/* Copyright (C) Intel Corp. 2006. All Rights Reserved. Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to develop this 3D driver. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **********************************************************************/ /* * Authors: * Keith Whitwell */ #ifndef BRW_DEFINES_H #define BRW_DEFINES_H /* 3D state: */ #define _3DOP_3DSTATE_PIPELINED 0x0 #define _3DOP_3DSTATE_NONPIPELINED 0x1 #define _3DOP_3DCONTROL 0x2 #define _3DOP_3DPRIMITIVE 0x3 #define _3DSTATE_PIPELINED_POINTERS 0x00 #define _3DSTATE_BINDING_TABLE_POINTERS 0x01 #define _3DSTATE_VERTEX_BUFFERS 0x08 #define _3DSTATE_VERTEX_ELEMENTS 0x09 #define _3DSTATE_INDEX_BUFFER 0x0A #define _3DSTATE_VF_STATISTICS 0x0B #define _3DSTATE_DRAWING_RECTANGLE 0x00 #define _3DSTATE_CONSTANT_COLOR 0x01 #define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02 #define _3DSTATE_CHROMA_KEY 0x04 #define _3DSTATE_DEPTH_BUFFER 0x05 #define _3DSTATE_POLY_STIPPLE_OFFSET 0x06 #define _3DSTATE_POLY_STIPPLE_PATTERN 0x07 #define _3DSTATE_LINE_STIPPLE 0x08 #define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09 #define _3DCONTROL 0x00 #define PIPE_CONTROL_NOWRITE 0x00 #define PIPE_CONTROL_WRITEIMMEDIATE 0x01 #define PIPE_CONTROL_WRITEDEPTH 0x02 #define PIPE_CONTROL_WRITETIMESTAMP 0x03 #define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00 #define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01 #define _3DPRIM_POINTLIST 0x01 #define _3DPRIM_LINELIST 0x02 #define _3DPRIM_LINESTRIP 0x03 #define _3DPRIM_TRILIST 0x04 #define _3DPRIM_TRISTRIP 0x05 #define _3DPRIM_TRIFAN 0x06 #define _3DPRIM_QUADLIST 0x07 #define _3DPRIM_QUADSTRIP 0x08 #define _3DPRIM_LINELIST_ADJ 0x09 #define _3DPRIM_LINESTRIP_ADJ 0x0A #define _3DPRIM_TRILIST_ADJ 0x0B #define _3DPRIM_TRISTRIP_ADJ 0x0C #define _3DPRIM_TRISTRIP_REVERSE 0x0D #define _3DPRIM_POLYGON 0x0E #define _3DPRIM_RECTLIST 0x0F #define _3DPRIM_LINELOOP 0x10 #define _3DPRIM_POINTLIST_BF 0x11 #define _3DPRIM_LINESTRIP_CONT 0x12 #define _3DPRIM_LINESTRIP_BF 0x13 #define _3DPRIM_LINESTRIP_CONT_BF 0x14 #define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 #define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0 #define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1 #define BRW_ANISORATIO_2 0 #define BRW_ANISORATIO_4 1 #define BRW_ANISORATIO_6 2 #define BRW_ANISORATIO_8 3 #define BRW_ANISORATIO_10 4 #define BRW_ANISORATIO_12 5 #define BRW_ANISORATIO_14 6 #define BRW_ANISORATIO_16 7 #define BRW_BLENDFACTOR_ONE 0x1 #define BRW_BLENDFACTOR_SRC_COLOR 0x2 #define BRW_BLENDFACTOR_SRC_ALPHA 0x3 #define BRW_BLENDFACTOR_DST_ALPHA 0x4 #define BRW_BLENDFACTOR_DST_COLOR 0x5 #define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 #define BRW_BLENDFACTOR_CONST_COLOR 0x7 #define BRW_BLENDFACTOR_CONST_ALPHA 0x8 #define BRW_BLENDFACTOR_SRC1_COLOR 0x9 #define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A #define BRW_BLENDFACTOR_ZERO 0x11 #define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12 #define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13 #define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14 #define BRW_BLENDFACTOR_INV_DST_COLOR 0x15 #define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17 #define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18 #define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19 #define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A #define BRW_BLENDFUNCTION_ADD 0 #define BRW_BLENDFUNCTION_SUBTRACT 1 #define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2 #define BRW_BLENDFUNCTION_MIN 3 #define BRW_BLENDFUNCTION_MAX 4 #define BRW_ALPHATEST_FORMAT_UNORM8 0 #define BRW_ALPHATEST_FORMAT_FLOAT32 1 #define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0 #define BRW_CHROMAKEY_REPLACE_BLACK 1 #define BRW_CLIP_API_OGL 0 #define BRW_CLIP_API_DX 1 #define BRW_CLIPMODE_NORMAL 0 #define BRW_CLIPMODE_CLIP_ALL 1 #define BRW_CLIPMODE_CLIP_NON_REJECTED 2 #define BRW_CLIPMODE_REJECT_ALL 3 #define BRW_CLIPMODE_ACCEPT_ALL 4 #define BRW_CLIPMODE_KERNEL_CLIP 5 #define BRW_CLIP_NDCSPACE 0 #define BRW_CLIP_SCREENSPACE 1 #define BRW_COMPAREFUNCTION_ALWAYS 0 #define BRW_COMPAREFUNCTION_NEVER 1 #define BRW_COMPAREFUNCTION_LESS 2 #define BRW_COMPAREFUNCTION_EQUAL 3 #define BRW_COMPAREFUNCTION_LEQUAL 4 #define BRW_COMPAREFUNCTION_GREATER 5 #define BRW_COMPAREFUNCTION_NOTEQUAL 6 #define BRW_COMPAREFUNCTION_GEQUAL 7 #define BRW_COVERAGE_PIXELS_HALF 0 #define BRW_COVERAGE_PIXELS_1 1 #define BRW_COVERAGE_PIXELS_2 2 #define BRW_COVERAGE_PIXELS_4 3 #define BRW_CULLMODE_BOTH 0 #define BRW_CULLMODE_NONE 1 #define BRW_CULLMODE_FRONT 2 #define BRW_CULLMODE_BACK 3 #define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0 #define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1 #define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 #define BRW_DEPTHFORMAT_D32_FLOAT 1 #define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2 #define BRW_DEPTHFORMAT_D16_UNORM 5 #define BRW_FLOATING_POINT_IEEE_754 0 #define BRW_FLOATING_POINT_NON_IEEE_754 1 #define BRW_FRONTWINDING_CW 0 #define BRW_FRONTWINDING_CCW 1 #define BRW_SPRITE_POINT_ENABLE 16 #define BRW_INDEX_BYTE 0 #define BRW_INDEX_WORD 1 #define BRW_INDEX_DWORD 2 #define