/************************************************************************** * * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef ID_OBJECTS_H #define ID_OBJECTS_H #include "pipe/p_compiler.h" #include "pipe/p_state.h" #include "id_screen.h" struct identity_buffer { struct pipe_buffer base; struct pipe_buffer *buffer; }; struct identity_texture { struct pipe_texture base; struct pipe_texture *texture; }; struct identity_surface { struct pipe_surface base; struct pipe_surface *surface; }; struct identity_transfer { struct pipe_transfer base; struct pipe_transfer *transfer; }; static INLINE struct identity_buffer * identity_buffer(struct pipe_buffer *_buffer) { if(!_buffer) return NULL; (void)identity_screen(_buffer->screen); return (struct identity_buffer *)_buffer; } static INLINE struct identity_texture * identity_texture(struct pipe_texture *_texture) { if(!_texture) return NULL; (void)identity_screen(_texture->screen); return (struct identity_texture *)_texture; } static INLINE struct identity_surface * identity_surface(struct pipe_surface *_surface) { if(!_surface) return NULL; (void)identity_texture(_surface->texture); return (struct identity_surface *)_surface; } static INLINE struct identity_transfer * identity_transfer(struct pipe_transfer *_transfer) { if(!_transfer) return NULL; (void)identity_texture(_transfer->texture); return (struct identity_transfer *)_transfer; } static INLINE struct pipe_buffer * identity_buffer_unwrap(struct pipe_buffer *_buffer) { if(!_buffer) return NULL; return identity_buffer(_buffer)->buffer; } static INLINE struct pipe_texture * identity_texture_unwrap(struct pipe_texture *_texture) { if(!_texture) return NULL; return identity_texture(_texture)->texture; } static INLINE struct pipe_surface * identity_surface_unwrap(struct pipe_surface *_surface) { if(!_surface) return NULL; return identity_surface(_surface)->surface; } static INLINE struct pipe_transfer * identity_transfer_unwrap(struct pipe_transfer *_transfer) { if(!_transfer) return NULL; return identity_transfer(_transfer)->transfer; } struct pipe_buffer * identity_buffer_create(struct identity_screen *id_screen, struct pipe_buffer *buffer); void identity_buffer_destroy(struct identity_buffer *id_buffer); struct pipe_texture * identity_texture_create(struct identity_screen *id_screen, struct pipe_texture *texture); void identity_texture_destroy(struct identity_texture *id_texture); struct pipe_surface * identity_surface_create(struct identity_texture *id_texture, struct pipe_surface *surface); void identity_surface_destroy(struct identity_surface *id_surface); struct pipe_transfer * identity_transfer_create(struct identity_texture *id_texture, struct pipe_transfer *transfer); void identity_transfer_destroy(struct identity_transfer *id_transfer); #endif /* ID_OBJECTS_H */