TOP = ../../../.. include $(TOP)/configs/current LIBNAME = llvmpipe DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS C_SOURCES = \ lp_bld_alpha.c \ lp_bld_arit.c \ lp_bld_blend_aos.c \ lp_bld_blend_logicop.c \ lp_bld_blend_soa.c \ lp_bld_const.c \ lp_bld_conv.c \ lp_bld_debug.c \ lp_bld_depth.c \ lp_bld_flow.c \ lp_bld_format_aos.c \ lp_bld_format_query.c \ lp_bld_format_soa.c \ lp_bld_interp.c \ lp_bld_intr.c \ lp_bld_logic.c \ lp_bld_pack.c \ lp_bld_sample.c \ lp_bld_sample_soa.c \ lp_bld_swizzle.c \ lp_bld_struct.c \ lp_bld_tgsi_soa.c \ lp_bld_type.c \ lp_buffer.c \ lp_clear.c \ lp_context.c \ lp_draw_arrays.c \ lp_fence.c \ lp_flush.c \ lp_jit.c \ lp_perf.c \ lp_query.c \ lp_rast.c \ lp_rast_tri.c \ lp_scene.c \ lp_scene_queue.c \ lp_screen.c \ lp_setup.c \ lp_setup_line.c \ lp_setup_point.c \ lp_setup_tri.c \ lp_setup_vbuf.c \ lp_state_blend.c \ lp_state_clip.c \ lp_state_derived.c \ lp_state_fs.c \ lp_state_rasterizer.c \ lp_state_sampler.c \ lp_state_surface.c \ lp_state_vertex.c \ lp_state_vs.c \ lp_surface.c \ lp_tex_sample_llvm.c \ lp_texture.c \ lp_tile_soa.c CPP_SOURCES = \ lp_bld_misc.cpp include ../../Makefile.template lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxiliary/util/u_format_access.py ../../auxiliary/util/u_format.csv python lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@ # to make a .s file to inspect assembly code .c.s: $(CC) -S $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $<