/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "cell_context.h" #include "cell_batch.h" #include "cell_fence.h" #include "cell_spu.h" /** * Search the buffer pool for an empty/free buffer and return its index. * Buffers are used for storing vertex data, state and commands which * will be sent to the SPUs. * If no empty buffers are available, wait for one. * \return buffer index in [0, CELL_NUM_BUFFERS-1] */ uint cell_get_empty_buffer(struct cell_context *cell) { static uint prev_buffer = 0; uint buf = (prev_buffer + 1) % CELL_NUM_BUFFERS; uint tries = 0; /* Find a buffer that's marked as free by all SPUs */ while (1) { uint spu, num_free = 0; for (spu = 0; spu < cell->num_spus; spu++) { if (cell->buffer_status[spu][buf][0] == CELL_BUFFER_STATUS_FREE) { num_free++; if (num_free == cell->num_spus) { /* found a free buffer, now mark status as used */ for (spu = 0; spu < cell->num_spus; spu++) { cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; } /* printf("PPU: ALLOC BUFFER %u, %u tries\n", buf, tries); */ prev_buffer = buf; /* release tex buffer associated w/ prev use of this batch buf */ cell_free_fenced_buffers(cell, &cell->fenced_buffers[buf]); return buf; } } else { break; } } /* try next buf */ buf = (buf + 1) % CELL_NUM_BUFFERS; tries++; if (tries == 100) { /* printf("PPU WAITING for buffer...\n"); */ } } } /** * Append a fence command to the current batch buffer. * Note that we're sure there's always room for this because of the * adjusted size check in cell_batch_free_space(). */ static void emit_fence(struct cell_context *cell) { const uint batch = cell->cur_batch; const uint size = cell->buffer_size[batch]; struct cell_command_fence *fence_cmd; struct cell_fence *fence = &cell->fenced_buffers[batch].fence; uint i; /* set fence status to emitted, not yet signalled */ for (i = 0; i < cell->num_spus; i++) { fence->status[i][0] = CELL_FENCE_EMITTED; } STATIC_ASSERT(sizeof(struct cell_command_fence) % 16 == 0); ASSERT(size % 16 == 0); ASSERT(size + sizeof(struct cell_command_fence) <= CELL_BUFFER_SIZE); fence_cmd = (struct cell_command_fence *) (cell->buffer[batch] + size); fence_cmd->opcode[0] = CELL_CMD_FENCE; fence_cmd->fence = fence; /* update batch buffer size */ cell->buffer_size[batch] = size + sizeof(struct cell_command_fence); } /** * Flush the current batch buffer to the SPUs. * An empty buffer will be found and set as the new current batch buffer * for subsequent commands/data. */ void cell_batch_flush(struct cell_context *cell) { static boolean flushing = FALSE; uint batch = cell->cur_batch; uint size = cell->buffer_size[batch]; uint spu, cmd_word; assert(!flushing); if (size == 0) return; /* Before we use this batch buffer, make sure any fenced texture buffers * are released. */ if (cell->fenced_buffers[batch].head) { emit_fence(cell); size = cell->buffer_size[batch]; } flushing = TRUE; assert(batch < CELL_NUM_BUFFERS); /* printf("cell_batch_dispatch: buf %u at %p, size %u\n", batch, &cell->buffer[batch][0], size); */ /* * Build "BATCH" command and send to all SPUs. */ cmd_word = CELL_CMD_BATCH | (batch << 8) | (size << 16); for (spu = 0; spu < cell->num_spus; spu++) { assert(cell->buffer_status[spu][batch][0] == CELL_BUFFER_STATUS_USED); send_mbox_message(cell_global.spe_contexts[spu], cmd_word); } /* When the SPUs are done copying the buffer into their locals stores * they'll write a BUFFER_STATUS_FREE message into the buffer_status[] * array indicating that the PPU can re-use the buffer. */ batch = cell_get_empty_buffer(cell); cell->buffer_size[batch] = 0; /* empty */ cell->cur_batch = batch; flushing = FALSE; } /** * Return the number of bytes free in the current batch buffer. */ uint cell_batch_free_space(const struct cell_context *cell) { uint free = CELL_BUFFER_SIZE - cell->buffer_size[cell->cur_batch]; free -= sizeof(struct cell_command_fence); return free; } /** * Allocate space in the current batch buffer for 'bytes' space. * Bytes must be a multiple of 16 bytes. Allocation will be 16 byte aligned. * \return address in batch buffer to put data */ void * cell_batch_alloc16(struct cell_context *cell, uint bytes) { void *pos; uint size; ASSERT(bytes % 16 == 0); ASSERT(bytes <= CELL_BUFFER_SIZE); ASSERT(cell->cur_batch >= 0); #ifdef ASSERT { uint spu; for (spu = 0; spu < cell->num_spus; spu++) { ASSERT(cell->buffer_status[spu][cell->cur_batch][0] == CELL_BUFFER_STATUS_USED); } } #endif size = cell->buffer_size[cell->cur_batch]; if (bytes > cell_batch_free_space(cell)) { cell_batch_flush(cell); size = 0; } ASSERT(size % 16 == 0); ASSERT(size + bytes <= CELL_BUFFER_SIZE); pos = (void *) (cell->buffer[cell->cur_batch] + size); cell->buffer_size[cell->cur_batch] = size + bytes; return pos; } /** * One-time init of batch buffers. */ void cell_init_batch_buffers(struct cell_context *cell) { uint spu, buf; /* init command, vertex/index buffer info */ for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) { cell->buffer_size[buf] = 0; /* init batch buffer status values, * mark 0th buffer as used, rest as free. */ for (spu = 0; spu < cell->num_spus; spu++) { if (buf == 0) cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; else cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE; } } }