/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_pack_color.h" #include "pipe/p_state.h" #include "brw_batchbuffer.h" #include "brw_screen.h" #include "brw_context.h" #define MASK16 0xffff #define MASK24 0xffffff /** * Use blitting to clear the renderbuffers named by 'flags'. * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field * since that might include software renderbuffers or renderbuffers * which we're clearing with triangles. * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear */ static enum pipe_error try_clear( struct brw_context *brw, struct brw_surface *surface, unsigned value ) { uint32_t BR13, CMD; int x1 = 0; int y1 = 0; int x2 = surface->base.width; int y2 = surface->base.height; int pitch = surface->pitch; int cpp = surface->cpp; if (x2 == 0 || y2 == 0) return 0; debug_printf("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, (void *)surface->bo, pitch * cpp, surface->base.offset, x1, y1, x2 - x1, y2 - y1); BR13 = 0xf0 << 16; CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_RGB | XY_BLT_WRITE_ALPHA; /* Setup the blit command */ if (cpp == 4) { BR13 |= BR13_8888; CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; } else { assert(cpp == 2); BR13 |= BR13_565; } assert(surface->tiling != BRW_TILING_Y); if (surface->tiling == BRW_TILING_X) { CMD |= XY_DST_TILED; pitch /= 4; } BR13 |= (pitch * cpp); BEGIN_BATCH(6, 0); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); OUT_BATCH((y2 << 16) | x2); OUT_RELOC(surface->bo, BRW_USAGE_BLIT_DEST, surface->base.offset); OUT_BATCH(value); ADVANCE_BATCH(); return 0; } static void color_clear(struct brw_context *brw, struct brw_surface *bsurface, const float *rgba ) { enum pipe_error ret; unsigned value; util_pack_color( rgba, bsurface->base.format, &value ); if (bsurface->cpp == 2) value |= value << 16; ret = try_clear( brw, bsurface, value ); if (ret != 0) { brw_context_flush( brw ); ret = try_clear( brw, bsurface, value ); assert( ret == 0 ); } } static void zstencil_clear(struct brw_context *brw, struct brw_surface *bsurface, double depth, unsigned stencil ) { enum pipe_error ret; unsigned value; switch (bsurface->base.format) { case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8Z24_UNORM: value = ((unsigned)(depth * MASK24) & MASK24); break; case PIPE_FORMAT_Z16_UNORM: value = ((unsigned)(depth * MASK16) & MASK16); break; default: assert(0); return; } switch (bsurface->base.format) { case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8Z24_UNORM: value = value | (stencil << 24); break; case PIPE_FORMAT_Z16_UNORM: value = value | (value << 16); break; default: break; } ret = try_clear( brw, bsurface, value ); if (ret != 0) { brw_context_flush( brw ); ret = try_clear( brw, bsurface, value ); assert( ret == 0 ); } } /** * Clear the given surface to the specified value. * No masking, no scissor (clear entire buffer). */ static void brw_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct brw_context *brw = brw_context( pipe ); int i; if (buffers & PIPE_CLEAR_COLOR) { for (i = 0; i < brw->curr.fb.nr_cbufs; i++) { color_clear( brw, brw_surface(brw->curr.fb.cbufs[i]), rgba ); } } if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { if (brw->curr.fb.zsbuf) { zstencil_clear( brw, brw_surface(brw->curr.fb.zsbuf), depth, stencil ); } } } void brw_pipe_clear_init( struct brw_context *brw ) { brw->base.clear = brw_clear; } void brw_pipe_clear_cleanup( struct brw_context *brw ) { }