/************************************************************************** * * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_context.h" #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_inlines.h" #include "glhd_context.h" #include "glhd_objects.h" static void galahad_destroy(struct pipe_context *_pipe) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->destroy(pipe); FREE(glhd_pipe); } static void galahad_draw_arrays(struct pipe_context *_pipe, unsigned prim, unsigned start, unsigned count) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->draw_arrays(pipe, prim, start, count); } static void galahad_draw_elements(struct pipe_context *_pipe, struct pipe_resource *_indexResource, unsigned indexSize, int indexBias, unsigned prim, unsigned start, unsigned count) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct galahad_resource *glhd_resource = galahad_resource(_indexResource); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_resource *indexResource = glhd_resource->resource; pipe->draw_elements(pipe, indexResource, indexSize, indexBias, prim, start, count); } static void galahad_draw_range_elements(struct pipe_context *_pipe, struct pipe_resource *_indexResource, unsigned indexSize, int indexBias, unsigned minIndex, unsigned maxIndex, unsigned mode, unsigned start, unsigned count) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct galahad_resource *glhd_resource = galahad_resource(_indexResource); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_resource *indexResource = glhd_resource->resource; pipe->draw_range_elements(pipe, indexResource, indexSize, indexBias, minIndex, maxIndex, mode, start, count); } static struct pipe_query * galahad_create_query(struct pipe_context *_pipe, unsigned query_type) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->create_query(pipe, query_type); } static void galahad_destroy_query(struct pipe_context *_pipe, struct pipe_query *query) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->destroy_query(pipe, query); } static void galahad_begin_query(struct pipe_context *_pipe, struct pipe_query *query) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->begin_query(pipe, query); } static void galahad_end_query(struct pipe_context *_pipe, struct pipe_query *query) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->end_query(pipe, query); } static boolean galahad_get_query_result(struct pipe_context *_pipe, struct pipe_query *query, boolean wait, void *result) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->get_query_result(pipe, query, wait, result); } static void * galahad_create_blend_state(struct pipe_context *_pipe, const struct pipe_blend_state *blend) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->create_blend_state(pipe, blend); } static void galahad_bind_blend_state(struct pipe_context *_pipe, void *blend) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->bind_blend_state(pipe, blend); } static void galahad_delete_blend_state(struct pipe_context *_pipe, void *blend) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->delete_blend_state(pipe, blend); } static void * galahad_create_sampler_state(struct pipe_context *_pipe, const struct pipe_sampler_state *sampler) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->create_sampler_state(pipe, sampler); } static void galahad_bind_fragment_sampler_states(struct pipe_context *_pipe, unsigned num_samplers, void **samplers) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->bind_fragment_sampler_states(pipe, num_samplers, samplers); } static void galahad_bind_vertex_sampler_states(struct pipe_context *_pipe, unsigned num_samplers, void **samplers) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->bind_vertex_sampler_states(pipe, num_samplers, samplers); } static void galahad_delete_sampler_state(struct pipe_context *_pipe, void *sampler) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->delete_sampler_state(pipe, sampler); } static void * galahad_create_rasterizer_state(struct pipe_context *_pipe, const struct pipe_rasterizer_state *rasterizer) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->create_rasterizer_state(pipe, rasterizer); } static void galahad_bind_rasterizer_state(struct pipe_context *_pipe, void *rasterizer) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->bind_rasterizer_state(pipe, rasterizer); } static void galahad_delete_rasterizer_state(struct pipe_context *_pipe, void *rasterizer) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->delete_rasterizer_state(pipe, rasterizer); } static void * galahad_create_depth_stencil_alpha_state(struct pipe_context *_pipe, const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->create_depth_stencil_alpha_state(pipe, depth_stencil_alpha); } static void galahad_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, void *depth_stencil_alpha) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->bind_depth_stencil_alpha_state(pipe, depth_stencil_alpha); } static void galahad_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, void *depth_stencil_alpha) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->delete_depth_stencil_alpha_state(pipe, depth_stencil_alpha); } static void * galahad_create_fs_state(struct pipe_context *_pipe, const struct pipe_shader_state *fs) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->create_fs_state(pipe, fs); } static void galahad_bind_fs_state(struct pipe_context *_pipe, void *fs) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->bind_fs_state(pipe, fs); } static void galahad_delete_fs_state(struct pipe_context *_pipe, void *fs) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->delete_fs_state(pipe, fs); } static void * galahad_create_vs_state(struct pipe_context *_pipe, const struct pipe_shader_state *vs) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->create_vs_state(pipe, vs); } static void galahad_bind_vs_state(struct pipe_context *_pipe, void *vs) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->bind_vs_state(pipe, vs); } static void galahad_delete_vs_state(struct pipe_context *_pipe, void *vs) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->delete_vs_state(pipe, vs); } static void * galahad_create_vertex_elements_state(struct pipe_context *_pipe, unsigned num_elements, const struct pipe_vertex_element *vertex_elements) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; return pipe->create_vertex_elements_state(pipe, num_elements, vertex_elements); } static void galahad_bind_vertex_elements_state(struct pipe_context *_pipe, void *velems) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->bind_vertex_elements_state(pipe, velems); } static void galahad_delete_vertex_elements_state(struct pipe_context *_pipe, void *velems) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->delete_vertex_elements_state(pipe, velems); } static void galahad_set_blend_color(struct pipe_context *_pipe, const struct pipe_blend_color *blend_color) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->set_blend_color(pipe, blend_color); } static void galahad_set_stencil_ref(struct pipe_context *_pipe, const struct pipe_stencil_ref *stencil_ref) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->set_stencil_ref(pipe, stencil_ref); } static void galahad_set_clip_state(struct pipe_context *_pipe, const struct pipe_clip_state *clip) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->set_clip_state(pipe, clip); } static void galahad_set_sample_mask(struct pipe_context *_pipe, unsigned sample_mask) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->set_sample_mask(pipe, sample_mask); } static void galahad_set_constant_buffer(struct pipe_context *_pipe, uint shader, uint index, struct pipe_resource *_resource) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_resource *unwrapped_resource; struct pipe_resource *resource = NULL; /* XXX hmm? unwrap the input state */ if (_resource) { unwrapped_resource = galahad_resource_unwrap(_resource); resource = unwrapped_resource; } pipe->set_constant_buffer(pipe, shader, index, resource); } static void galahad_set_framebuffer_state(struct pipe_context *_pipe, const struct pipe_framebuffer_state *_state) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_framebuffer_state unwrapped_state; struct pipe_framebuffer_state *state = NULL; unsigned i; if (_state->nr_cbufs > PIPE_MAX_COLOR_BUFS) { glhd_error("%d render targets bound, but only %d are permitted by API", _state->nr_cbufs, PIPE_MAX_COLOR_BUFS); } else if (_state->nr_cbufs > pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_RENDER_TARGETS)) { glhd_warn("%d