/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * Surface/Context Tracking * * For some drivers, we need to monitor the binding between contexts and * surfaces/textures. * This code may evolve quite a bit... */ #ifndef SCT_H #define SCT_H #ifdef __cplusplus extern "C" { #endif struct pipe_context; struct pipe_surface; struct sct_context; struct sct_surface; /** * Per-device info, basically */ struct surface_context_tracker { struct sct_context *contexts; struct sct_surface *surfaces; }; /** * Simple linked list of contexts */ struct sct_context_list { const struct pipe_context *context; struct sct_context_list *next; }; extern void sct_bind_surfaces(struct surface_context_tracker *sct, struct pipe_context *context, uint num_surf, struct pipe_surface **surfaces); extern void sct_bind_texture(struct surface_context_tracker *sct, struct pipe_context *context, uint unit, struct pipe_texture *texture); extern void sct_update_texture(struct pipe_texture *tex); extern boolean sct_is_texture_used(struct surface_context_tracker *sct, const struct pipe_context *context, const struct pipe_texture *texture); extern void sct_flush_textures(struct surface_context_tracker *sct, struct pipe_context *context); extern const struct sct_context_list * sct_get_surface_contexts(struct surface_context_tracker *sct, const struct pipe_surface *surf); extern void sct_destroy_context(struct surface_context_tracker *sct, struct pipe_context *context); extern void sct_destroy_surface(struct surface_context_tracker *sct, struct pipe_surface *surface); #ifdef __cplusplus } #endif #endif /* SCT_H */