/************************************************************************** * * Copyright 2011 Marek Olšák * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef U_VBUF_MGR_H #define U_VBUF_MGR_H /* This module builds upon u_upload_mgr and translate_cache and takes care of * user buffer uploads and vertex format fallbacks. It's designed * for the drivers which don't always use the Draw module. (e.g. for HWTCL) */ #include "pipe/p_context.h" #include "pipe/p_state.h" #include "util/u_transfer.h" /* The manager. * This structure should also be used to access vertex buffers * from a driver. */ struct u_vbuf_mgr { /* This is what was set in set_vertex_buffers. * May contain user buffers. */ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; unsigned nr_vertex_buffers; /* Contains only real vertex buffers. * Hardware drivers should use real_vertex_buffers[i] * instead of vertex_buffers[i].buffer. */ struct pipe_resource *real_vertex_buffer[PIPE_MAX_ATTRIBS]; int nr_real_vertex_buffers; /* Precomputed max_index for hardware vertex buffers. */ int max_index; /* This uploader can optionally be used by the driver. * * Allowed functions: * - u_upload_alloc * - u_upload_data * - u_upload_buffer * - u_upload_flush */ struct u_upload_mgr *uploader; }; struct u_vbuf_resource { struct u_resource b; uint8_t *user_ptr; }; /* Opaque type containing information about vertex elements for the manager. */ struct u_vbuf_mgr_elements; enum u_fetch_alignment { U_VERTEX_FETCH_BYTE_ALIGNED, U_VERTEX_FETCH_DWORD_ALIGNED }; struct u_vbuf_mgr * u_vbuf_mgr_create(struct pipe_context *pipe, unsigned upload_buffer_size, unsigned upload_buffer_alignment, unsigned upload_buffer_bind, enum u_fetch_alignment fetch_alignment); void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgr); struct u_vbuf_mgr_elements * u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgr, unsigned count, const struct pipe_vertex_element *attrs, struct pipe_vertex_element *native_attrs); void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgr, void *cso, struct u_vbuf_mgr_elements *ve); void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr, struct u_vbuf_mgr_elements *ve); void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgr, unsigned count, const struct pipe_vertex_buffer *bufs); void u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgr, const struct pipe_draw_info *info, boolean *buffers_updated, boolean *uploader_flushed); void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgr); static INLINE struct u_vbuf_resource *u_vbuf_resource(struct pipe_resource *r) { return (struct u_vbuf_resource*)r; } #endif