/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_string.h" #include "brw_reg.h" #include "brw_context.h" #include "brw_screen.h" #include "brw_winsys.h" #include "brw_public.h" #include "brw_debug.h" #include "brw_resource.h" #ifdef DEBUG static const struct debug_named_value debug_names[] = { { "tex", DEBUG_TEXTURE, NULL }, { "state", DEBUG_STATE, NULL }, { "ioctl", DEBUG_IOCTL, NULL }, { "blit", DEBUG_BLIT, NULL }, { "curbe", DEBUG_CURBE, NULL }, { "fall", DEBUG_FALLBACKS, NULL }, { "verb", DEBUG_VERBOSE, NULL }, { "bat", DEBUG_BATCH, NULL }, { "pix", DEBUG_PIXEL, NULL }, { "wins", DEBUG_WINSYS, NULL }, { "min", DEBUG_MIN_URB, NULL }, { "dis", DEBUG_DISASSEM, NULL }, { "sync", DEBUG_SYNC, NULL }, { "prim", DEBUG_PRIMS, NULL }, { "vert", DEBUG_VERTS, NULL }, { "dma", DEBUG_DMA, NULL }, { "san", DEBUG_SANITY, NULL }, { "sleep", DEBUG_SLEEP, NULL }, { "stats", DEBUG_STATS, NULL }, { "sing", DEBUG_SINGLE_THREAD, NULL }, { "thre", DEBUG_SINGLE_THREAD, NULL }, { "wm", DEBUG_WM, NULL }, { "urb", DEBUG_URB, NULL }, { "vs", DEBUG_VS, NULL }, DEBUG_NAMED_VALUE_END }; static const struct debug_named_value dump_names[] = { { "asm", DUMP_ASM, NULL }, { "state", DUMP_STATE, NULL }, { "batch", DUMP_BATCH, NULL }, DEBUG_NAMED_VALUE_END }; int BRW_DEBUG = 0; int BRW_DUMP = 0; #endif /* * Probe functions */ static const char * brw_get_vendor(struct pipe_screen *screen) { return "VMware, Inc."; } static const char * brw_get_name(struct pipe_screen *screen) { static char buffer[128]; const char *chipset; switch (brw_screen(screen)->chipset.pci_id) { case PCI_CHIP_I965_G: chipset = "I965_G"; break; case PCI_CHIP_I965_Q: chipset = "I965_Q"; break; case PCI_CHIP_I965_G_1: chipset = "I965_G_1"; break; case PCI_CHIP_I946_GZ: chipset = "I946_GZ"; break; case PCI_CHIP_I965_GM: chipset = "I965_GM"; break; case PCI_CHIP_I965_GME: chipset = "I965_GME"; break; case PCI_CHIP_GM45_GM: chipset = "GM45_GM"; break; case PCI_CHIP_IGD_E_G: chipset = "IGD_E_G"; break; case PCI_CHIP_Q45_G: chipset = "Q45_G"; break; case PCI_CHIP_G45_G: chipset = "G45_G"; break; case PCI_CHIP_G41_G: chipset = "G41_G"; break; case PCI_CHIP_B43_G: chipset = "B43_G"; break; case PCI_CHIP_ILD_G: chipset = "ILD_G"; break; case PCI_CHIP_ILM_G: chipset = "ILM_G"; break; default: chipset = "unknown"; break; } util_snprintf(buffer, sizeof(buffer), "i965 (chipset: %s)", chipset); return buffer; } static int brw_get_param(struct pipe_screen *screen, enum pipe_cap param) { switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return 8; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: return 8; case PIPE_CAP_MAX_COMBINED_SAMPLERS: return 16; /* XXX correct? */ case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: return 1; case PIPE_CAP_GLSL: return 0; case PIPE_CAP_ANISOTROPIC_FILTER: return 0; case PIPE_CAP_POINT_SPRITE: return 0; case PIPE_CAP_MAX_RENDER_TARGETS: return 1; case PIPE_CAP_OCCLUSION_QUERY: return 0; case PIPE_CAP_TIMER_QUERY: return 0; case PIPE_CAP_TEXTURE_SHADOW_MAP: return 1; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return BRW_MAX_TEXTURE_2D_LEVELS; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return BRW_MAX_TEXTURE_3D_LEVELS; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return BRW_MAX_TEXTURE_2D_LEVELS; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: return 1; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: return 0; case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: /* disable for now */ return 0; default: return 0; } } static int brw_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param) { switch(shader) { case PIPE_SHADER_VERTEX: case PIPE_SHADER_FRAGMENT: case PIPE_SHADER_GEOMETRY: break; default: return 0; } /* XXX: these are just shader model 4.0 values, fix this! */ switch(param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: return 65536; case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: return 65536; case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: return 65536; case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return 65536; case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return 65536; case PIPE_SHADER_CAP_MAX_INPUTS: return 32; case PIPE_SHADER_CAP_MAX_CONSTS: return 4096; case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return PIPE_MAX_CONSTANT_BUFFERS; case PIPE_SHADER_CAP_MAX_TEMPS: return 4096; case PIPE_SHADER_CAP_MAX_ADDRS: return 0; case PIPE_SHADER_CAP_MAX_PREDS: return 0; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 1; default: assert(0); return 0; } } static float brw_get_paramf(struct