/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "spu_tile.h" #include "spu_main.h" /** * Get tile of color or Z values from main memory, put into SPU memory. */ void get_tile(uint tx, uint ty, tile_t *tile, int tag, int zBuf) { const uint offset = ty * spu.fb.width_tiles + tx; const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? spu.fb.zsize : 4); const ubyte *src = zBuf ? spu.fb.depth_start : spu.fb.color_start; src += offset * bytesPerTile; ASSERT(tx < spu.fb.width_tiles); ASSERT(ty < spu.fb.height_tiles); ASSERT_ALIGN16(tile); /* printf("get_tile: dest: %p src: 0x%x size: %d\n", tile, (unsigned int) src, bytesPerTile); */ mfc_get(tile->ui, /* dest in local memory */ (unsigned int) src, /* src in main memory */ bytesPerTile, tag, 0, /* tid */ 0 /* rid */); } /** * Move tile of color or Z values from SPU memory to main memory. */ void put_tile(uint tx, uint ty, const tile_t *tile, int tag, int zBuf) { const uint offset = ty * spu.fb.width_tiles + tx; const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? spu.fb.zsize : 4); ubyte *dst = zBuf ? spu.fb.depth_start : spu.fb.color_start; dst += offset * bytesPerTile; ASSERT(tx < spu.fb.width_tiles); ASSERT(ty < spu.fb.height_tiles); ASSERT_ALIGN16(tile); /* printf("SPU %u: put_tile: src: %p dst: 0x%x size: %d\n", spu.init.id, tile, (unsigned int) dst, bytesPerTile); */ mfc_put((void *) tile->ui, /* src in local memory */ (unsigned int) dst, /* dst in main memory */ bytesPerTile, tag, 0, /* tid */ 0 /* rid */); } /** * For tiles whose status is TILE_STATUS_CLEAR, write solid-filled * tiles back to the main framebuffer. */ void really_clear_tiles(uint surfaceIndex) { const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; uint i; if (surfaceIndex == 0) { clear_c_tile(&spu.ctile); for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { uint tx = i % spu.fb.width_tiles; uint ty = i / spu.fb.width_tiles; if (spu.ctile_status[ty][tx] == TILE_STATUS_CLEAR) { put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); } } } else { clear_z_tile(&spu.ztile); for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { uint tx = i % spu.fb.width_tiles; uint ty = i / spu.fb.width_tiles; if (spu.ztile_status[ty][tx] == TILE_STATUS_CLEAR) put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 1); } } #if 0 wait_on_mask(1 << TAG_SURFACE_CLEAR); #endif }