BRW_LOGICOPFUNCTION_CLEAR 0 #define BRW_LOGICOPFUNCTION_NOR 1 #define BRW_LOGICOPFUNCTION_AND_INVERTED 2 #define BRW_LOGICOPFUNCTION_COPY_INVERTED 3 #define BRW_LOGICOPFUNCTION_AND_REVERSE 4 #define BRW_LOGICOPFUNCTION_INVERT 5 #define BRW_LOGICOPFUNCTION_XOR 6 #define BRW_LOGICOPFUNCTION_NAND 7 #define BRW_LOGICOPFUNCTION_AND 8 #define BRW_LOGICOPFUNCTION_EQUIV 9 #define BRW_LOGICOPFUNCTION_NOOP 10 #define BRW_LOGICOPFUNCTION_OR_INVERTED 11 #define BRW_LOGICOPFUNCTION_COPY 12 #define BRW_LOGICOPFUNCTION_OR_REVERSE 13 #define BRW_LOGICOPFUNCTION_OR 14 #define BRW_LOGICOPFUNCTION_SET 15 #define BRW_MAPFILTER_NEAREST 0x0 #define BRW_MAPFILTER_LINEAR 0x1 #define BRW_MAPFILTER_ANISOTROPIC 0x2 #define BRW_MIPFILTER_NONE 0 #define BRW_MIPFILTER_NEAREST 1 #define BRW_MIPFILTER_LINEAR 3 #define BRW_POLYGON_FRONT_FACING 0 #define BRW_POLYGON_BACK_FACING 1 #define BRW_PREFILTER_ALWAYS 0x0 #define BRW_PREFILTER_NEVER 0x1 #define BRW_PREFILTER_LESS 0x2 #define BRW_PREFILTER_EQUAL 0x3 #define BRW_PREFILTER_LEQUAL 0x4 #define BRW_PREFILTER_GREATER 0x5 #define BRW_PREFILTER_NOTEQUAL 0x6 #define BRW_PREFILTER_GEQUAL 0x7 #define BRW_PROVOKING_VERTEX_0 0 #define BRW_PROVOKING_VERTEX_1 1 #define BRW_PROVOKING_VERTEX_2 2 #define BRW_RASTRULE_UPPER_LEFT 0 #define BRW_RASTRULE_UPPER_RIGHT 1 /* These are listed as "Reserved, but not seen as useful" * in Intel documentation (page 212, "Point Rasterization Rule", * section 7.4 "SF Pipeline State Summary", of document * "IntelĀ® 965 Express Chipset Family and IntelĀ® G35 Express * Chipset Graphics Controller Programmer's Reference Manual, * Volume 2: 3D/Media", Revision 1.0b as of January 2008, * available at * http://intellinuxgraphics.org/documentation.html * at the time of this writing). * * These appear to be supported on at least some * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT * is useful when using OpenGL to render to a FBO * (which has the pixel coordinate Y orientation inverted * with respect to the normal OpenGL pixel coordinate system). */ #define BRW_RASTRULE_LOWER_LEFT 2 #define BRW_RASTRULE_LOWER_RIGHT 3 #define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0 #define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1 #define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2 #define BRW_STENCILOP_KEEP 0 #define BRW_STENCILOP_ZERO 1 #define BRW_STENCILOP_REPLACE 2 #define BRW_STENCILOP_INCRSAT 3 #define BRW_STENCILOP_DECRSAT 4 #define BRW_STENCILOP_INCR 5 #define BRW_STENCILOP_DECR 6 #define BRW_STENCILOP_INVERT 7 #define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0 #define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1 #define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 #define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001 #define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002 #define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003 #define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004 #define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005 #define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 #define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 #define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008 #define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040 #define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041 #define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042 #define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043 #define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044 #define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045 #define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046 #define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080 #define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081 #define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082 #define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083 #define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 #define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085 #define BRW_SURFACEFORMAT_R32G32_SINT 0x086 #define BRW_SURFACEFORMAT_R32G32_UINT 0x087 #define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 #define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 #define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A #define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B #define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C #define BRW_SURFACEFORMAT_R64_FLOAT 0x08D #define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E #define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F #define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090 #define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091 #define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092 #define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 #define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094 #define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095 #define BRW_SURFACEFORMAT_R32G32_USCALED 0x096 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 #define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 #define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 #define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 #define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 #define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 #define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA #define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB #define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC #define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD #define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE #define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF #define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0 #define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 #define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 #define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 #define BRW_SURFACEFORMAT_R32_SINT 0x0D6 #define BRW_SURFACEFORMAT_R32_UINT 0x0D7 #define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8 #define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 #define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA #define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF #define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0 #define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1 #define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2 #define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3 #define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4 #define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5 #define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 #define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA #define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB #define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC #define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED #define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE #define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0 #define BRW_SURFACEFORMAT_R32_UNORM 0x0F1 #define BRW_SURFACEFORMAT_R32_SNORM 0x0F2 #define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 #define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 #define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 #define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6 #define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7 #define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8 #define BRW_SURFACEFORMAT_R32_USCALED 0x0F9 #define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100 #define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 #define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102 #define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 #define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104 #define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 #define BRW_SURFACEFORMAT_R8G8_UNORM 0x106 #define BRW_SURFACEFORMAT_R8G8_SNORM 0x107 #define BRW_SURFACEFORMAT_R8G8_SINT 0x108 #define BRW_SURFACEFORMAT_R8G8_UINT 0x109 #define BRW_SURFACEFORMAT_R16_UNORM 0x10A #define BRW_SURFACEFORMAT_R16_SNORM 0x10B #define BRW_SURFACEFORMAT_R16_SINT 0x10C #define BRW_SURFACEFORMAT_R16_UINT 0x10D #define BRW_SURFACEFORMAT_R16_FLOAT 0x10E #define BRW_SURFACEFORMAT_I16_UNORM 0x111 #define BRW_SURFACEFORMAT_L16_UNORM 0x112 #define BRW_SURFACEFORMAT_A16_UNORM 0x113 #define BRW_SURFACEFORMAT_L8A8_UNORM 0x114 #define BRW_SURFACEFORMAT_I16_FLOAT 0x115 #define BRW_SURFACEFORMAT_L16_FLOAT 0x116 #define BRW_SURFACEFORMAT_A16_FLOAT 0x117 #define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118 #define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B #define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C #define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D #define BRW_SURFACEFORMAT_R16_SSCALED 0x11E #define BRW_SURFACEFORMAT_R16_USCALED 0x11F #define BRW_SURFACEFORMAT_R8_UNORM 0x140 #define BRW_SURFACEFORMAT_R8_SNORM 0x141 #define BRW_SURFACEFORMAT_R8_SINT 0x142 #define BRW_SURFACEFORMAT_R8_UINT 0x143 #define BRW_SURFACEFORMAT_A8_UNORM 0x144 #define BRW_SURFACEFORMAT_I8_UNORM 0x145 #define BRW_SURFACEFORMAT_L8_UNORM 0x146 #define BRW_SURFACEFORMAT_P4A4_UNORM 0x147 #define BRW_SURFACEFORMAT_A4P4_UNORM 0x148 #define BRW_SURFACEFORMAT_R8_SSCALED 0x149 #define BRW_SURFACEFORMAT_R8_USCALED 0x14A #define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C #define BRW_SURFACEFORMAT_R1_UINT 0x181 #define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182 #define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183 #define BRW_SURFACEFORMAT_BC1_UNORM 0x186 #define BRW_SURFACEFORMAT_BC2_UNORM 0x187 #define BRW_SURFACEFORMAT_BC3_UNORM 0x188 #define BRW_SURFACEFORMAT_BC4_UNORM 0x189 #define BRW_SURFACEFORMAT_BC5_UNORM 0x18A #define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B #define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C #define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D #define BRW_SURFACEFORMAT_MONO8 0x18E #define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F #define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190 #define BRW_SURFACEFORMAT_DXT1_RGB 0x191 #define BRW_SURFACEFORMAT_FXT1 0x192 #define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193 #define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194 #define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195 #define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196 #define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 #define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198 #define BRW_SURFACEFORMAT_BC4_SNORM 0x199 #define BRW_SURFACEFORMAT_BC5_SNORM 0x19A #define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C #define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D #define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E #define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F #define BRW_SURFACEFORMAT_INVALID 0xFFF #define BRW_SURFACERETURNFORMAT_FLOAT32 0 #define BRW_SURFACERETURNFORMAT_S1 1 #define BRW_SURFACE_1D 0 #define BRW_SURFACE_2D 1 #define BRW_SURFACE_3D 2 #define BRW_SURFACE_CUBE 3 #define BRW_SURFACE_BUFFER 4 #define BRW_SURFACE_NULL 7 #define BRW_TEXCOORDMODE_WRAP 0 #define BRW_TEXCOORDMODE_MIRROR 1 #define BRW_TEXCOORDMODE_CLAMP 2 #define BRW_TEXCOORDMODE_CUBE 3 #define BRW_TEXCOORDMODE_CLAMP_BORDER 4 #define BRW_TEXCOORDMODE_MIRROR_ONCE 5 #define BRW_THREAD_PRIORITY_NORMAL 0 #define BRW_THREAD_PRIORITY_HIGH 1 #define BRW_TILEWALK_XMAJOR 0 #define BRW_TILEWALK_YMAJOR 1 #define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0 #define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1 /* Execution Unit (EU) defines */ #define BRW_ALIGN_1 0 #define BRW_ALIGN_16 1 #define BRW_ADDRESS_DIRECT 0 #define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1 #define BRW_CHANNEL_X 0 #define BRW_CHANNEL_Y 1 #define BRW_CHANNEL_Z 2 #define BRW_CHANNEL_W 3 #define BRW_COMPRESSION_NONE 0 #define BRW_COMPRESSION_2NDHALF 1 #define BRW_COMPRESSION_COMPRESSED 2 #define GEN6_COMPRESSION_1Q 0 #define GEN6_COMPRESSION_2Q 1 #define GEN6_COMPRESSION_3Q 2 #define GEN6_COMPRESSION_4Q 3 #define GEN6_COMPRESSION_1H 0 #define GEN6_COMPRESSION_2H 2 #define BRW_CONDITIONAL_NONE 0 #define BRW_CONDITIONAL_Z 1 #define BRW_CONDITIONAL_NZ 2 #define BRW_CONDITIONAL_EQ 1 /* Z */ #define BRW_CONDITIONAL_NEQ 2 /* NZ */ #define BRW_CONDITIONAL_G 3 #define BRW_CONDITIONAL_GE 4 #define BRW_CONDITIONAL_L 5 #define BRW_CONDITIONAL_LE 6 #define BRW_CONDITIONAL_R 7 #define BRW_CONDITIONAL_O 8 #define BRW_CONDITIONAL_U 9 #define BRW_DEBUG_NONE 0 #define BRW_DEBUG_BREAKPOINT 1 #define BRW_DEPENDENCY_NORMAL 0 #define BRW_DEPENDENCY_NOTCLEARED 1 #define BRW_DEPENDENCY_NOTCHECKED 2 #define BRW_DEPENDENCY_DISABLE 3 #define BRW_EXECUTE_1 0 #define BRW_EXECUTE_2 1 #define BRW_EXECUTE_4 2 #define BRW_EXECUTE_8 3 #define BRW_EXECUTE_16 4 #define BRW_EXECUTE_32 5 #define BRW_HORIZONTAL_STRIDE_0 0 #define BRW_HORIZONTAL_STRIDE_1 1 #define BRW_HORIZONTAL_STRIDE_2 2 #define BRW_HORIZONTAL_STRIDE_4 3 #define BRW_INSTRUCTION_NORMAL 0 #define BRW_INSTRUCTION_SATURATE 1 #define BRW_MASK_ENABLE 0 #define BRW_MASK_DISABLE 1 /** @{ * * Gen6 has replaced "mask enable/disable" with WECtrl, which is * effectively the same but much simpler to think about. Now, there * are two contributors ANDed together to whether channels are * executed: The predication on the instruction, and the channel write * enable. */ /** * This is the default value. It means that a channel's write enable is set * if the per-channel IP is pointing at this instruction. */ #define BRW_WE_NORMAL 0 /** * This is used like BRW_MASK_DISABLE, and causes all channels to have * their write enable set. Note that predication still contributes to * whether the channel actually gets written. */ #define BRW_WE_ALL 1 /** @} */ #define BRW_OPCODE_MOV 1 #define BRW_OPCODE_SEL 2 #define BRW_OPCODE_NOT 4 #define BRW_OPCODE_AND 5 #define BRW_OPCODE_OR 6 #define BRW_OPCODE_XOR 7 #define BRW_OPCODE_SHR 8 #define BRW_OPCODE_SHL 9 #define BRW_OPCODE_RSR 10 #define BRW_OPCODE_RSL 11 #define BRW_OPCODE_ASR 12 #define BRW_OPCODE_CMP 16 #define BRW_OPCODE_CMPN 17 #define BRW_OPCODE_JMPI 32 #define BRW_OPCODE_IF 34 #define BRW_OPCODE_IFF 35 #define BRW_OPCODE_ELSE 36 #define BRW_OPCODE_ENDIF 37 #define BRW_OPCODE_DO 38 #define BRW_OPCODE_WHILE 39 #define BRW_OPCODE_BREAK 40 #define BRW_OPCODE_CONTINUE 41 #define BRW_OPCODE_HALT 42 #define BRW_OPCODE_MSAVE 44 #define BRW_OPCODE_MRESTORE 45 #define BRW_OPCODE_PUSH 46 #define BRW_OPCODE_POP 47 #define BRW_OPCODE_WAIT 48 #define BRW_OPCODE_SEND 49 #define BRW_OPCODE_SENDC 50 #define BRW_OPCODE_MATH 56 #define BRW_OPCODE_ADD 64 #define BRW_OPCODE_MUL 65 #define BRW_OPCODE_AVG 66 #define BRW_OPCODE_FRC 67 #define BRW_OPCODE_RNDU 68 #define BRW_OPCODE_RNDD 69 #define BRW_OPCODE_RNDE 70 #define BRW_OPCODE_RNDZ 71 #define BRW_OPCODE_MAC 72 #define BRW_OPCODE_MACH 73 #define BRW_OPCODE_LZD 74 #define BRW_OPCODE_SAD2 80 #define BRW_OPCODE_SADA2 81 #define BRW_OPCODE_DP4 84 #define BRW_OPCODE_DPH 85 #define BRW_OPCODE_DP3 86 #define BRW_OPCODE_DP2 87 #define BRW_OPCODE_DPA2 88 #define BRW_OPCODE_LINE 89 #define BRW_OPCODE_PLN 90 #define BRW_OPCODE_NOP 126 #define BRW_PREDICATE_NONE 0 #define BRW_PREDICATE_NORMAL 1 #define BRW_PREDICATE_ALIGN1_ANYV 2 #define BRW_PREDICATE_ALIGN1_ALLV 3 #define BRW_PREDICATE_ALIGN1_ANY2H 4 #define BRW_PREDICATE_ALIGN1_ALL2H 5 #define BRW_PREDICATE_ALIGN1_ANY4H 6 #define BRW_PREDICATE_ALIGN1_ALL4H 7 #define BRW_PREDICATE_ALIGN1_ANY8H 