/* * Copyright 2008 Tungsten Graphics, inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * Vertex fetch/store/convert code. This functionality is used in two places: * 1. Vertex fetch/convert - to grab vertex data from incoming vertex * arrays and convert to format needed by vertex shaders. * 2. Vertex store/emit - to convert simple float[][4] vertex attributes * (which is the organization used throughout the draw/prim pipeline) to * hardware-specific formats and emit into hardware vertex buffers. * * * Authors: * Keith Whitwell */ #ifndef _TRANSLATE_H #define _TRANSLATE_H #include "pipe/p_compiler.h" #include "pipe/p_format.h" struct translate_element { enum pipe_format input_format; unsigned input_buffer; unsigned input_offset; enum pipe_format output_format; unsigned output_offset; }; struct translate { void (*destroy)( struct translate * ); void (*set_buffer)( struct translate *, unsigned i, const void *ptr, unsigned stride ); void (*run_elts)( struct translate *, const unsigned *elts, unsigned count, void *output_buffer); }; struct translate *translate_sse2_create( unsigned output_stride, const struct translate_element *elements, unsigned nr_elements ); struct translate *translate_generic_create( unsigned output_stride, const struct translate_element *elements, unsigned nr_elements ); #endif