */ LEN(8); /* zsbuf */ LEN(4); /* blocker */ LEN(4); /* blocked */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO_REPLY)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(4, uint32_t, serial); /* serial */ WRITE(8, rbug_shader_t, vertex); /* vertex */ WRITE(8, rbug_shader_t, fragment); /* fragment */ WRITE_ARRAY(8, rbug_texture_t, texs); /* texs */ WRITE_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */ WRITE(8, rbug_texture_t, zsbuf); /* zsbuf */ WRITE(4, rbug_block_t, blocker); /* blocker */ WRITE(4, rbug_block_t, blocked); /* blocked */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO_REPLY, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } int rbug_send_context_draw_blocked(struct rbug_connection *__con, rbug_context_t context, rbug_block_t block, uint32_t *__serial) { uint32_t __len = 0; uint32_t __pos = 0; uint8_t *__data = NULL; int __ret = 0; LEN(8); /* header */ LEN(8); /* context */ LEN(4); /* block */ /* align */ PAD(__len, 8); __data = (uint8_t*)MALLOC(__len); if (!__data) return -ENOMEM; WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCKED)); WRITE(4, uint32_t, ((uint32_t)(__len / 4))); WRITE(8, rbug_context_t, context); /* context */ WRITE(4, rbug_block_t, block); /* block */ /* final pad */ PAD(__pos, 8); if (__pos != __len) { __ret = -EINVAL; } else { rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCKED, __len); rbug_connection_write(__con, __data, __len); __ret = rbug_connection_send_finish(__con, __serial); } FREE(__data); return __ret; } struct rbug_proto_context_list * rbug_demarshal_context_list(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_list *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_LIST) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; return ret; } struct rbug_proto_context_info * rbug_demarshal_context_info(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_info *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_INFO) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(8, rbug_context_t, context); /* context */ return ret; } struct rbug_proto_context_draw_block * rbug_demarshal_context_draw_block(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_draw_block *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_BLOCK) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(8, rbug_context_t, context); /* context */ READ(4, rbug_block_t, block); /* block */ return ret; } struct rbug_proto_context_draw_step * rbug_demarshal_context_draw_step(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_draw_step *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_STEP) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(8, rbug_context_t, context); /* context */ READ(4, rbug_block_t, step); /* step */ return ret; } struct rbug_proto_context_draw_unblock * rbug_demarshal_context_draw_unblock(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_draw_unblock *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(8, rbug_context_t, context); /* context */ READ(4, rbug_block_t, unblock); /* unblock */ return ret; } struct rbug_proto_context_draw_rule * rbug_demarshal_context_draw_rule(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_draw_rule *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_RULE) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(8, rbug_context_t, context); /* context */ READ(8, rbug_shader_t, vertex); /* vertex */ READ(8, rbug_shader_t, fragment); /* fragment */ READ(8, rbug_texture_t, texture); /* texture */ READ(8, rbug_texture_t, surface); /* surface */ READ(4, rbug_block_t, block); /* block */ return ret; } struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_flush *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_FLUSH) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(8, rbug_context_t, context); /* context */ return ret; } struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_list_reply *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_LIST_REPLY) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(4, uint32_t, serial); /* serial */ READ_ARRAY(8, rbug_context_t, contexts); /* contexts */ return ret; } struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_info_reply *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_INFO_REPLY) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(4, uint32_t, serial); /* serial */ READ(8, rbug_shader_t, vertex); /* vertex */ READ(8, rbug_shader_t, fragment); /* fragment */ READ_ARRAY(8, rbug_texture_t, texs); /* texs */ READ_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */ READ(8, rbug_texture_t, zsbuf); /* zsbuf */ READ(4, rbug_block_t, blocker); /* blocker */ READ(4, rbug_block_t, blocked); /* blocked */ return ret; } struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header) { uint32_t len = 0; uint32_t pos = 0; uint8_t *data = NULL; struct rbug_proto_context_draw_blocked *ret; if (!header) return NULL; if (header->opcode != (int32_t)RBUG_OP_CONTEXT_DRAW_BLOCKED) return NULL; pos = 0; len = header->length * 4; data = (uint8_t*)&header[1]; ret = MALLOC(sizeof(*ret)); if (!ret) return NULL; ret->header.__message = header; ret->header.opcode = header->opcode; READ(8, rbug_context_t, context); /* context */ READ(4, rbug_block_t, block); /* block */ return ret; }