/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef U_RECT_H #define U_RECT_H #include "pipe/p_compiler.h" struct u_rect { int x0, x1; int y0, y1; }; /* Do two rectangles intersect? */ static INLINE boolean u_rect_test_intersection(const struct u_rect *a, const struct u_rect *b) { return (!(a->x1 < b->x0 || b->x1 < a->x0 || a->y1 < b->y0 || b->y1 < a->y0)); } /* Find the intersection of two rectangles known to intersect. */ static INLINE void u_rect_find_intersection(const struct u_rect *a, struct u_rect *b) { /* Caller should verify intersection exists before calling. */ if (b->x0 < a->x0) b->x0 = a->x0; if (b->x1 > a->x1) b->x1 = a->x1; if (b->y0 < a->y0) b->y0 = a->y0; if (b->y1 > a->y1) b->y1 = a->y1; } static INLINE void u_rect_possible_intersection(const struct u_rect *a, struct u_rect *b) { if (u_rect_test_intersection(a,b)) { u_rect_find_intersection(a,b); } else { b->x0 = b->x1 = b->y0 = b->y1 = 0; } } #include "pipe/p_format.h" #include "util/u_pack_color.h" /********************************************************************** * Pipe copy/fill rect helpers. */ /* These really should move to a different file: */ #include "pipe/p_format.h" extern void util_copy_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, const ubyte * src, int src_stride, unsigned src_x, unsigned src_y); extern void util_fill_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, union util_color *uc); #endif /* U_RECT_H */