/************************************************************************** * * Copyright 2009 Younes Manton. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "vl_mpeg12_mc_renderer.h" #include #include #include #include #include #include #include #include "vl_shader_build.h" #define DEFAULT_BUF_ALIGNMENT 1 #define MACROBLOCK_WIDTH 16 #define MACROBLOCK_HEIGHT 16 #define BLOCK_WIDTH 8 #define BLOCK_HEIGHT 8 #define ZERO_BLOCK_NIL -1.0f #define ZERO_BLOCK_IS_NIL(zb) ((zb).x < 0.0f) struct vertex2f { float x, y; }; struct vertex4f { float x, y, z, w; }; struct vertex_shader_consts { struct vertex4f denorm; }; struct fragment_shader_consts { struct vertex4f multiplier; struct vertex4f div; }; /* * Muliplier renormalizes block samples from 16 bits to 12 bits. * Divider is used when calculating Y % 2 for choosing top or bottom * field for P or B macroblocks. * TODO: Use immediates. */ static const struct fragment_shader_consts fs_consts = { {32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f}, {0.5f, 2.0f, 0.0f, 0.0f} }; struct vert_stream_0 { struct vertex2f pos; struct vertex2f luma_tc; struct vertex2f cb_tc; struct vertex2f cr_tc; }; enum MACROBLOCK_TYPE { MACROBLOCK_TYPE_INTRA, MACROBLOCK_TYPE_FWD_FRAME_PRED, MACROBLOCK_TYPE_FWD_FIELD_PRED, MACROBLOCK_TYPE_BKWD_FRAME_PRED, MACROBLOCK_TYPE_BKWD_FIELD_PRED, MACROBLOCK_TYPE_BI_FRAME_PRED, MACROBLOCK_TYPE_BI_FIELD_PRED, NUM_MACROBLOCK_TYPES }; static void create_intra_vert_shader(struct vl_mpeg12_mc_renderer *r) { const unsigned max_tokens = 50; struct pipe_shader_state vs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned ti; unsigned i; assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); ti = 2; /* * decl i0 ; Vertex pos * decl i1 ; Luma texcoords * decl i2 ; Chroma Cb texcoords * decl i3 ; Chroma Cr texcoords */ for (i = 0; i < 4; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl o0 ; Vertex pos * decl o1 ; Luma texcoords * decl o2 ; Chroma Cb texcoords * decl o3 ; Chroma Cr texcoords */ for (i = 0; i < 4; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * mov o0, i0 ; Move input vertex pos to output * mov o1, i1 ; Move input luma texcoords to output * mov o2, i2 ; Move input chroma Cb texcoords to output * mov o3, i3 ; Move input chroma Cr texcoords to output */ for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); assert(ti <= max_tokens); vs.tokens = tokens; r->i_vs = r->pipe->create_vs_state(r->pipe, &vs); free(tokens); } static void create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) { const unsigned max_tokens = 100; struct pipe_shader_state fs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned ti; unsigned i; assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); ti = 2; /* * decl i0 ; Luma texcoords * decl i1 ; Chroma Cb texcoords * decl i2 ; Chroma Cr texcoords */ for (i = 0; i < 3; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl o0 ; Fragment color */ decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl t0, t1 */ decl = vl_decl_temps(0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture */ for (i = 0; i < 3; ++i) { decl = vl_decl_samplers(i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul o0, t0, c0 ; Rescale texel to correct range */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); assert(ti <= max_tokens); fs.tokens = tokens; r->i_fs = r->pipe->create_fs_state(r->pipe, &fs); free(tokens); } static void create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { const unsigned max_tokens = 100; struct pipe_shader_state vs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned ti; unsigned i; assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); ti = 2; /* * decl i0 ; Vertex pos * decl i1 ; Luma texcoords * decl i2 ; Chroma Cb texcoords * decl i3 ; Chroma Cr texcoords * decl i4 ; Ref surface top field texcoords * decl i5 ; Ref surface bottom field texcoords (unused, packed in the same stream) */ for (i = 0; i < 6; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl o0 ; Vertex pos * decl o1 ; Luma texcoords * decl o2 ; Chroma Cb texcoords * decl o3 ; Chroma Cr texcoords * decl o4 ; Ref macroblock texcoords */ for (i = 0; i < 5; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * mov o0, i0 ; Move input vertex pos to output * mov o1, i1 ; Move input luma texcoords to output * mov o2, i2 ; Move input chroma Cb texcoords to output * mov o3, i3 ; Move input chroma Cr texcoords to output */ for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* add o4, i0, i4 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); assert(ti <= max_tokens); vs.tokens = tokens; r->p_vs[0] = r->pipe->create_vs_state(r->pipe, &vs); free(tokens); } static void create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } static void create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { const unsigned max_tokens = 100; struct pipe_shader_state fs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned ti; unsigned i; assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); ti = 2; /* * decl i0 ; Luma texcoords * decl i1 ; Chroma Cb texcoords * decl i2 ; Chroma Cr texcoords * decl i3 ; Ref macroblock texcoords */ for (i = 0; i < 4; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl o0 ; Fragment color */ decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl t0, t1 */ decl = vl_decl_temps(0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture * decl s3 ; Sampler for ref surface texture */ for (i = 0; i < 4; ++i) { decl = vl_decl_samplers(i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul t0, t0, c0 ; Rescale texel to correct range */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* tex2d t1, i3, s3 ; Read texel from ref macroblock */ inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 3, TGSI_FILE_SAMPLER, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add ref and differential to form final output */ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); assert(ti <= max_tokens); fs.tokens = tokens; r->p_fs[0] = r->pipe->create_fs_state(r->pipe, &fs); free(tokens); } static void create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } static void create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { const unsigned max_tokens = 100; struct pipe_shader_state vs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned ti; unsigned i; assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); ti = 2; /* * decl i0 ; Vertex pos * decl i1 ; Luma texcoords * decl i2 ; Chroma Cb texcoords * decl i3 ; Chroma Cr texcoords * decl i4 ; First ref macroblock top field texcoords * decl i5 ; First ref macroblock bottom field texcoords (unused, packed in the same stream) * decl i6 ; Second ref macroblock top field texcoords * decl i7 ; Second ref macroblock bottom field texcoords (unused, packed in the same stream) */ for (i = 0; i < 8; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl o0 ; Vertex pos * decl o1 ; Luma texcoords * decl o2 ; Chroma Cb texcoords * decl o3 ; Chroma Cr texcoords * decl o4 ; First ref macroblock texcoords * decl o5 ; Second ref macroblock texcoords */ for (i = 0; i < 6; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * mov o0, i0 ; Move input vertex pos to output * mov o1, i1 ; Move input luma texcoords to output * mov o2, i2 ; Move input chroma Cb texcoords to output * mov o3, i3 ; Move input chroma Cr texcoords to output */ for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* * add o4, i0, i4 ; Translate vertex pos by motion vec to form first ref macroblock texcoords * add o5, i0, i6 ; Translate vertex pos by motion vec to form second ref macroblock texcoords */ for (i = 0; i < 2; ++i) { inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 2) * 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); assert(ti <= max_tokens); vs.tokens = tokens; r->b_vs[0] = r->pipe->create_vs_state(r->pipe, &vs); free(tokens); } static void create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } static void create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { const unsigned max_tokens = 100; struct pipe_shader_state fs; struct tgsi_token *tokens; struct tgsi_header *header; struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; unsigned ti; unsigned i; assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); ti = 2; /* * decl i0 ; Luma texcoords * decl i1 ; Chroma Cb texcoords * decl i2 ; Chroma Cr texcoords * decl i3 ; First ref macroblock texcoords * decl i4 ; Second ref macroblock texcoords */ for (i = 0; i < 5; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl o0 ; Fragment color */ decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* decl t0-t2 */ decl = vl_decl_temps(0, 2); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); /* * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture * decl s3 ; Sampler for first ref surface texture * decl s4 ; Sampler for second ref surface texture */ for (i = 0; i < 5; ++i) { decl = vl_decl_samplers(i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* mul t0, t0, c0 ; Rescale texel to correct range */ inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* * tex2d t1, i3, s3 ; Read texel from first ref macroblock * tex2d t2, i4, s4 ; Read texel from second ref macroblock */ for (i = 0; i < 