render targets bound, but only %d are supported", _state->nr_cbufs, pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_RENDER_TARGETS)); } /* unwrap the input state */ if (_state) { memcpy(&unwrapped_state, _state, sizeof(unwrapped_state)); for(i = 0; i < _state->nr_cbufs; i++) unwrapped_state.cbufs[i] = galahad_surface_unwrap(_state->cbufs[i]); for (; i < PIPE_MAX_COLOR_BUFS; i++) unwrapped_state.cbufs[i] = NULL; unwrapped_state.zsbuf = galahad_surface_unwrap(_state->zsbuf); state = &unwrapped_state; } pipe->set_framebuffer_state(pipe, state); } static void galahad_set_polygon_stipple(struct pipe_context *_pipe, const struct pipe_poly_stipple *poly_stipple) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->set_polygon_stipple(pipe, poly_stipple); } static void galahad_set_scissor_state(struct pipe_context *_pipe, const struct pipe_scissor_state *scissor) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->set_scissor_state(pipe, scissor); } static void galahad_set_viewport_state(struct pipe_context *_pipe, const struct pipe_viewport_state *viewport) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->set_viewport_state(pipe, viewport); } static void galahad_set_fragment_sampler_views(struct pipe_context *_pipe, unsigned num, struct pipe_sampler_view **_views) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS]; struct pipe_sampler_view **views = NULL; unsigned i; if (_views) { for (i = 0; i < num; i++) unwrapped_views[i] = galahad_sampler_view_unwrap(_views[i]); for (; i < PIPE_MAX_SAMPLERS; i++) unwrapped_views[i] = NULL; views = unwrapped_views; } pipe->set_fragment_sampler_views(pipe, num, views); } static void galahad_set_vertex_sampler_views(struct pipe_context *_pipe, unsigned num, struct pipe_sampler_view **_views) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_sampler_view *unwrapped_views[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_sampler_view **views = NULL; unsigned i; if (_views) { for (i = 0; i < num; i++) unwrapped_views[i] = galahad_sampler_view_unwrap(_views[i]); for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++) unwrapped_views[i] = NULL; views = unwrapped_views; } pipe->set_vertex_sampler_views(pipe, num, views); } static void galahad_set_vertex_buffers(struct pipe_context *_pipe, unsigned num_buffers, const struct pipe_vertex_buffer *_buffers) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS]; struct pipe_vertex_buffer *buffers = NULL; unsigned i; if (num_buffers) { memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers)); for (i = 0; i < num_buffers; i++) unwrapped_buffers[i].buffer = galahad_resource_unwrap(_buffers[i].buffer); buffers = unwrapped_buffers; } pipe->set_vertex_buffers(pipe, num_buffers, buffers); } static void galahad_resource_copy_region(struct pipe_context *_pipe, struct pipe_resource *_dst, struct pipe_subresource subdst, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource *_src, struct pipe_subresource subsrc, unsigned srcx, unsigned srcy, unsigned srcz, unsigned width, unsigned height) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct galahad_resource *glhd_resource_dst = galahad_resource(_dst); struct galahad_resource *glhd_resource_src = galahad_resource(_src); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_resource *dst = glhd_resource_dst->resource; struct pipe_resource *src = glhd_resource_src->resource; if (_dst->format != _src->format) { glhd_warn("Format mismatch: Source is %s, destination is %s", util_format_short_name(_src->format), util_format_short_name(_dst->format)); } pipe->resource_copy_region(pipe, dst, subdst, dstx, dsty, dstz, src, subsrc, srcx, srcy, srcz, width, height); } static void galahad_clear(struct pipe_context *_pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->clear(pipe, buffers, rgba, depth, stencil); } static void galahad_clear_render_target(struct pipe_context *_pipe, struct pipe_surface *_dst, const float *rgba, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct galahad_surface *glhd_surface_dst = galahad_surface(_dst); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_surface *dst = glhd_surface_dst->surface; pipe->clear_render_target(pipe, dst, rgba, dstx, dsty, width, height); } static void galahad_clear_depth_stencil(struct pipe_context *_pipe, struct