#ifndef U_SURFACES_H_ #define U_SURFACES_H_ #include "pipe/p_compiler.h" #include "pipe/p_state.h" #include "util/u_atomic.h" struct util_hash_table; struct util_surfaces { union { struct util_hash_table *table; struct pipe_surface **array; } u; }; struct pipe_surface *util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags); /* fast inline path for the very common case */ static INLINE struct pipe_surface * util_surfaces_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags) { if(likely(pt->target == PIPE_TEXTURE_2D && us->u.array)) { struct pipe_surface *ps = us->u.array[level]; if(ps) { p_atomic_inc(&ps->reference.count); return ps; } } return util_surfaces_do_get(us, surface_struct_size, pscreen, pt, face, level, zslice, flags); } void util_surfaces_do_detach(struct util_surfaces *us, struct pipe_surface *ps); static INLINE void util_surfaces_detach(struct util_surfaces *us, struct pipe_surface *ps) { if(likely(ps->texture->target == PIPE_TEXTURE_2D)) { us->u.array[ps->level] = 0; return; } util_surfaces_do_detach(us, ps); } void util_surfaces_destroy(struct util_surfaces *us, struct pipe_resource *pt, void (*destroy_surface) (struct pipe_surface *)); #endif