/************************************************************************** * * Copyright © 2009 Jakob Bornecrantz * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef BRW_WINSYS_H #define BRW_WINSYS_H #include "pipe/p_compiler.h" struct brw_winsys; struct pipe_fence_handle; /* This currently just wraps dri_bo: */ struct brw_winsys_buffer { struct brw_winsys_screen *sws; void *bo; unsigned offset; unsigned size; }; enum brw_buffer_usage { I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_SAMPLER, I915_GEM_DOMAIN_VERTEX, I915_GEM_DOMAIN_INSTRUCTION, /* XXX: migrate from domains to explicit usage cases, eg below: */ /* use on textures */ BRW_USAGE_RENDER = 0x01, BRW_USAGE_SAMPLER = 0x02, BRW_USAGE_2D_TARGET = 0x04, BRW_USAGE_2D_SOURCE = 0x08, /* use on vertex */ BRW_USAGE_VERTEX = 0x10, }; enum brw_buffer_type { BRW_BUFFER_TYPE_TEXTURE, BRW_BUFFER_TYPE_SCANOUT, /**< a texture used for scanning out from */ BRW_BUFFER_TYPE_VERTEX, BRW_BUFFER_TYPE_CURBE, BRW_BUFFER_TYPE_QUERY, BRW_BUFFER_TYPE_SHADER_CONSTANTS, BRW_BUFFER_TYPE_WM_SCRATCH, BRW_BUFFER_TYPE_BATCH, BRW_BUFFER_TYPE_STATE_CACHE, }; /* AKA winsys context: */ struct brw_batchbuffer { struct brw_winsys *iws; struct brw_winsys_buffer *buf; /** * Values exported to speed up the writing the batchbuffer, * instead of having to go trough a accesor function for * each dword written. */ /*{@*/ uint8_t *map; uint8_t *ptr; size_t size; struct { uint8_t *end_ptr; } emit; size_t relocs; size_t max_relocs; /*@}*/ }; struct brw_winsys_screen { /** * Batchbuffer functions. */ /*@{*/ /** * Create a new batchbuffer. */ struct brw_batchbuffer *(*batchbuffer_create)(struct brw_winsys_screen *iws); /** * Emit a relocation to a buffer. * Target position in batchbuffer is the same as ptr. */ int (*batchbuffer_reloc)(struct brw_batchbuffer *batch, unsigned offset, struct brw_winsys_buffer *reloc, unsigned pre_add, enum brw_buffer_usage usage); /** * Flush a bufferbatch. */ void (*batchbuffer_flush)(struct brw_batchbuffer *batch, struct pipe_fence_handle **fence); /** * Destroy a batchbuffer. */ void (*batchbuffer_destroy)(struct brw_batchbuffer *batch); /*@}*/ /** * Buffer functions. */ /*@{*/ /** * Create a buffer. */ struct brw_winsys_buffer *(*bo_alloc)( struct brw_winsys_screen *sws, enum brw_buffer_type type, unsigned size, unsigned alignment ); /* Reference and unreference buffers: */ void (*bo_reference)( struct brw_winsys_buffer *buffer ); void (*bo_unreference)( struct brw_winsys_buffer *buffer ); void (*bo_emit_reloc)( struct brw_winsys_buffer *buffer, unsigned domain, unsigned a, unsigned b, unsigned offset, struct brw_winsys_buffer *b2); void (*bo_subdata)(struct brw_winsys_buffer *buffer, size_t offset, size_t size, const void *data); boolean (*bo_is_busy)(struct brw_winsys_buffer *buffer); boolean (*bo_references)(struct brw_winsys_buffer *a, struct brw_winsys_buffer *b); /* XXX: couldn't this be handled by returning true/false on * bo_emit_reloc? */ boolean (*check_aperture_space)( struct brw_winsys_screen *iws, struct brw_winsys_buffer **buffers, unsigned count ); /** * Map a buffer. */ void *(*bo_map)(struct brw_winsys_buffer *buffer, boolean write); /** * Unmap a buffer. */ void (*bo_unmap)(struct brw_winsys_buffer *buffer); /*@}*/ /** * Fence functions. */ /*@{*/ /** * Reference fence and set ptr to fence. */ void (*fence_reference)(struct brw_winsys *iws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence); /** * Check if a fence has finished. */ int (*fence_signalled)(struct brw_winsys *iws, struct pipe_fence_handle *fence); /** * Wait on a fence to finish. */ int (*fence_finish)(struct brw_winsys *iws, struct pipe_fence_handle *fence); /*@}*/ /** * Destroy the winsys. */ void (*destroy)(struct brw_winsys *iws); }; /** * Create brw pipe_screen. */ struct pipe_screen *brw_create_screen(struct brw_winsys *iws, unsigned pci_id); /** * Create a brw pipe_context. */ struct pipe_context *brw_create_context(struct pipe_screen *screen); /** * Get the brw_winsys buffer backing the texture. * * TODO UGLY */ struct pipe_texture; boolean brw_get_texture_buffer_brw(struct pipe_texture *texture, struct brw_winsys_buffer **buffer, unsigned *stride); /** * Wrap a brw_winsys buffer with a texture blanket. * * TODO UGLY */ struct pipe_texture * brw_texture_blanket(struct pipe_screen *screen, struct pipe_texture *tmplt, unsigned pitch, struct brw_winsys_buffer *buffer); #endif