pipe_surface *_dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct galahad_surface *glhd_surface_dst = galahad_surface(_dst); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_surface *dst = glhd_surface_dst->surface; pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil, dstx, dsty, width, height); } static void galahad_flush(struct pipe_context *_pipe, unsigned flags, struct pipe_fence_handle **fence) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; pipe->flush(pipe, flags, fence); } static unsigned int galahad_is_resource_referenced(struct pipe_context *_pipe, struct pipe_resource *_resource, unsigned face, unsigned level) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct galahad_resource *glhd_resource = galahad_resource(_resource); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_resource *resource = glhd_resource->resource; return pipe->is_resource_referenced(pipe, resource, face, level); } static struct pipe_sampler_view * galahad_context_create_sampler_view(struct pipe_context *_pipe, struct pipe_resource *_resource, const struct pipe_sampler_view *templ) { struct galahad_context *glhd_context = galahad_context(_pipe); struct galahad_resource *glhd_resource = galahad_resource(_resource); struct pipe_context *pipe = glhd_context->pipe; struct pipe_resource *resource = glhd_resource->resource; struct pipe_sampler_view *result; result = pipe->create_sampler_view(pipe, resource, templ); if (result) return galahad_sampler_view_create(glhd_context, glhd_resource, result); return NULL; } static void galahad_context_sampler_view_destroy(struct pipe_context *_pipe, struct pipe_sampler_view *_view) { galahad_sampler_view_destroy(galahad_context(_pipe), galahad_sampler_view(_view)); } static struct pipe_transfer * galahad_context_get_transfer(struct pipe_context *_context, struct pipe_resource *_resource, struct pipe_subresource sr, unsigned usage, const struct pipe_box *box) { struct galahad_context *glhd_context = galahad_context(_context); struct galahad_resource *glhd_resource = galahad_resource(_resource); struct pipe_context *context = glhd_context->pipe; struct pipe_resource *resource = glhd_resource->resource; struct pipe_transfer *result; result = context->get_transfer(context, resource, sr, usage, box); if (result) return galahad_transfer_create(glhd_context, glhd_resource, result); return NULL; } static void galahad_context_transfer_destroy(struct pipe_context *_pipe, struct pipe_transfer *_transfer) { galahad_transfer_destroy(galahad_context(_pipe), galahad_transfer(_transfer)); } static void * galahad_context_transfer_map(struct pipe_context *_context, struct pipe_transfer *_transfer) { struct galahad_context *glhd_context = galahad_context(_context); struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer); struct pipe_context *context = glhd_context->pipe; struct pipe_transfer *transfer = glhd_transfer->transfer; return context->transfer_map(context, transfer); } static void galahad_context_transfer_flush_region(struct pipe_context *_context, struct pipe_transfer *_transfer, const struct pipe_box *box) { struct galahad_context *glhd_context = galahad_context(_context); struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer); struct pipe_context *context = glhd_context->pipe; struct pipe_transfer *transfer = glhd_transfer->transfer; context->transfer_flush_region(context, transfer, box); } static void galahad_context_transfer_unmap(struct pipe_context *_context, struct pipe_transfer *_transfer) { struct galahad_context *glhd_context = galahad_context(_context); struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer); struct pipe_context *context = glhd_context->pipe; struct pipe_transfer *transfer = glhd_transfer->transfer; context->transfer_unmap(context, transfer); } static void galahad_context_transfer_inline_write(struct pipe_context *_context, struct pipe_resource *_resource, struct pipe_subresource sr, unsigned usage, const struct pipe_box *box, const void *data, unsigned stride, unsigned slice_stride) { struct galahad_context *glhd_context = galahad_context(_context); struct galahad_resource *glhd_resource = galahad_resource(_resource); struct pipe_context *context = glhd_context->pipe; struct pipe_resource *resource = glhd_resource->resource; context->transfer_inline_write(context, resource, sr, usage, box, data, stride, slice_stride); } struct pipe_context * galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) { struct galahad_context *glhd_pipe; (void)galahad_screen(_screen); glhd_pipe = CALLOC_STRUCT(galahad_context); if (!glhd_pipe) { return NULL; } glhd_pipe->base.winsys = NULL; glhd_pipe->base.screen = _screen; glhd_pipe->base.priv = pipe->priv; /* expose wrapped data */ glhd_pipe->base.draw = NULL; glhd_pipe->base.destroy = galahad_destroy; glhd_pipe->base.draw_arrays = galahad_draw_arrays; glhd_pipe->base.draw_elements = galahad_draw_elements; glhd_pipe->base.draw_range_elements = galahad_draw_range_elements; glhd_pipe->base.create_query = galahad_create_query; glhd_pipe->base.destroy_query = galahad_destroy_query; glhd_pipe->base.begin_query = galahad_begin_query; glhd_pipe->base.end_query = galahad_end_query; glhd_pipe->base.get_query_result = galahad_get_query_result; glhd_pipe->base.create_blend_state = galahad_create_blend_state; glhd_pipe->base.bind_blend_state = galahad_bind_blend_state; glhd_pipe->base.delete_blend_state = galahad_delete_blend_state; glhd_pipe->base.create_sampler_state = galahad_create_sampler_state; glhd_pipe->base.bind_fragment_sampler_states = galahad_bind_fragment_sampler_states; glhd_pipe->base.bind_vertex_sampler_states = galahad_bind_vertex_sampler_states; glhd_pipe->base.delete_sampler_state = galahad_delete_sampler_state; glhd_pipe->base.create_rasterizer_state = galahad_create_rasterizer_state; glhd_pipe->base.bind_rasterizer_state = galahad_bind_rasterizer_state; glhd_pipe->base.delete_rasterizer_state = galahad_delete_rasterizer_state; glhd_pipe->base.create_depth_stencil_alpha_state = galahad_create_depth_stencil_alpha_state; glhd_pipe->base.bind_depth_stencil_alpha_state = galahad_bind_depth_stencil_alpha_state; glhd_pipe->base.delete_depth_stencil_alpha_state = galahad_delete_depth_stencil_alpha_state; glhd_pipe->base.create_fs_state = galahad_create_fs_state; glhd_pipe->base.bind_fs_state = galahad_bind_fs_state; glhd_pipe->base.delete_fs_state = galahad_delete_fs_state; glhd_pipe->base.create_vs_state = galahad_create_vs_state; glhd_pipe->base.bind_vs_state = galahad_bind_vs_state; glhd_pipe->base.delete_vs_state = galahad_delete_vs_state; glhd_pipe->base.create_vertex_elements_state = galahad_create_vertex_elements_state; glhd_pipe->base.bind_vertex_elements_state = galahad_bind_vertex_elements_state; glhd_pipe->base.delete_vertex_elements_state = galahad_delete_vertex_elements_state; glhd_pipe->base.set_blend_color = galahad_set_blend_color; glhd_pipe->base.set_stencil_ref = galahad_set_stencil_ref; glhd_pipe->base.set_clip_state = galahad_set_clip_state; glhd_pipe->base.set_sample_mask = galahad_set_sample_mask; glhd_pipe->base.set_constant_buffer = galahad_set_constant_buffer; glhd_pipe->base.set_framebuffer_state = galahad_set_framebuffer_state; glhd_pipe->base.set_polygon_stipple = galahad_set_polygon_stipple; glhd_pipe->base.set_scissor_state = galahad_set_scissor_state; glhd_pipe->base.set_viewport_state = galahad_set_viewport_state; glhd_pipe->base.set_fragment_sampler_views = galahad_set_fragment_sampler_views; glhd_pipe->base.set_vertex_sampler_views = galahad_set_vertex_sampler_views; glhd_pipe->base.set_vertex_buffers = galahad_set_vertex_buffers; glhd_pipe->base.resource_copy_region = galahad_resource_copy_region; glhd_pipe->base.clear = galahad_clear; glhd_pipe->base.clear_render_target = galahad_clear_render_target; glhd_pipe->base.clear_depth_stencil = galahad_clear_depth_stencil; glhd_pipe->base.flush = galahad_flush; glhd_pipe->base.is_resource_referenced = galahad_is_resource_referenced; glhd_pipe->base.create_sampler_view = galahad_context_create_sampler_view; glhd_pipe->base.sampler_view_destroy = galahad_context_sampler_view_destroy; glhd_pipe->base.get_transfer = galahad_context_get_transfer; glhd_pipe->base.transfer_destroy = galahad_context_transfer_destroy; glhd_pipe->base.transfer_map = galahad_context_transfer_map; glhd_pipe->base.transfer_unmap = galahad_context_transfer_unmap; glhd_pipe->base.transfer_flush_region = galahad_context_transfer_flush_region; glhd_pipe->base.transfer_inline_write = galahad_context_transfer_inline_write; glhd_pipe->pipe = pipe; return &glhd_pipe->base; }