/************************************************************************** * * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * Surface utility functions. * * @author Brian Paul */ #include "pipe/p_screen.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_surface.h" /** * Helper to quickly create an RGBA rendering surface of a certain size. * \param textureOut returns the new texture * \param surfaceOut returns the new surface * \return TRUE for success, FALSE if failure */ boolean util_create_rgba_surface(struct pipe_screen *screen, uint width, uint height, struct pipe_texture **textureOut, struct pipe_surface **surfaceOut) { static const enum pipe_format rgbaFormats[] = { PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_NONE }; const uint target = PIPE_TEXTURE_2D; const uint usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; enum pipe_format format = PIPE_FORMAT_NONE; struct pipe_texture templ; uint i; /* Choose surface format */ for (i = 0; rgbaFormats[i]; i++) { if (screen->is_format_supported(screen, rgbaFormats[i], target, usage, 0)) { format = rgbaFormats[i]; break; } } if (format == PIPE_FORMAT_NONE) return FALSE; /* unable to get an rgba format!?! */ /* create texture */ memset(&templ, 0, sizeof(templ)); templ.target = target; templ.format = format; templ.last_level = 0; templ.width[0] = width; templ.height[0] = height; templ.depth[0] = 1; pf_get_block(format, &templ.block); templ.tex_usage = usage; *textureOut = screen->texture_create(screen, &templ); if (!*textureOut) return FALSE; /* create surface / view into texture */ *surfaceOut = screen->get_tex_surface(screen, *textureOut, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); if (!*surfaceOut) { pipe_texture_reference(textureOut, NULL); return FALSE; } return TRUE; } /** * Release the surface and texture from util_create_rgba_surface(). */ void util_destroy_rgba_surface(struct pipe_texture *texture, struct pipe_surface *surface) { pipe_surface_reference(&surface, NULL); pipe_texture_reference(&texture, NULL); }