#include "brw_context.h" void brw_pipe_vertex_init( struct brw_context *brw ) { } void brw_pipe_vertex_cleanup( struct brw_context *brw ) { /* Release bound pipe vertex_buffers */ /* Release some other stuff */ #if 0 for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { brw->sws->bo_unreference(brw->vb.inputs[i].bo); brw->vb.inputs[i].bo = NULL; } #endif }