2; ++i) { inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, i + 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ inst = vl_end(); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); assert(ti <= max_tokens); fs.tokens = tokens; r->b_fs[0] = r->pipe->create_fs_state(r->pipe, &fs); free(tokens); } static void create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } static void xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) { unsigned i; assert(r); for (i = 0; i < 3; ++i) { r->tex_transfer[i] = r->pipe->screen->get_tex_transfer ( r->pipe->screen, r->textures.all[i], 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, r->textures.all[i]->width0, r->textures.all[i]->height0 ); r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]); } } static void xfer_buffers_unmap(struct vl_mpeg12_mc_renderer *r) { unsigned i; assert(r); for (i = 0; i < 3; ++i) { r->pipe->screen->transfer_unmap(r->pipe->screen, r->tex_transfer[i]); r->pipe->screen->tex_transfer_destroy(r->tex_transfer[i]); } } static bool init_pipe_state(struct vl_mpeg12_mc_renderer *r) { struct pipe_sampler_state sampler; unsigned filters[5]; unsigned i; assert(r); r->viewport.scale[0] = r->pot_buffers ? util_next_power_of_two(r->picture_width) : r->picture_width; r->viewport.scale[1] = r->pot_buffers ? util_next_power_of_two(r->picture_height) : r->picture_height; r->viewport.scale[2] = 1; r->viewport.scale[3] = 1; r->viewport.translate[0] = 0; r->viewport.translate[1] = 0; r->viewport.translate[2] = 0; r->viewport.translate[3] = 0; r->scissor.maxx = r->pot_buffers ? util_next_power_of_two(r->picture_width) : r->picture_width; r->scissor.maxy = r->pot_buffers ? util_next_power_of_two(r->picture_height) : r->picture_height; r->fb_state.width = r->pot_buffers ? util_next_power_of_two(r->picture_width) : r->picture_width; r->fb_state.height = r->pot_buffers ? util_next_power_of_two(r->picture_height) : r->picture_height; r->fb_state.nr_cbufs = 1; r->fb_state.zsbuf = NULL; /* Luma filter */ filters[0] = PIPE_TEX_FILTER_NEAREST; /* Chroma filters */ if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_444 || r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE) { filters[1] = PIPE_TEX_FILTER_NEAREST; filters[2] = PIPE_TEX_FILTER_NEAREST; } else { filters[1] = PIPE_TEX_FILTER_LINEAR; filters[2] = PIPE_TEX_FILTER_LINEAR; } /* Fwd, bkwd ref filters */ filters[3] = PIPE_TEX_FILTER_LINEAR; filters[4] = PIPE_TEX_FILTER_LINEAR; for (i = 0; i < 5; ++i) { sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; sampler.min_img_filter = filters[i]; sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; sampler.mag_img_filter = filters[i]; sampler.compare_mode = PIPE_TEX_COMPARE_NONE; sampler.compare_func = PIPE_FUNC_ALWAYS; sampler.normalized_coords = 1; /*sampler.prefilter = ; */ /*sampler.shadow_ambient = ; */ /*sampler.lod_bias = ; */ sampler.min_lod = 0; /*sampler.max_lod = ; */ /*sampler.border_color[i] = ; */ /*sampler.max_anisotropy = ; */ r->samplers.all[i] = r->pipe->create_sampler_state(r->pipe, &sampler); } return true; } static void cleanup_pipe_state(struct vl_mpeg12_mc_renderer *r) { unsigned i; assert(r); for (i = 0; i < 5; ++i) r->pipe->delete_sampler_state(r->pipe, r->samplers.all[i]); } static bool init_shaders(struct vl_mpeg12_mc_renderer *r) { assert(r); create_intra_vert_shader(r); create_intra_frag_shader(r); create_frame_pred_vert_shader(r); create_frame_pred_frag_shader(r); create_frame_bi_pred_vert_shader(r); create_frame_bi_pred_frag_shader(r); return true; } static void cleanup_shaders(struct vl_mpeg12_mc_renderer *r) { assert(r); r->pipe->delete_vs_state(r->pipe, r->i_vs); r->pipe->delete_fs_state(r->pipe, r->i_fs); r->pipe->delete_vs_state(r->pipe, r->p_vs[0]); r->pipe->delete_fs_state(r->pipe, r->p_fs[0]); r->pipe->delete_vs_state(r->pipe, r->b_vs[0]); r->pipe->delete_fs_state(r->pipe, r->b_fs[0]); } static bool init_buffers(struct vl_mpeg12_mc_renderer *r) { struct pipe_texture template; const unsigned mbw = align(r->picture_width, MACROBLOCK_WIDTH) / MACROBLOCK_WIDTH; const unsigned mbh = align(r->picture_height, MACROBLOCK_HEIGHT) / MACROBLOCK_HEIGHT; unsigned i; assert(r); r->macroblocks_per_batch = mbw * (r->bufmode == VL_MPEG12_MC_RENDERER_BUFFER_PICTURE ? mbh : 1); r->num_macroblocks = 0; r->macroblock_buf = MALLOC(r->macroblocks_per_batch * sizeof(struct pipe_mpeg12_macroblock)); memset(&template, 0, sizeof(struct pipe_texture)); template.target = PIPE_TEXTURE_2D; /* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */ template.format = PIPE_FORMAT_R16_SNORM; template.last_level = 