pipe_screen *screen, enum pipe_cap param) { switch (param) { case PIPE_CAP_MAX_LINE_WIDTH: /* fall-through */ case PIPE_CAP_MAX_LINE_WIDTH_AA: return 7.5; case PIPE_CAP_MAX_POINT_WIDTH: /* fall-through */ case PIPE_CAP_MAX_POINT_WIDTH_AA: return 255.0; case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: return 4.0; case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: return 16.0; default: return 0; } } static boolean brw_is_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned tex_usage, unsigned geom_flags) { static const enum pipe_format tex_supported[] = { PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_I8_UNORM, PIPE_FORMAT_A8_UNORM, PIPE_FORMAT_L16_UNORM, /*PIPE_FORMAT_I16_UNORM,*/ /*PIPE_FORMAT_A16_UNORM,*/ PIPE_FORMAT_L8A8_UNORM, PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM, PIPE_FORMAT_B4G4R4A4_UNORM, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_FORMAT_B8G8R8A8_UNORM, /* video */ PIPE_FORMAT_UYVY, PIPE_FORMAT_YUYV, /* compressed */ /*PIPE_FORMAT_FXT1_RGBA,*/ PIPE_FORMAT_DXT1_RGB, PIPE_FORMAT_DXT1_RGBA, PIPE_FORMAT_DXT3_RGBA, PIPE_FORMAT_DXT5_RGBA, /* sRGB */ PIPE_FORMAT_A8B8G8R8_SRGB, PIPE_FORMAT_L8A8_SRGB, PIPE_FORMAT_L8_SRGB, PIPE_FORMAT_DXT1_SRGB, /* depth */ PIPE_FORMAT_Z32_FLOAT, PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_Z16_UNORM, /* signed */ PIPE_FORMAT_R8G8_SNORM, PIPE_FORMAT_R8G8B8A8_SNORM, PIPE_FORMAT_NONE /* list terminator */ }; static const enum pipe_format render_supported[] = { PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_NONE /* list terminator */ }; static const enum pipe_format depth_supported[] = { PIPE_FORMAT_Z32_FLOAT, PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_Z16_UNORM, PIPE_FORMAT_NONE /* list terminator */ }; const enum pipe_format *list; uint i; if (sample_count > 1) return FALSE; if (tex_usage & PIPE_BIND_DEPTH_STENCIL) list = depth_supported; else if (tex_usage & PIPE_BIND_RENDER_TARGET) list = render_supported; else list = tex_supported; for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) { if (list[i] == format) return TRUE; } return FALSE; } /* * Fence functions */ static void brw_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) { } static int brw_fence_signalled(struct pipe_screen *screen, struct pipe_fence_handle *fence, unsigned flags) { return 0; /* XXX shouldn't this be a boolean? */ } static int brw_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence, unsigned flags) { return 0; } /* * Generic functions */ static void brw_destroy_screen(struct pipe_screen *screen) { struct brw_screen *bscreen = brw_screen(screen); if (bscreen->sws) bscreen->sws->destroy(bscreen->sws); FREE(bscreen); } /** * Create a new brw_screen object */ struct pipe_screen * brw_screen_create(struct brw_winsys_screen *sws) { struct brw_screen *bscreen; struct brw_chipset chipset; #ifdef DEBUG BRW_DEBUG = debug_get_flags_option("BRW_DEBUG", debug_names, 0); BRW_DEBUG |= debug_get_flags_option("INTEL_DEBUG", debug_names, 0); BRW_DEBUG |= DEBUG_STATS | DEBUG_MIN_URB | DEBUG_WM; BRW_DUMP = debug_get_flags_option("BRW_DUMP", dump_names, 0); #endif memset(&chipset, 0, sizeof chipset); chipset.pci_id = sws->pci_id; switch (chipset.pci_id) { case PCI_CHIP_I965_G: case PCI_CHIP_I965_Q: case PCI_CHIP_I965_G_1: case PCI_CHIP_I946_GZ: case PCI_CHIP_I965_GM: case PCI_CHIP_I965_GME: chipset.is_965 = TRUE; break; case PCI_CHIP_GM45_GM: case PCI_CHIP_IGD_E_G: case PCI_CHIP_Q45_G: case PCI_CHIP_G45_G: case PCI_CHIP_G41_G: case PCI_CHIP_B43_G: chipset.is_g4x = TRUE; break; case PCI_CHIP_ILD_G: case PCI_CHIP_ILM_G: chipset.is_igdng = TRUE; break; default: debug_printf("%s: unknown pci id 0x%x, cannot create screen\n", __FUNCTION__, chipset.pci_id); return NULL; } bscreen = CALLOC_STRUCT(brw_screen); if (!bscreen) return NULL; bscreen->chipset = chipset; bscreen->sws = sws; bscreen->base.winsys = NULL; bscreen->base.destroy = brw_destroy_screen; bscreen->base.get_name = brw_get_name; bscreen->base.get_vendor = brw_get_vendor; bscreen->base.get_param = brw_get_param; bscreen->base.get_shader_param = brw_get_shader_param; bscreen->base.get_paramf = brw_get_paramf; bscreen->base.is_format_supported = brw_is_format_supported; bscreen->base.context_create = brw_create_context; bscreen->base.fence_reference = brw_fence_reference; bscreen->base.fence_signalled = brw_fence_signalled; bscreen->base.fence_finish = brw_fence_finish; brw_init_screen_resource_functions(bscreen); brw_screen_tex_surface_init(bscreen); bscreen->no_tiling = debug_get_option("BRW_NO_TILING", FALSE) != NULL; return &bscreen->base; }