8 #define BRW_PREDICATE_ALIGN1_ALL8H 9 #define BRW_PREDICATE_ALIGN1_ANY16H 10 #define BRW_PREDICATE_ALIGN1_ALL16H 11 #define BRW_PREDICATE_ALIGN16_REPLICATE_X 2 #define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3 #define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4 #define BRW_PREDICATE_ALIGN16_REPLICATE_W 5 #define BRW_PREDICATE_ALIGN16_ANY4H 6 #define BRW_PREDICATE_ALIGN16_ALL4H 7 #define BRW_ARCHITECTURE_REGISTER_FILE 0 #define BRW_GENERAL_REGISTER_FILE 1 #define BRW_MESSAGE_REGISTER_FILE 2 #define BRW_IMMEDIATE_VALUE 3 #define BRW_REGISTER_TYPE_UD 0 #define BRW_REGISTER_TYPE_D 1 #define BRW_REGISTER_TYPE_UW 2 #define BRW_REGISTER_TYPE_W 3 #define BRW_REGISTER_TYPE_UB 4 #define BRW_REGISTER_TYPE_B 5 #define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */ #define BRW_REGISTER_TYPE_HF 6 #define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */ #define BRW_REGISTER_TYPE_F 7 #define BRW_ARF_NULL 0x00 #define BRW_ARF_ADDRESS 0x10 #define BRW_ARF_ACCUMULATOR 0x20 #define BRW_ARF_FLAG 0x30 #define BRW_ARF_MASK 0x40 #define BRW_ARF_MASK_STACK 0x50 #define BRW_ARF_MASK_STACK_DEPTH 0x60 #define BRW_ARF_STATE 0x70 #define BRW_ARF_CONTROL 0x80 #define BRW_ARF_NOTIFICATION_COUNT 0x90 #define BRW_ARF_IP 0xA0 #define BRW_MRF_COMPR4 (1 << 7) #define BRW_AMASK 0 #define BRW_IMASK 1 #define BRW_LMASK 2 #define BRW_CMASK 3 #define BRW_THREAD_NORMAL 0 #define BRW_THREAD_ATOMIC 1 #define BRW_THREAD_SWITCH 2 #define BRW_VERTICAL_STRIDE_0 0 #define BRW_VERTICAL_STRIDE_1 1 #define BRW_VERTICAL_STRIDE_2 2 #define BRW_VERTICAL_STRIDE_4 3 #define BRW_VERTICAL_STRIDE_8 4 #define BRW_VERTICAL_STRIDE_16 5 #define BRW_VERTICAL_STRIDE_32 6 #define BRW_VERTICAL_STRIDE_64 7 #define BRW_VERTICAL_STRIDE_128 8 #define BRW_VERTICAL_STRIDE_256 9 #define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF #define BRW_WIDTH_1 0 #define BRW_WIDTH_2 1 #define BRW_WIDTH_4 2 #define BRW_WIDTH_8 3 #define BRW_WIDTH_16 4 #define BRW_STATELESS_BUFFER_BOUNDARY_1K 0 #define BRW_STATELESS_BUFFER_BOUNDARY_2K 1 #define BRW_STATELESS_BUFFER_BOUNDARY_4K 2 #define BRW_STATELESS_BUFFER_BOUNDARY_8K 3 #define BRW_STATELESS_BUFFER_BOUNDARY_16K 4 #define BRW_STATELESS_BUFFER_BOUNDARY_32K 5 #define BRW_STATELESS_BUFFER_BOUNDARY_64K 6 #define BRW_STATELESS_BUFFER_BOUNDARY_128K 7 #define BRW_STATELESS_BUFFER_BOUNDARY_256K 8 #define BRW_STATELESS_BUFFER_BOUNDARY_512K 9 #define BRW_STATELESS_BUFFER_BOUNDARY_1M 10 #define BRW_STATELESS_BUFFER_BOUNDARY_2M 11 #define BRW_POLYGON_FACING_FRONT 0 #define BRW_POLYGON_FACING_BACK 1 #define BRW_MESSAGE_TARGET_NULL 0 #define BRW_MESSAGE_TARGET_MATH 1 /* reserved on GEN6 */ #define BRW_MESSAGE_TARGET_SAMPLER 2 #define BRW_MESSAGE_TARGET_GATEWAY 3 #define BRW_MESSAGE_TARGET_DATAPORT_READ 4 /* sampler cache on GEN6 */ #define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5 /* render cache on Gen6 */ #define BRW_MESSAGE_TARGET_URB 6 #define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7 #define BRW_MESSAGE_TARGET_CONST_CACHE 9 /* GEN6 */ #define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0 #define BRW_SAMPLER_RETURN_FORMAT_UINT32 2 #define BRW_SAMPLER_RETURN_FORMAT_SINT32 3 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 #define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 #define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 #define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2 #define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2 #define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3 #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 #define BRW_SAMPLER_MESSAGE_SAMPLE_GEN5 0 #define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5 1 #define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_GEN5 2 #define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5 3 #define BRW_SAMPLER_MESSAGE_SAMPLE_DERIVS_GEN5 4 #define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE_GEN5 5 #define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE_GEN5 6 /* for GEN5 only */ #define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0 #define BRW_SAMPLER_SIMD_MODE_SIMD8 1 #define BRW_SAMPLER_SIMD_MODE_SIMD16 2 #define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 #define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2 #define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3 #define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4 #define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 #define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 /* This one stays the same across generations. */ #define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 /* GEN4 */ #define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 #define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2 #define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 /* G45, GEN5 */ #define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1 #define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2 #define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3 #define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4 #define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6 /* GEN6 */ #define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2 #define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5 #define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6 #define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0 #define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1 #define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 #define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 #define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 /* GEN6 */ #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE_GEN6 7 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE_GEN6 8 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE_GEN6 9 #define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE_GEN6 10 #define BRW_DATAPORT_WRITE_MESSAGE_DWORLD_SCATTERED_WRITE_GEN6 11 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE_GEN6 12 #define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE_GEN6 13 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE_GEN6 14 #define BRW_MATH_FUNCTION_INV 1 #define BRW_MATH_FUNCTION_LOG 2 #define BRW_MATH_FUNCTION_EXP 3 #define BRW_MATH_FUNCTION_SQRT 4 #define BRW_MATH_FUNCTION_RSQ 5 #define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ #define BRW_MATH_FUNCTION_COS 7 /* was 8 */ #define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ #define BRW_MATH_FUNCTION_TAN 9 /* gen4 */ #define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */ #define BRW_MATH_FUNCTION_POW 10 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 #define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13 #define BRW_MATH_INTEGER_UNSIGNED 0 #define BRW_MATH_INTEGER_SIGNED 1 #define BRW_MATH_PRECISION_FULL 0 #define BRW_MATH_PRECISION_PARTIAL 1 #define BRW_MATH_SATURATE_NONE 0 #define BRW_MATH_SATURATE_SATURATE 1 #define BRW_MATH_DATA_VECTOR 0 #define BRW_MATH_DATA_SCALAR 1 #define BRW_URB_OPCODE_WRITE 0 #define BRW_URB_SWIZZLE_NONE 0 #define BRW_URB_SWIZZLE_INTERLEAVE 1 #define BRW_URB_SWIZZLE_TRANSPOSE 2 #define BRW_SCRATCH_SPACE_SIZE_1K 0 #define BRW_SCRATCH_SPACE_SIZE_2K 1 #define BRW_SCRATCH_SPACE_SIZE_4K 2 #define BRW_SCRATCH_SPACE_SIZE_8K 3 #define BRW_SCRATCH_SPACE_SIZE_16K 4 #define BRW_SCRATCH_SPACE_SIZE_32K 5 #define BRW_SCRATCH_SPACE_SIZE_64K 6 #define BRW_SCRATCH_SPACE_SIZE_128K 7 #define BRW_SCRATCH_SPACE_SIZE_256K 8 #define BRW_SCRATCH_SPACE_SIZE_512K 9 #define BRW_SCRATCH_SPACE_SIZE_1M 10 #define BRW_SCRATCH_SPACE_SIZE_2M 11 #define CMD_URB_FENCE 0x6000 #define CMD_CS_URB_STATE 0x6001 #define CMD_CONST_BUFFER 0x6002 #define CMD_STATE_BASE_ADDRESS 0x6101 #define CMD_STATE_INSN_POINTER 0x6102 #define CMD_PIPELINE_SELECT_965 0x6104 #define CMD_PIPELINE_SELECT_GM45 0x6904 #define CMD_PIPELINED_STATE_POINTERS 0x7800 #define CMD_BINDING_TABLE_PTRS 0x7801 # define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8) # define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9) # define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12) #define CMD_3D_SAMPLER_STATE_POINTERS 0x7802 /* SNB+ */ # define PS_SAMPLER_STATE_CHANGE (1 << 12) # define GS_SAMPLER_STATE_CHANGE (1 << 9) # define VS_SAMPLER_STATE_CHANGE (1 << 8) /* DW1: VS */ /* DW2: GS */ /* DW3: PS */ #define CMD_VERTEX_BUFFER 0x7808 # define BRW_VB0_INDEX_SHIFT 27 # define GEN6_VB0_INDEX_SHIFT 26 # define BRW_VB0_ACCESS_VERTEXDATA (0 << 26) # define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26) # define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20) # define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20) # define BRW_VB0_PITCH_SHIFT 0 #define CMD_VERTEX_ELEMENT 0x7809 # define BRW_VE0_INDEX_SHIFT 27 # define GEN6_VE0_INDEX_SHIFT 26 # define BRW_VE0_FORMAT_SHIFT 16 # define BRW_VE0_VALID (1 << 26) # define GEN6_VE0_VALID (1 << 25) # define BRW_VE0_SRC_OFFSET_SHIFT 0 # define BRW_VE1_COMPONENT_NOSTORE 0 # define BRW_VE1_COMPONENT_STORE_SRC 1 # define BRW_VE1_COMPONENT_STORE_0 2 # define BRW_VE1_COMPONENT_STORE_1_FLT 3 # define BRW_VE1_COMPONENT_STORE_1_INT 4 # define BRW_VE1_COMPONENT_STORE_VID 5 # define BRW_VE1_COMPONENT_STORE_IID 6 # define BRW_VE1_COMPONENT_STORE_PID 7 # define BRW_VE1_COMPONENT_0_SHIFT 28 # define BRW_VE1_COMPONENT_1_SHIFT 24 # define BRW_VE1_COMPONENT_2_SHIFT 20 # define BRW_VE1_COMPONENT_3_SHIFT 16 # define BRW_VE1_DST_OFFSET_SHIFT 0 #define CMD_INDEX_BUFFER 0x780a #define CMD_VF_STATISTICS_965 0x780b #define CMD_VF_STATISTICS_GM45 0x680b #define CMD_3D_CC_STATE_POINTERS 0x780e /* GEN6+ */ #define CMD_URB 0x7805 /* GEN6+ */ # define GEN6_URB_VS_SIZE_SHIFT 16 # define GEN6_URB_VS_ENTRIES_SHIFT 0 # define GEN6_URB_GS_ENTRIES_SHIFT 8 # define GEN6_URB_GS_SIZE_SHIFT 0 #define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */ # define GEN6_CC_VIEWPORT_MODIFY (1 << 12) # define GEN6_SF_VIEWPORT_MODIFY (1 << 11) # define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10) #define CMD_3D_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */ #define CMD_3D_VS_STATE 0x7810 /* GEN6+ */ /* DW2 */ # define GEN6_VS_SPF_MODE (1 << 31) # define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30) # define GEN6_VS_SAMPLER_COUNT_SHIFT 27 # define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 # define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) # define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16) /* DW4 */ # define GEN6_VS_DISPATCH_START_GRF_SHIFT 20 # define GEN6_VS_URB_READ_LENGTH_SHIFT 11 # define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4 /* DW5 */ # define GEN6_VS_MAX_THREADS_SHIFT 25 # define GEN6_VS_STATISTICS_ENABLE (1 << 10) # define GEN6_VS_CACHE_DISABLE (1 << 1) # define GEN6_VS_ENABLE (1 << 0) #define CMD_3D_GS_STATE 0x7811 /* GEN6+ */ /* DW2 */ # define GEN6_GS_SPF_MODE (1 << 31) # define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30) # define GEN6_GS_SAMPLER_COUNT_SHIFT 27 # define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 /* DW4 */ # define GEN6_GS_URB_READ_LENGTH_SHIFT 11 # define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4 # define GEN6_GS_DISPATCH_START_GRF_SHIFT 0 /* DW5 */ # define GEN6_GS_MAX_THREADS_SHIFT 25 # define GEN6_GS_STATISTICS_ENABLE (1 << 10) # define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9) # define GEN6_GS_RENDERING_ENABLE (1 << 8) /* DW6 */ # define GEN6_GS_ENABLE (1 << 15) #define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */ /* DW1 */ # define GEN6_CLIP_STATISTICS_ENABLE (1 << 10) /** * Just does cheap culling based on the clip distance. Bits must be * disjoint with USER_CLIP_CLIP_DISTANCE bits. */ # define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0 /* DW2 */ # define GEN6_CLIP_ENABLE (1 << 31) # define GEN6_CLIP_API_OGL (0 << 30) # define GEN6_CLIP_API_D3D (1 << 30) # define GEN6_CLIP_XY_TEST (1 << 28) # define GEN6_CLIP_Z_TEST (1 << 27) # define GEN6_CLIP_GB_TEST (1 << 26) /** 8-bit field of which user clip distances to clip aganist. */ # define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16 # define GEN6_CLIP_MODE_NORMAL (0 << 13) # define GEN6_CLIP_MODE_REJECT_ALL (3 << 13) # define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13) # define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9) # define GEN6_CLIP_BARYCENTRIC_ENABLE (1 << 8) # define GEN6_CLIP_TRI_PROVOKE_SHIFT 4 # define GEN6_CLIP_LINE_PROVOKE_SHIFT 2 # define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0 /* DW3 */ # define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17 # define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6 # define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5) #define CMD_3D_SF_STATE 0x7813 /* GEN6+ */ /* DW1 */ # define GEN6_SF_NUM_OUTPUTS_SHIFT 22 # define GEN6_SF_SWIZZLE_ENABLE (1 << 21) # define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20) # define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11 # define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4 /* DW2 */ # define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11) # define GEN6_SF_STATISTICS_ENABLE (1 << 10) # define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9) # define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8) # define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7) # define GEN6_SF_FRONT_SOLID (0 << 5) # define GEN6_SF_FRONT_WIREFRAME (1 << 5) # define GEN6_SF_FRONT_POINT (2 << 5) # define GEN6_SF_BACK_SOLID (0 << 3) # define GEN6_SF_BACK_WIREFRAME (1 << 3) # define GEN6_SF_BACK_POINT (2 << 3) # define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1) # define GEN6_SF_WINDING_CCW (1 << 0) /* DW3 */ # define GEN6_SF_LINE_AA_ENABLE (1 << 31) # define GEN6_SF_CULL_BOTH (0 << 29) # define GEN6_SF_CULL_NONE (1 << 29) # define GEN6_SF_CULL_FRONT (2 << 29) # define GEN6_SF_CULL_BACK (3 << 29) # define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */ # define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16) # define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16) # define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16) # define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16) # define GEN6_SF_SCISSOR_ENABLE (1 << 11) # define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8) # define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8) # define GEN6_SF_MSRAST_ON_PIXEL (2 << 8) # define GEN6_SF_MSRAST_ON_PATTERN (3 << 8) /* DW4 */ # define GEN6_SF_TRI_PROVOKE_SHIFT 29 # define GEN6_SF_LINE_PROVOKE_SHIFT 27 # define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25 # define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14) # define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14) # define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12) # define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12) # define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11) # define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */ /* DW5: depth offset constant */ /* DW6: depth offset scale */ /* DW7: depth offset clamp */ /* DW8 */ # define ATTRIBUTE_1_OVERRIDE_W (1 << 31) # define ATTRIBUTE_1_OVERRIDE_Z (1 << 30) # define ATTRIBUTE_1_OVERRIDE_Y (1 << 29) # define ATTRIBUTE_1_OVERRIDE_X (1 << 28) # define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25 # define ATTRIBUTE_1_SWIZZLE_SHIFT 22 # define ATTRIBUTE_1_SOURCE_SHIFT 16 # define ATTRIBUTE_0_OVERRIDE_W (1 << 15) # define ATTRIBUTE_0_OVERRIDE_Z (1 << 14) # define ATTRIBUTE_0_OVERRIDE_Y (1 << 13) # define ATTRIBUTE_0_OVERRIDE_X (1 << 12) # define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9 # define ATTRIBUTE_0_SWIZZLE_SHIFT 6 # define ATTRIBUTE_0_SOURCE_SHIFT 0 # define ATTRIBUTE_SWIZZLE_INPUTATTR 0 # define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1 # define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2 # define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3 # define ATTRIBUTE_SWIZZLE_SHIFT 6 /* DW16: Point sprite texture coordinate enables */ /* DW17: Constant interpolation enables */ /* DW18: attr 0-7 wrap shortest enables */ /* DW19: attr 8-16 wrap shortest enables */ #define CMD_3D_WM_STATE 0x7814 /* GEN6+ */ /* DW1: kernel pointer */ /* DW2 */ # define GEN6_WM_SPF_MODE (1 << 31) # define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30) # define GEN6_WM_SAMPLER_COUNT_SHIFT 27 # define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 # define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16) # define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16) /* DW3: scratch space */ /* DW4 */ # define GEN6_WM_STATISTICS_ENABLE (1 << 31) # define GEN6_WM_DEPTH_CLEAR (1 << 30) # define GEN6_WM_DEPTH_RESOLVE (1 << 28) # define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) # define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0 /* DW5 */ # define GEN6_WM_MAX_THREADS_SHIFT 25 # define GEN6_WM_KILL_ENABLE (1 << 22) # define GEN6_WM_COMPUTED_DEPTH (1 << 21) # define GEN6_WM_USES_SOURCE_DEPTH (1 << 20) # define GEN6_WM_DISPATCH_ENABLE (1 << 19) # define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16) # define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16) # define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16) # define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16) # define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14) # define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14) # define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14) # define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14) # define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13) # define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11) # define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9) # define GEN6_WM_USES_SOURCE_W (1 << 8) # define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7) # define GEN6_WM_32_DISPATCH_ENABLE (1 << 2) # define GEN6_WM_16_DISPATCH_ENABLE (1 << 1) # define GEN6_WM_8_DISPATCH_ENABLE (1 << 0) /* DW6 */ # define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20 # define GEN6_WM_POSOFFSET_NONE (0 << 18) # define GEN6_WM_POSOFFSET_CENTROID (2 << 18) # define GEN6_WM_POSOFFSET_SAMPLE (3 << 18) # define GEN6_WM_POSITION_ZW_PIXEL (0 << 16) # define GEN6_WM_POSITION_ZW_CENTROID (2 << 16) # define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16) # define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15) # define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14) # define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13) # define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12) # define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) # define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) # define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9) # define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1) # define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1) # define GEN6_WM_MSRAST_ON_PIXEL (2 << 1) # define GEN6_WM_MSRAST_ON_PATTERN (3 << 1) # define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0) /* DW7: kernel 1 pointer */ /* DW8: kernel 2 pointer */ #define CMD_3D_CONSTANT_VS_STATE 0x7815 /* GEN6+ */ #define CMD_3D_CONSTANT_GS_STATE 0x7816 /* GEN6+ */ #define CMD_3D_CONSTANT_PS_STATE 0x7817 /* GEN6+ */ # define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15) # define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14) # define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13) # define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12) #define CMD_3D_SAMPLE_MASK 0x7818 /* GEN6+ */ #define CMD_DRAW_RECT 0x7900 #define CMD_BLEND_CONSTANT_COLOR 0x7901 #define CMD_CHROMA_KEY 0x7904 #define CMD_DEPTH_BUFFER 0x7905 #define CMD_POLY_STIPPLE_OFFSET 0x7906 #define CMD_POLY_STIPPLE_PATTERN 0x7907 #define CMD_LINE_STIPPLE_PATTERN 0x7908 #define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909 #define CMD_AA_LINE_PARAMETERS 0x790a #define CMD_GS_SVB_INDEX 0x790b /* CTG+ */ /* DW1 */ # define SVB_INDEX_SHIFT 29 # define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */ /* DW2: SVB index */ /* DW3: SVB maximum index */ #define CMD_3D_MULTISAMPLE 0x790d /* SNB+ */ /* DW1 */ # define MS_PIXEL_LOCATION_CENTER (0 << 4) # define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4) # define MS_NUMSAMPLES_1 (0 << 1) # define MS_NUMSAMPLES_4 (2 << 1) # define MS_NUMSAMPLES_8 (3 << 1) #define CMD_3D_CLEAR_PARAMS 0x7910 /* ILK+ */ # define DEPTH_CLEAR_VALID (1 << 15) /* DW1: depth clear value */ #define CMD_PIPE_CONTROL 0x7a00 #define CMD_3D_PRIM 0x7b00 #define CMD_MI_FLUSH 0x0200 /* Various values from the R0 vertex header: */ #define R02_PRIM_END 0x1 #define R02_PRIM_START 0x2 #define URB_SIZES(brw) (brw->gen == 5 ? 1024 : \ (brw->is_g4x ? 384 : 256)) /* 512 bit units */ #endif