/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * \file * This is the interface that i965simple requires any window system * hosting it to implement. This is the only include file in i965simple * which is public. * */ #ifndef BRW_WINSYS_H #define BRW_WINSYS_H #include "pipe/p_defines.h" /* Pipe drivers are (meant to be!) independent of both GL and the * window system. The window system provides a buffer manager and a * set of additional hooks for things like command buffer submission, * etc. * * There clearly has to be some agreement between the window system * driver and the hardware driver about the format of command buffers, * etc. */ struct pipe_buffer; struct pipe_fence_handle; struct pipe_winsys; /* The pipe driver currently understands the following chipsets: */ #define PCI_CHIP_I965_G 0x29A2 #define PCI_CHIP_I965_Q 0x2992 #define PCI_CHIP_I965_G_1 0x2982 #define PCI_CHIP_I965_GM 0x2A02 #define PCI_CHIP_I965_GME 0x2A12 /* These are the names of all the state caches managed by the driver. * * When data is uploaded to a buffer with buffer_subdata, we use the * special version of that function below so that information about * what type of data this is can be passed to the winsys backend. * That in turn allows the correct flags to be set in the aub file * dump to allow human-readable file dumps later on. */ enum brw_cache_id { BRW_CC_VP, BRW_CC_UNIT, BRW_WM_PROG, BRW_SAMPLER_DEFAULT_COLOR, BRW_SAMPLER, BRW_WM_UNIT, BRW_SF_PROG, BRW_SF_VP, BRW_SF_UNIT, BRW_VS_UNIT, BRW_VS_PROG, BRW_GS_UNIT, BRW_GS_PROG, BRW_CLIP_VP, BRW_CLIP_UNIT, BRW_CLIP_PROG, BRW_SS_SURFACE, BRW_SS_SURF_BIND, BRW_MAX_CACHE }; #define BRW_CONSTANT_BUFFER BRW_MAX_CACHE /** * Additional winsys interface for i965simple. * * It is an over-simple batchbuffer mechanism. Will want to improve the * performance of this, perhaps based on the cmdstream stuff. It * would be pretty impossible to implement swz on top of this * interface. * * Will also need additions/changes to implement static/dynamic * indirect state. */ struct brw_winsys { /** * Reserve space on batch buffer. * * Returns a null pointer if there is insufficient space in the batch buffer * to hold the requested number of dwords and relocations. * * The number of dwords should also include the number of relocations. */ unsigned *(*batch_start)(struct brw_winsys *sws, unsigned dwords, unsigned relocs); void (*batch_dword)(struct brw_winsys *sws, unsigned dword); /** * Emit a relocation to a buffer. * * Used not only when the buffer addresses are not pinned, but also to * ensure refered buffers will not be destroyed until the current batch * buffer execution is finished. * * The access flags is a combination of I915_BUFFER_ACCESS_WRITE and * I915_BUFFER_ACCESS_READ macros. */ void (*batch_reloc)(struct brw_winsys *sws, struct pipe_buffer *buf, unsigned access_flags, unsigned delta); /* Not used yet, but really want this: */ void (*batch_end)( struct brw_winsys *sws ); /** * Flush the batch buffer. * * Fence argument must point to NULL or to a previous fence, and the caller * must call fence_reference when done with the fence. */ void (*batch_flush)(struct brw_winsys *sws, struct pipe_fence_handle **fence); /* A version of buffer_subdata that includes information for the * simulator: */ void (*buffer_subdata_typed)(struct brw_winsys *sws, struct pipe_buffer *buf, unsigned long offset, unsigned long size, const void *data, unsigned data_type); /* A cheat so we don't have to think about relocations in a couple * of places yet: */ unsigned (*get_buffer_offset)( struct brw_winsys *sws, struct pipe_buffer *buf, unsigned flags ); }; #define BRW_BUFFER_ACCESS_WRITE 0x1 #define BRW_BUFFER_ACCESS_READ 0x2 #define BRW_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0) struct pipe_context *brw_create(struct pipe_winsys *, struct brw_winsys *, unsigned pci_id); static inline boolean brw_batchbuffer_data(struct brw_winsys *winsys, const void *data, unsigned bytes) { static const unsigned incr = sizeof(unsigned); uint i; const unsigned *udata = (const unsigned*)(data); unsigned size = bytes/incr; winsys->batch_start(winsys, size, 0); for (i = 0; i < size; ++i) { winsys->batch_dword(winsys, udata[i]); } winsys->batch_end(winsys); return (i == size); } #endif