0; template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width) : r->picture_width; template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height) : r->picture_height; template.depth0 = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template); if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) { template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width / 2) : r->picture_width / 2; template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; } else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422) template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; r->textures.individual.cb = r->pipe->screen->texture_create(r->pipe->screen, &template); r->textures.individual.cr = r->pipe->screen->texture_create(r->pipe->screen, &template); r->vertex_bufs.individual.ycbcr.stride = sizeof(struct vertex2f) * 4; r->vertex_bufs.individual.ycbcr.max_index = 24 * r->macroblocks_per_batch - 1; r->vertex_bufs.individual.ycbcr.buffer_offset = 0; r->vertex_bufs.individual.ycbcr.buffer = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_DISCARD, sizeof(struct vertex2f) * 4 * 24 * r->macroblocks_per_batch ); for (i = 1; i < 3; ++i) { r->vertex_bufs.all[i].stride = sizeof(struct vertex2f) * 2; r->vertex_bufs.all[i].max_index = 24 * r->macroblocks_per_batch - 1; r->vertex_bufs.all[i].buffer_offset = 0; r->vertex_bufs.all[i].buffer = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_DISCARD, sizeof(struct vertex2f) * 2 * 24 * r->macroblocks_per_batch ); } /* Position element */ r->vertex_elems[0].src_offset = 0; r->vertex_elems[0].vertex_buffer_index = 0; r->vertex_elems[0].nr_components = 2; r->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Luma, texcoord element */ r->vertex_elems[1].src_offset = sizeof(struct vertex2f); r->vertex_elems[1].vertex_buffer_index = 0; r->vertex_elems[1].nr_components = 2; r->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Chroma Cr texcoord element */ r->vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2; r->vertex_elems[2].vertex_buffer_index = 0; r->vertex_elems[2].nr_components = 2; r->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Chroma Cb texcoord element */ r->vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3; r->vertex_elems[3].vertex_buffer_index = 0; r->vertex_elems[3].nr_components = 2; r->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; /* First ref surface top field texcoord element */ r->vertex_elems[4].src_offset = 0; r->vertex_elems[4].vertex_buffer_index = 1; r->vertex_elems[4].nr_components = 2; r->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; /* First ref surface bottom field texcoord element */ r->vertex_elems[5].src_offset = sizeof(struct vertex2f); r->vertex_elems[5].vertex_buffer_index = 1; r->vertex_elems[5].nr_components = 2; r->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Second ref surface top field texcoord element */ r->vertex_elems[6].src_offset = 0; r->vertex_elems[6].vertex_buffer_index = 2; r->vertex_elems[6].nr_components = 2; r->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Second ref surface bottom field texcoord element */ r->vertex_elems[7].src_offset = sizeof(struct vertex2f); r->vertex_elems[7].vertex_buffer_index = 2; r->vertex_elems[7].nr_components = 2; r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; r->vs_const_buf.buffer = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD, sizeof(struct vertex_shader_consts) ); r->fs_const_buf.buffer = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_CONSTANT, sizeof(struct fragment_shader_consts) ); memcpy ( pipe_buffer_map(r->pipe->screen, r->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), &fs_consts, sizeof(struct fragment_shader_consts) ); pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf.buffer); return true; } static void cleanup_buffers(struct vl_mpeg12_mc_renderer *r) { unsigned i; assert(r); pipe_buffer_reference(&r->vs_const_buf.buffer, NULL); pipe_buffer_reference(&r->fs_const_buf.buffer, NULL); for (i = 0; i < 3; ++i) pipe_buffer_reference(&r->vertex_bufs.all[i].buffer, NULL); for (i = 0; i < 3; ++i) pipe_texture_reference(&r->textures.all[i], NULL); FREE(r->macroblock_buf); } static enum MACROBLOCK_TYPE get_macroblock_type(struct pipe_mpeg12_macroblock *mb) { assert(mb); switch (mb->mb_type) { case PIPE_MPEG12_MACROBLOCK_TYPE_INTRA: return MACROBLOCK_TYPE_INTRA; case PIPE_MPEG12_MACROBLOCK_TYPE_FWD: return mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME ? MACROBLOCK_TYPE_FWD_FRAME_PRED : MACROBLOCK_TYPE_FWD_FIELD_PRED; case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD: return mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME ? MACROBLOCK_TYPE_BKWD_FRAME_PRED : MACROBLOCK_TYPE_BKWD_FIELD_PRED; case PIPE_MPEG12_MACROBLOCK_TYPE_BI: return mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME ? MACROBLOCK_TYPE_BI_FRAME_PRED : MACROBLOCK_TYPE_BI_FIELD_PRED; default: assert(0); } /* Unreachable */ return -1; } /* XXX: One of these days this will have to be killed with fire */ #define SET_BLOCK(vb, cbp, mbx, mby, unitx, unity, ofsx, ofsy, hx, hy, lm, cbm, crm, use_zb, zb) \ do { \ (vb)[0].pos.x = (mbx) * (unitx) + (ofsx); (vb)[0].pos.y = (mby) * (unity) + (ofsy); \ (vb)[1].pos.x = (mbx) * (unitx) + (ofsx); (vb)[1].pos.y = (mby) * (unity) + (ofsy) + (hy); \ (vb)[2].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].pos.y = (mby) * (unity) + (ofsy); \ (vb)[3].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].pos.y = (mby) * (unity) + (ofsy); \ (vb)[4].pos.x = (mbx) * (unitx) + (ofsx); (vb)[4].pos.y = (mby) * (unity) + (ofsy) + (hy); \ (vb)[5].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].pos.y = (mby) * (unity) + (ofsy) + (hy); \ \ if (!use_zb || (cbp) & (lm)) \ { \ (vb)[0].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].luma_tc.y = (mby) * (unity) + (ofsy); \ (vb)[1].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ (vb)[2].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].luma_tc.y = (mby) * (unity) + (ofsy); \ (vb)[3].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].luma_tc.y = (mby) * (unity) + (ofsy); \ (vb)[4].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ (vb)[5].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ } \ else \ { \ (vb)[0].luma_tc.x = (zb)[0].x; (vb)[0].luma_tc.y = (zb)[0].y; \ (vb)[1].luma_tc.x = (zb)[0].x; (vb)[1].luma_tc.y = (zb)[0].y + (hy); \ (vb)[2].luma_tc.x = (zb)[0].x + (hx); (vb)[2].luma_tc.y = (zb)[0].y; \ (vb)[3].luma_tc.x = (zb)[0].x + (hx); (vb)[3].luma_tc.y = (zb)[0].y; \ (vb)[4].luma_tc.x = (zb)[0].x; (vb)[4].luma_tc.y = (zb)[0].y + (hy); \ (vb)[5].luma_tc.x = (zb)[0].x + (hx); (vb)[5].luma_tc.y = (zb)[0].y + (hy); \ } \ \ if (!use_zb || (cbp) & (cbm)) \ { \ (vb)[0].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cb_tc.y = (mby) * (unity) + (ofsy); \ (vb)[1].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ (vb)[2].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cb_tc.y = (mby) * (unity) + (ofsy); \ (vb)[3].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cb_tc.y = (mby) * (unity) + (ofsy); \ (vb)[4].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ (vb)[5].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ } \ else \ { \ (vb)[0].cb_tc.x = (zb)[1].x; (vb)[0].cb_tc.y = (zb)[1].y; \ (vb)[1].cb_tc.x = (zb)[1].x; (vb)[1].cb_tc.y = (zb)[1].y + (hy); \ (vb)[2].cb_tc.x = (zb)[1].x + (hx); (vb)[2].cb_tc.y = (zb)[1].y; \ (vb)[3].cb_tc.x = (zb)[1].x + (hx); (vb)[3].cb_tc.y = (zb)[1].y; \ (vb)[4].cb_tc.x = (zb)[1].x; (vb)[4].cb_tc.y = (zb)[1].y + (hy); \ (vb)[5].cb_tc.x = (zb)[1].x + (hx); (vb)[5].cb_tc.y = (zb)[1].y + (hy); \ } \ \ if (!use_zb || (cbp) & (crm)) \ { \ (vb)[0].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cr_tc.y = (mby) * (unity) + (ofsy); \ (vb)[1].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ (vb)[2].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cr_tc.y = (mby) * (unity) + (ofsy); \ (vb)[3].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cr_tc.y = (mby) * (unity) + (ofsy); \ (vb)[4].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ (vb)[5].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ } \ else \ { \ (vb)[0].cr_tc.x = (zb)[2].x; (vb)[0].cr_tc.y = (zb)[2].y; \ (vb)[1].cr_tc.x = (zb)[2].x; (vb)[1].cr_tc.y = (zb)[2].y + (hy); \ (vb)[2].cr_tc.x = (zb)[2].x + (hx); (vb)[2].cr_tc.y = (zb)[2].y; \ (vb)[3].cr_tc.x = (zb)[2].x + (hx); (vb)[3].cr_tc.y = (zb)[2].y; \ (vb)[4].cr_tc.x = (zb)[2].x; (vb)[4].cr_tc.y = (zb)[2].y + (hy); \ (vb)[5].cr_tc.x = (zb)[2].x + (hx); (vb)[5].cr_tc.y = (zb)[2].y + (hy); \ } \ } while (0) static void gen_macroblock_verts(struct vl_mpeg12_mc_renderer *r, struct pipe_mpeg12_macroblock *mb, unsigned pos, struct vert_stream_0 *ycbcr_vb, struct vertex2f **ref_vb) { struct vertex2f mo_vec[2]; unsigned i; assert(r); assert(mb); assert(ycbcr_vb); assert(pos < r->macroblocks_per_batch); switch (mb->mb_type) { case PIPE_MPEG12_MACROBLOCK_TYPE_BI: { struct vertex2f *vb; assert(ref_vb && ref_vb[1]); vb = ref_vb[1] + pos * 2 * 24; mo_vec[0].x = mb->pmv[0][1][0] * 0.5f * r->surface_tex_inv_size.x; mo_vec[0].y = mb->pmv[0][1][1] * 0.5f * r->surface_tex_inv_size.y; if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) { for (i = 0; i < 24 * 2; i += 2) { vb[i].x = mo_vec[0].x; vb[i].y = mo_vec[0].y; } } else { mo_vec[1].x = mb->pmv[1][1][0] * 0.5f * r->surface_tex_inv_size.x; mo_vec[1].y = mb->pmv[1][1][1] * 0.5f * r->surface_tex_inv_size.y; for (i = 0; i < 24 * 2; i += 2) { vb[i].x = mo_vec[0].x; vb[i].y = mo_vec[0].y; vb[i + 1].x = mo_vec[1].x; vb[i + 1].y = mo_vec[1].y; } } /* fall-through */ } case PIPE_MPEG12_MACROBLOCK_TYPE_FWD: case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD: { struct vertex2f *vb; assert(ref_vb && ref_vb[0]); vb = ref_vb[0] + pos * 2 * 24; if (mb->mb_type == PIPE_MPEG12_MACROBLOCK_TYPE_BKWD) { mo_vec[0].x = mb->pmv[0][1][0] * 0.5f * r->surface_tex_inv_size.x; mo_vec[0].y = mb->pmv[0][1][1] * 0.5f * r->surface_tex_inv_size.y; if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FIELD) { mo_vec[1].x = mb->pmv[1][1][0] * 0.5f * r->surface_tex_inv_size.x; mo_vec[1].y = mb->pmv[1][1][1] * 0.5f * r->surface_tex_inv_size.y; } } else { mo_vec[0].x = mb->pmv[0][0][0] * 0.5f * r->surface_tex_inv_size.x; mo_vec[0].y = mb->pmv[0][0][1] * 0.5f * r->surface_tex_inv_size.y; if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FIELD) { mo_vec[1].x = mb->pmv[1][0][0] * 0.5f * r->surface_tex_inv_size.x; mo_vec[1].y = mb->pmv[1][0][1] * 0.5f * r->surface_tex_inv_size.y; } } if (mb->mb_type == PIPE_MPEG12_MOTION_TYPE_FRAME) { for (i = 0; i < 24 * 2; i += 2) { vb[i].x = mo_vec[0].x; vb[i].y = mo_vec[0].y; } } else { for (i = 0; i < 24 * 2; i += 2) { vb[i].x = mo_vec[0].x; vb[i].y = mo_vec[0].y; vb[i + 1].x = mo_vec[1].x; vb[i + 1].y = mo_vec[1].y; } } /* fall-through */ } case PIPE_MPEG12_MACROBLOCK_TYPE_INTRA: { const struct vertex2f unit = { r->surface_tex_inv_size.x * MACROBLOCK_WIDTH, r->surface_tex_inv_size.y * MACROBLOCK_HEIGHT }; const struct vertex2f half = { r->surface_tex_inv_size.x * (MACROBLOCK_WIDTH / 2), r->surface_tex_inv_size.y * (MACROBLOCK_HEIGHT / 2) }; const bool use_zb = r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE; struct vert_stream_0 *vb = ycbcr_vb + pos * 24; SET_BLOCK(vb, mb->cbp, mb->mbx, mb->mby, unit.x, unit.y, 0, 0, half.x, half.y, 32, 2, 1, use_zb, r->zero_block); SET_BLOCK(vb + 6, mb->cbp, mb->mbx, mb->mby, unit.x, unit.y, half.x, 0, half.x, half.y, 16, 2, 1, use_zb, r->zero_block); SET_BLOCK(vb + 12, mb->cbp, mb->mbx, mb->mby, unit.x, unit.y, 0, half.y, half.x, half.y, 8, 2, 1, use_zb, r->zero_block); SET_BLOCK(vb + 18, mb->cbp, mb->mbx, mb->mby, unit.x, unit.y, half.x, half.y, half.x, half.y, 4, 2, 1, use_zb, r->zero_block); break; } default: assert(0); } } static void gen_macroblock_stream(struct vl_mpeg12_mc_renderer *r, unsigned *num_macroblocks) { unsigned offset[NUM_MACROBLOCK_TYPES]; struct vert_stream_0 *ycbcr_vb; struct vertex2f *ref_vb[2]; unsigned i; assert(r); assert(num_macroblocks); for (i = 0; i < r->num_macroblocks; ++i) { enum MACROBLOCK_TYPE mb_type = get_macroblock_type(&r->macroblock_buf[i]); ++num_macroblocks[mb_type]; } offset[0] = 0; for (i = 1; i < NUM_MACROBLOCK_TYPES; ++i) offset[i] = offset[i - 1] + num_macroblocks[i - 1]; ycbcr_vb = (struct vert_stream_0 *)pipe_buffer_map ( r->pipe->screen, r->vertex_bufs.individual.ycbcr.buffer, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); for (i = 0; i < 2; ++i) ref_vb[i] = (struct vertex2f *)pipe_buffer_map ( r->pipe->screen, r->vertex_bufs.individual.ref[i].buffer, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); for (i = 0; i < r->num_macroblocks; ++i) { enum MACROBLOCK_TYPE mb_type = get_macroblock_type(&r->macroblock_buf[i]); gen_macroblock_verts(r, &r->macroblock_buf[i], offset[mb_type], ycbcr_vb, ref_vb); ++offset[mb_type]; } pipe_buffer_unmap(r->pipe->screen, r->vertex_bufs.individual.ycbcr.buffer); for (i = 0; i < 2; ++i) pipe_buffer_unmap(r->pipe->screen, r->vertex_bufs.individual.ref[i].buffer); } static void flush(struct vl_mpeg12_mc_renderer *r) { unsigned num_macroblocks[NUM_MACROBLOCK_TYPES] = { 0 }; unsigned vb_start = 0; struct vertex_shader_consts *vs_consts; unsigned i; assert(r); assert(r->num_macroblocks == r->macroblocks_per_batch); gen_macroblock_stream(r, num_macroblocks); r->fb_state.cbufs[0] = r->pipe->screen->get_tex_surface ( r->pipe->screen, r->surface, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE ); r->pipe->set_framebuffer_state(r->pipe, &r->fb_state); r->pipe->set_viewport_state(r->pipe, &r->viewport); r->pipe->set_scissor_state(r->pipe, &r->scissor); vs_consts = pipe_buffer_map ( r->pipe->screen, r->vs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); vs_consts->denorm.x = r->surface->width0; vs_consts->denorm.y = r->surface->height0; pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer); r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, &r->vs_const_buf); r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_FRAGMENT, 0, &r->fs_const_buf); if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) { r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems); r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all); r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->i_vs); r->pipe->bind_fs_state(r->pipe, r->i_fs); r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[MACROBLOCK_TYPE_INTRA] * 24); vb_start += num_macroblocks[MACROBLOCK_TYPE_INTRA] * 24; } if (num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] > 0) { r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] * 24); vb_start += num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] * 24; } if (false /*num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] > 0 */ ) { r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] * 24); vb_start += num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] * 24; } if (num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] > 0) { r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->future; r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] * 24); vb_start += num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] * 24; } if (false /*num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] > 0 */ ) { r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->future; r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] * 24); vb_start += num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] * 24; } if (num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] > 0) { r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->textures.individual.ref[1] = r->future; r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->b_vs[0]); r->pipe->bind_fs_state(r->pipe, r->b_fs[0]); r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] * 24); vb_start += num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] * 24; } if (false /*num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] > 0 */ ) { r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->textures.individual.ref[1] = r->future; r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->b_vs[1]); r->pipe->bind_fs_state(r->pipe, r->b_fs[1]); r->pipe->draw_arrays(r->pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] * 24); vb_start += num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] * 24; } r->pipe->flush(r->pipe, PIPE_FLUSH_RENDER_CACHE, r->fence); pipe_surface_reference(&r->fb_state.cbufs[0], NULL); if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE) for (i = 0; i < 3; ++i) r->zero_block[i].x = ZERO_BLOCK_NIL; r->num_macroblocks = 0; } static void grab_frame_coded_block(short *src, short *dst, unsigned dst_pitch) { unsigned y; assert(src); assert(dst); for (y = 0; y < BLOCK_HEIGHT; ++y) memcpy(dst + y * dst_pitch, src + y * BLOCK_WIDTH, BLOCK_WIDTH * 2); } static void grab_field_coded_block(short *src, short *dst, unsigned dst_pitch) { unsigned y; assert(src); assert(dst); for (y = 0; y < BLOCK_HEIGHT; ++y) memcpy(dst + y * dst_pitch * 2, src + y * BLOCK_WIDTH, BLOCK_WIDTH * 2); } static void fill_zero_block(short *dst, unsigned dst_pitch) { unsigned y; assert(dst); for (y = 0; y < BLOCK_HEIGHT; ++y) memset(dst + y * dst_pitch, 0, BLOCK_WIDTH * 2); } static void grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, enum pipe_mpeg12_dct_type dct_type, unsigned cbp, short *blocks) { unsigned tex_pitch; short *texels; unsigned tb = 0, sb = 0; unsigned mbpx = mbx * MACROBLOCK_WIDTH, mbpy = mby * MACROBLOCK_HEIGHT; unsigned x, y; assert(r); assert(blocks); tex_pitch = r->tex_transfer[0]->stride / r->tex_transfer[0]->block.size; texels = r->texels[0] + mbpy * tex_pitch + mbpx; for (y = 0; y < 2; ++y) { for (x = 0; x < 2; ++x, ++tb) { if ((cbp >> (5 - tb)) & 1) { if (dct_type == PIPE_MPEG12_DCT_TYPE_FRAME) { grab_frame_coded_block(blocks + sb * BLOCK_WIDTH * BLOCK_HEIGHT, texels + y * tex_pitch * BLOCK_WIDTH + x * BLOCK_WIDTH, tex_pitch); } else { grab_field_coded_block(blocks + sb * BLOCK_WIDTH * BLOCK_HEIGHT, texels + y * tex_pitch + x * BLOCK_WIDTH, tex_pitch); } ++sb; } else if (r->eb_handling != VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_NONE) { if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ALL || ZERO_BLOCK_IS_NIL(r->zero_block[0])) { fill_zero_block(texels + y * tex_pitch * BLOCK_WIDTH + x * BLOCK_WIDTH, tex_pitch); if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE) { r->zero_block[0].x = (mbpx + x * 8) * r->surface_tex_inv_size.x; r->zero_block[0].y = (mbpy + y * 8) * r->surface_tex_inv_size.y; } } } } } /* TODO: