/************************************************************************** * * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_debug.h" #include "lp_bld_type.h" #include "lp_bld_const.h" #include "lp_bld_swizzle.h" LLVMValueRef lp_build_broadcast_scalar(struct lp_build_context *bld, LLVMValueRef scalar) { const union lp_type type = bld->type; LLVMValueRef res; unsigned i; res = bld->undef; for(i = 0; i < type.length; ++i) { LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); res = LLVMBuildInsertElement(bld->builder, res, scalar, index, ""); } return res; } LLVMValueRef lp_build_broadcast_aos(struct lp_build_context *bld, LLVMValueRef a, unsigned channel) { const union lp_type type = bld->type; const unsigned n = type.length; unsigned i, j; if(a == bld->undef || a == bld->zero || a == bld->one) return a; /* XXX: SSE3 has PSHUFB which should be better than bitmasks, but forcing * using shuffles here actually causes worst results. More investigation is * needed. */ if (n <= 4) { /* * Shuffle. */ LLVMTypeRef elem_type = LLVMInt32Type(); LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH]; for(j = 0; j < n; j += 4) for(i = 0; i < 4; ++i) shuffles[j + i] = LLVMConstInt(elem_type, j + channel, 0); return LLVMBuildShuffleVector(bld->builder, a, bld->undef, LLVMConstVector(shuffles, n), ""); } else { /* * Bit mask and recursive shifts * * XYZW XYZW .... XYZW <= input * 0Y00 0Y00 .... 0Y00 * YY00 YY00 .... YY00 * YYYY YYYY .... YYYY <= output */ union lp_type type4 = type; const char shifts[4][2] = { { 1, 2}, {-1, 2}, { 1, -2}, {-1, -2} }; boolean cond[4]; unsigned i; memset(cond, 0, sizeof cond); cond[channel] = 1; a = LLVMBuildAnd(bld->builder, a, lp_build_const_mask_aos(type, cond), ""); type4.width *= 4; type4.length /= 4; a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(type4), ""); for(i = 0; i < 2; ++i) { LLVMValueRef tmp = NULL; int shift = shifts[channel][i]; #ifdef PIPE_ARCH_LITTLE_ENDIAN shift = -shift; #endif if(shift > 0) tmp = LLVMBuildLShr(bld->builder, a, lp_build_int_const_uni(type4, shift*type.width), ""); if(shift < 0) tmp = LLVMBuildShl(bld->builder, a, lp_build_int_const_uni(type4, -shift*type.width), ""); assert(tmp); if(tmp) a = LLVMBuildOr(bld->builder, a, tmp, ""); } return LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(type), ""); } } LLVMValueRef lp_build_select_aos(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b, boolean cond[4]) { const union lp_type type = bld->type; const unsigned n = type.length; unsigned i, j; if(a == b) return a; if(cond[0] && cond[1] && cond[2] && cond[3]) return a; if(!cond[0] && !cond[1] && !cond[2] && !cond[3]) return b; if(a == bld->undef || b == bld->undef) return bld->undef; /* * There are three major ways of accomplishing this: * - with a shuffle, * - with a select, * - or with a bit mask. * * Select isn't supported for vector types yet. * The flip between these is empirical and might need to be. */ if (n <= 4) { /* * Shuffle. */ LLVMTypeRef elem_type = LLVMInt32Type(); LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH]; for(j = 0; j < n; j += 4) for(i = 0; i < 4; ++i) shuffles[j + i] = LLVMConstInt(elem_type, (cond[i] ? 0 : n) + j + i, 0); return LLVMBuildShuffleVector(bld->builder, a, b, LLVMConstVector(shuffles, n), ""); } #if 0 else if(0) { /* FIXME: Unfortunately select of vectors do not work */ /* Use a select */ LLVMTypeRef elem_type = LLVMInt1Type(); LLVMValueRef cond[LP_MAX_VECTOR_LENGTH]; for(j = 0; j < n; j += 4) for(i = 0; i < 4; ++i) cond[j + i] = LLVMConstInt(elem_type, cond[i] ? 1 : 0, 0); return LLVMBuildSelect(bld->builder, LLVMConstVector(cond, n), a, b, ""); } #endif else { LLVMValueRef mask = lp_build_const_mask_aos(type, cond); /* TODO: On SSE4 we could do this with a single instruction -- PBLENDVB */ a = LLVMBuildAnd(bld->builder, a, mask, ""); /* This often gets translated to PANDN, but sometimes the NOT is * pre-computed and stored in another constant. The best strategy depends * on available registers, so it is not a big deal -- hopefully LLVM does * the right decision attending the rest of the program. */ b = LLVMBuildAnd(bld->builder, b, LLVMBuildNot(bld->builder, mask, ""), ""); return LLVMBuildOr(bld->builder, a, b, ""); } } LLVMValueRef lp_build_swizzle1_aos(struct lp_build_context *bld, LLVMValueRef a, unsigned char swizzle[4]) { const unsigned n = bld->type.length; unsigned i, j; if(a == bld->undef || a == bld->zero || a == bld->one) return a; if(swizzle[0] == swizzle[1] && swizzle[1] == swizzle[2] && swizzle[2] == swizzle[3]) return lp_build_broadcast_aos(bld, a, swizzle[0]); { /* * Shuffle. */ LLVMTypeRef elem_type = LLVMInt32Type(); LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH]; for(j = 0; j < n; j += 4) for(i = 0; i < 4; ++i) shuffles[j + i] = LLVMConstInt(elem_type, j + swizzle[i], 0); return LLVMBuildShuffleVector(bld->builder, a, bld->undef, LLVMConstVector(shuffles, n), ""); } } LLVMValueRef lp_build_swizzle2_aos(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b, unsigned char swizzle[4]) { const unsigned n = bld->type.length; unsigned i, j; if(swizzle[0] < 4 && swizzle[1] < 4 && swizzle[2] < 4 && swizzle[3] < 4) return lp_build_swizzle1_aos(bld, a, swizzle); if(a == b) { swizzle[0] %= 4; swizzle[1] %= 4; swizzle[2] %= 4; swizzle[3] %= 4; return lp_build_swizzle1_aos(bld, a, swizzle); } if(swizzle[0] % 4 == 0 && swizzle[1] % 4 == 1 && swizzle[2] % 4 == 2 && swizzle[3] % 4 == 3) { boolean cond[4]; cond[0] = swizzle[0] / 4; cond[1] = swizzle[1] / 4; cond[2] = swizzle[2] / 4; cond[3] = swizzle[3] / 4; return lp_build_select_aos(bld, a, b, cond); } { /* * Shuffle. */ LLVMTypeRef elem_type = LLVMInt32Type(); LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH]; for(j = 0; j < n; j += 4) for(i = 0; i < 4; ++i) shuffles[j + i] = LLVMConstInt(elem_type, j + (swizzle[i] % 4) + (swizzle[i] / 4 * n), 0); return LLVMBuildShuffleVector(bld->builder, a, b, LLVMConstVector(shuffles, n), ""); } }