#ifndef BRW_BATCHBUFFER_H #define BRW_BATCHBUFFER_H #include "util/u_debug.h" #include "brw_types.h" #include "brw_winsys.h" #include "brw_reg.h" #define BATCH_SZ 16384 #define BATCH_RESERVED 16 /* All ignored: */ enum cliprect_mode { IGNORE_CLIPRECTS, LOOP_CLIPRECTS, NO_LOOP_CLIPRECTS, REFERENCES_CLIPRECTS }; struct brw_batchbuffer { struct brw_winsys_screen *sws; struct brw_winsys_buffer *buf; /** * Values exported to speed up the writing the batchbuffer, * instead of having to go trough a accesor function for * each dword written. */ /*{@*/ uint8_t *map; uint8_t *ptr; size_t size; struct { uint8_t *end_ptr; } emit; size_t relocs; size_t max_relocs; /*@}*/ }; struct brw_batchbuffer *brw_batchbuffer_alloc( struct brw_winsys_screen *sws ); void brw_batchbuffer_free(struct brw_batchbuffer *batch); void _brw_batchbuffer_flush(struct brw_batchbuffer *batch, const char *file, int line); enum pipe_error brw_batchbuffer_reset(struct brw_batchbuffer *batch); /* Unlike bmBufferData, this currently requires the buffer be mapped. * Consider it a convenience function wrapping multple * intel_buffer_dword() calls. */ enum pipe_error brw_batchbuffer_data(struct brw_batchbuffer *batch, const void *data, GLuint bytes, enum cliprect_mode cliprect_mode); enum pipe_error brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch, struct brw_winsys_buffer *buffer, enum brw_buffer_usage usage, uint32_t offset); /* Inline functions - might actually be better off with these * non-inlined. Certainly better off switching all command packets to * be passed as structs rather than dwords, but that's a little bit of * work... */ static INLINE GLint brw_batchbuffer_space(struct brw_batchbuffer *batch) { return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); } static INLINE void brw_batchbuffer_emit_dword(struct brw_batchbuffer *batch, GLuint dword) { assert(batch->map); assert(brw_batchbuffer_space(batch) >= 4); *(GLuint *) (batch->ptr) = dword; batch->ptr += 4; } static INLINE enum pipe_error brw_batchbuffer_require_space(struct brw_batchbuffer *batch, GLuint sz) { assert(sz < batch->size - 8); if (brw_batchbuffer_space(batch) < sz) { assert(0); return PIPE_ERROR_OUT_OF_MEMORY; } #ifdef DEBUG batch->emit.end_ptr = batch->ptr + sz; #endif return 0; } /* Here are the crusty old macros, to be removed: */ #define BEGIN_BATCH(n, cliprect_mode) do { \ brw_batchbuffer_require_space(brw->batch, (n)*4); \ } while (0) #define OUT_BATCH(d) brw_batchbuffer_emit_dword(brw->batch, d) #define OUT_RELOC(buf, usage, delta) do { \ assert((unsigned) (delta) < buf->size); \ brw_batchbuffer_emit_reloc(brw->batch, buf, \ usage, delta); \ } while (0) #ifdef DEBUG #define ADVANCE_BATCH() do { \ unsigned int _n = brw->batch->ptr - brw->batch->emit.end_ptr; \ if (_n != 0) { \ debug_printf("%s: %d too many bytes emitted to batch\n", \ __FUNCTION__, _n); \ abort(); \ } \ brw->batch->emit.end_ptr = NULL; \ } while(0) #else #define ADVANCE_BATCH() #endif static INLINE void brw_batchbuffer_emit_mi_flush(struct brw_batchbuffer *batch) { brw_batchbuffer_require_space(batch, 4); brw_batchbuffer_emit_dword(batch, MI_FLUSH); } #endif