Implement 422, 444 */ assert(r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420); mbpx /= 2; mbpy /= 2; for (tb = 0; tb < 2; ++tb) { tex_pitch = r->tex_transfer[tb + 1]->stride / r->tex_transfer[tb + 1]->block.size; texels = r->texels[tb + 1] + mbpy * tex_pitch + mbpx; if ((cbp >> (1 - tb)) & 1) { grab_frame_coded_block(blocks + sb * BLOCK_WIDTH * BLOCK_HEIGHT, texels, tex_pitch); ++sb; } else if (r->eb_handling != VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_NONE) { if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ALL || ZERO_BLOCK_IS_NIL(r->zero_block[tb + 1])) { fill_zero_block(texels, tex_pitch); if (r->eb_handling == VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_ONE) { r->zero_block[tb + 1].x = (mbpx << 1) * r->surface_tex_inv_size.x; r->zero_block[tb + 1].y = (mbpy << 1) * r->surface_tex_inv_size.y; } } } } } static void grab_macroblock(struct vl_mpeg12_mc_renderer *r, struct pipe_mpeg12_macroblock *mb) { assert(r); assert(mb); assert(r->num_macroblocks < r->macroblocks_per_batch); memcpy(&r->macroblock_buf[r->num_macroblocks], mb, sizeof(struct pipe_mpeg12_macroblock)); grab_blocks(r, mb->mbx, mb->mby, mb->dct_type, mb->cbp, mb->blocks); ++r->num_macroblocks; } bool vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer, struct pipe_context *pipe, unsigned picture_width, unsigned picture_height, enum pipe_video_chroma_format chroma_format, enum VL_MPEG12_MC_RENDERER_BUFFER_MODE bufmode, enum VL_MPEG12_MC_RENDERER_EMPTY_BLOCK eb_handling, bool pot_buffers) { unsigned i; assert(renderer); assert(pipe); /* TODO: Implement other policies */ assert(bufmode == VL_MPEG12_MC_RENDERER_BUFFER_PICTURE); /* TODO: Implement this */ /* XXX: XFER_ALL sampling issue at block edges when using bilinear filtering */ assert(eb_handling != VL_MPEG12_MC_RENDERER_EMPTY_BLOCK_XFER_NONE); /* TODO: Non-pot buffers untested, probably doesn't work without changes to texcoord generation, vert shader, etc */ assert(pot_buffers); memset(renderer, 0, sizeof(struct vl_mpeg12_mc_renderer)); renderer->pipe = pipe; renderer->picture_width = picture_width; renderer->picture_height = picture_height; renderer->chroma_format = chroma_format; renderer->bufmode = bufmode; renderer->eb_handling = eb_handling; renderer->pot_buffers = pot_buffers; if (!init_pipe_state(renderer)) return false; if (!init_shaders(renderer)) { cleanup_pipe_state(renderer); return false; } if (!init_buffers(renderer)) { cleanup_shaders(renderer); cleanup_pipe_state(renderer); return false; } renderer->surface = NULL; renderer->past = NULL; renderer->future = NULL; for (i = 0; i < 3; ++i) renderer->zero_block[i].x = ZERO_BLOCK_NIL; renderer->num_macroblocks = 0; xfer_buffers_map(renderer); return true; } void vl_mpeg12_mc_renderer_cleanup(struct vl_mpeg12_mc_renderer *renderer) { assert(renderer); xfer_buffers_unmap(renderer); cleanup_pipe_state(renderer); cleanup_shaders(renderer); cleanup_buffers(renderer); } void vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer *renderer, struct pipe_texture *surface, struct pipe_texture *past, struct pipe_texture *future, unsigned num_macroblocks, struct pipe_mpeg12_macroblock *mpeg12_macroblocks, struct pipe_fence_handle **fence) { bool new_surface = false; assert(renderer); assert(surface); assert(num_macroblocks); assert(mpeg12_macroblocks); if (renderer->surface) { if (surface != renderer->surface) { if (renderer->num_macroblocks > 0) { xfer_buffers_unmap(renderer); flush(renderer); } new_surface = true; } /* If the surface we're rendering hasn't changed the ref frames shouldn't change. */ assert(surface != renderer->surface || renderer->past == past); assert(surface != renderer->surface || renderer->future == future); } else new_surface = true; if (new_surface) { renderer->surface = surface; renderer->past = past; renderer->future = future; renderer->fence = fence; renderer->surface_tex_inv_size.x = 1.0f / surface->width0; renderer->surface_tex_inv_size.y = 1.0f / surface->height0; } while (num_macroblocks) { unsigned left_in_batch = renderer->macroblocks_per_batch - renderer->num_macroblocks; unsigned num_to_submit = MIN2(num_macroblocks, left_in_batch); unsigned i; for (i = 0; i < num_to_submit; ++i) { assert(mpeg12_macroblocks[i].base.codec == PIPE_VIDEO_CODEC_MPEG12); grab_macroblock(renderer, &mpeg12_macroblocks[i]); } num_macroblocks -= num_to_submit; if (renderer->num_macroblocks == renderer->macroblocks_per_batch) { xfer_buffers_unmap(renderer); flush(renderer); xfer_buffers_map(renderer); /* Next time we get this surface it may have new ref frames */ renderer->surface = NULL; } } }