/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef BRW_RESOURCE_H #define BRW_RESOURCE_H struct brw_screen; #include "util/u_transfer.h" #include "util/u_debug.h" #include "brw_screen.h" /* for brw_surface */ struct brw_context; struct brw_screen; struct brw_buffer { struct u_resource b; /* One of either bo or user_buffer will be non-null, depending on * whether this is a hardware or user buffer. */ struct brw_winsys_buffer *bo; void *user_buffer; /* Mapped pointer?? */ void *ptr; }; #define BRW_MAX_TEXTURE_2D_LEVELS 11 /* max 1024x1024 */ #define BRW_MAX_TEXTURE_3D_LEVELS 8 /* max 128x128x128 */ struct brw_texture { struct u_resource b; struct brw_winsys_buffer *bo; struct brw_surface_state ss; unsigned *image_offset[BRW_MAX_TEXTURE_2D_LEVELS]; unsigned nr_images[BRW_MAX_TEXTURE_2D_LEVELS]; unsigned level_offset[BRW_MAX_TEXTURE_2D_LEVELS]; boolean compressed; unsigned brw_target; unsigned pitch; unsigned tiling; unsigned cpp; unsigned total_height; struct brw_surface views[2]; }; void brw_init_screen_resource_functions(struct brw_screen *is); void brw_init_resource_functions(struct brw_context *brw ); extern struct u_resource_vtbl brw_buffer_vtbl; extern struct u_resource_vtbl brw_texture_vtbl; static INLINE struct brw_texture *brw_texture( struct pipe_resource *resource ) { struct brw_texture *tex = (struct brw_texture *)resource; assert(tex->b.vtbl == &brw_texture_vtbl); return tex; } static INLINE struct brw_buffer *brw_buffer( struct pipe_resource *resource ) { struct brw_buffer *tex = (struct brw_buffer *)resource; assert(tex->b.vtbl == &brw_buffer_vtbl); return tex; } struct pipe_resource * brw_texture_create(struct pipe_screen *screen, const struct pipe_resource *template); struct pipe_resource * brw_texture_from_handle(struct pipe_screen * screen, const struct pipe_resource *template, struct winsys_handle *whandle); struct pipe_resource * brw_user_buffer_create(struct pipe_screen *screen, void *ptr, unsigned bytes, unsigned usage); struct pipe_resource * brw_buffer_create(struct pipe_screen *screen, const struct pipe_resource *template); /* boolean brw_is_format_supported( struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned tex_usage, unsigned geom_flags ); */ /* Pipe buffer helpers */ static INLINE boolean brw_buffer_is_user_buffer( const struct pipe_resource *buf ) { return ((const struct brw_buffer *)buf)->user_buffer != NULL; } /*********************************************************************** * Internal functions */ GLboolean brw_texture_layout(struct brw_screen *brw_screen, struct brw_texture *tex ); void brw_update_texture( struct brw_screen *brw_screen, struct brw_texture *tex ); #endif /* BRW_RESOURCE_H */