/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * Authors * Brian Paul */ #include #include #include #include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_pack_color.h" #include "cell/common.h" #include "cell_clear.h" #include "cell_context.h" #include "cell_batch.h" #include "cell_flush.h" #include "cell_spu.h" #include "cell_state.h" /** * Called via pipe->clear() */ void cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct cell_context *cell = cell_context(pipe); if (cell->dirty) cell_update_derived(cell); if (buffers & PIPE_CLEAR_COLOR) { uint surfIndex = 0; union util_color uc; util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &uc); /* Build a CLEAR command and place it in the current batch buffer */ STATIC_ASSERT(sizeof(struct cell_command_clear_surface) % 16 == 0); struct cell_command_clear_surface *clr = (struct cell_command_clear_surface *) cell_batch_alloc16(cell, sizeof(*clr)); clr->opcode[0] = CELL_CMD_CLEAR_SURFACE; clr->surface = surfIndex; clr->value = uc.ui; } if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { uint surfIndex = 1; uint clearValue; clearValue = util_pack_z_stencil(cell->framebuffer.zsbuf->format, depth, stencil); /* Build a CLEAR command and place it in the current batch buffer */ STATIC_ASSERT(sizeof(struct cell_command_clear_surface) % 16 == 0); struct cell_command_clear_surface *clr = (struct cell_command_clear_surface *) cell_batch_alloc16(cell, sizeof(*clr)); clr->opcode[0] = CELL_CMD_CLEAR_SURFACE; clr->surface = surfIndex; clr->value = clearValue; } }