/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * \file * This is the interface that i915simple requires any window system * hosting it to implement. This is the only include file in i915simple * which is public. * * This isn't currently true as the winsys needs i915_batchbuffer.h */ #ifndef I915_WINSYS_H #define I915_WINSYS_H #include "pipe/p_defines.h" #ifdef __cplusplus extern "C" { #endif /* Pipe drivers are independent of both GL and the window system. * The window system provides a buffer manager and a set of additional * hooks for things like command buffer submission, etc. * * There clearly has to be some agreement between the window system * driver and the hardware driver about the format of command buffers, * etc. */ struct i915_batchbuffer; struct pipe_texture; struct pipe_buffer; struct pipe_fence_handle; struct pipe_winsys; struct pipe_screen; /** * Additional winsys interface for i915simple. * * It is an over-simple batchbuffer mechanism. Will want to improve the * performance of this, perhaps based on the cmdstream stuff. It * would be pretty impossible to implement swz on top of this * interface. * * Will also need additions/changes to implement static/dynamic * indirect state. */ struct i915_winsys { void (*destroy)( struct i915_winsys *sws ); /** * Get the current batch buffer from the winsys. */ struct i915_batchbuffer *(*batch_get)( struct i915_winsys *sws ); /** * Emit a relocation to a buffer. * * Used not only when the buffer addresses are not pinned, but also to * ensure refered buffers will not be destroyed until the current batch * buffer execution is finished. * * The access flags is a combination of I915_BUFFER_ACCESS_WRITE and * I915_BUFFER_ACCESS_READ macros. */ void (*batch_reloc)( struct i915_winsys *sws, struct pipe_buffer *buf, unsigned access_flags, unsigned delta ); /** * Flush the batch. */ void (*batch_flush)( struct i915_winsys *sws, struct pipe_fence_handle **fence ); }; #define I915_BUFFER_ACCESS_WRITE 0x1 #define I915_BUFFER_ACCESS_READ 0x2 #define I915_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0) /** * Create i915 pipe_screen. */ struct pipe_screen *i915_create_screen( struct pipe_winsys *winsys, uint pci_id ); /** * Create a i915 pipe_context. */ struct pipe_context *i915_create_context( struct pipe_screen *screen, struct pipe_winsys *winsys, struct i915_winsys *i915 ); /** * Used for the winsys to get the buffer used for a texture * and also the stride used for the texture. * * Buffer is referenced for you so you need to unref after use. * * This is needed for example kms. */ boolean i915_get_texture_buffer( struct pipe_texture *texture, struct pipe_buffer **buf, unsigned *stride ); #ifdef __cplusplus } #endif #endif