/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * Quad blending. * * @author Jose Fonseca * @author Brian Paul */ #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_debug_dump.h" #include "lp_context.h" #include "lp_state.h" #include "lp_quad.h" #include "lp_surface.h" #include "lp_tile_cache.h" #include "lp_quad_pipe.h" static void logicop_quad(struct quad_stage *qs, float (*quadColor)[4], float (*dest)[4]) { struct llvmpipe_context *llvmpipe = qs->llvmpipe; ubyte src[4][4], dst[4][4], res[4][4]; uint *src4 = (uint *) src; uint *dst4 = (uint *) dst; uint *res4 = (uint *) res; uint j; /* convert to ubyte */ for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */ dst[j][0] = float_to_ubyte(dest[j][0]); /* P0 */ dst[j][1] = float_to_ubyte(dest[j][1]); /* P1 */ dst[j][2] = float_to_ubyte(dest[j][2]); /* P2 */ dst[j][3] = float_to_ubyte(dest[j][3]); /* P3 */ src[j][0] = float_to_ubyte(quadColor[j][0]); /* P0 */ src[j][1] = float_to_ubyte(quadColor[j][1]); /* P1 */ src[j][2] = float_to_ubyte(quadColor[j][2]); /* P2 */ src[j][3] = float_to_ubyte(quadColor[j][3]); /* P3 */ } switch (llvmpipe->blend->base.logicop_func) { case PIPE_LOGICOP_CLEAR: for (j = 0; j < 4; j++) res4[j] = 0; break; case PIPE_LOGICOP_NOR: for (j = 0; j < 4; j++) res4[j] = ~(src4[j] | dst4[j]); break; case PIPE_LOGICOP_AND_INVERTED: for (j = 0; j < 4; j++) res4[j] = ~src4[j] & dst4[j]; break; case PIPE_LOGICOP_COPY_INVERTED: for (j = 0; j < 4; j++) res4[j] = ~src4[j]; break; case PIPE_LOGICOP_AND_REVERSE: for (j = 0; j < 4; j++) res4[j] = src4[j] & ~dst4[j]; break; case PIPE_LOGICOP_INVERT: for (j = 0; j < 4; j++) res4[j] = ~dst4[j]; break; case PIPE_LOGICOP_XOR: for (j = 0; j < 4; j++) res4[j] = dst4[j] ^ src4[j]; break; case PIPE_LOGICOP_NAND: for (j = 0; j < 4; j++) res4[j] = ~(src4[j] & dst4[j]); break; case PIPE_LOGICOP_AND: for (j = 0; j < 4; j++) res4[j] = src4[j] & dst4[j]; break; case PIPE_LOGICOP_EQUIV: for (j = 0; j < 4; j++) res4[j] = ~(src4[j] ^ dst4[j]); break; case PIPE_LOGICOP_NOOP: for (j = 0; j < 4; j++) res4[j] = dst4[j]; break; case PIPE_LOGICOP_OR_INVERTED: for (j = 0; j < 4; j++) res4[j] = ~src4[j] | dst4[j]; break; case PIPE_LOGICOP_COPY: for (j = 0; j < 4; j++) res4[j] = src4[j]; break; case PIPE_LOGICOP_OR_REVERSE: for (j = 0; j < 4; j++) res4[j] = src4[j] | ~dst4[j]; break; case PIPE_LOGICOP_OR: for (j = 0; j < 4; j++) res4[j] = src4[j] | dst4[j]; break; case PIPE_LOGICOP_SET: for (j = 0; j < 4; j++) res4[j] = ~0; break; default: assert(0); } for (j = 0; j < 4; j++) { quadColor[j][0] = ubyte_to_float(res[j][0]); quadColor[j][1] = ubyte_to_float(res[j][1]); quadColor[j][2] = ubyte_to_float(res[j][2]); quadColor[j][3] = ubyte_to_float(res[j][3]); } } static void colormask_quad(struct quad_stage *qs, float (*quadColor)[4], float (*dest)[4]) { struct llvmpipe_context *llvmpipe = qs->llvmpipe; /* R */ if (!(llvmpipe->blend->base.colormask & PIPE_MASK_R)) COPY_4V(quadColor[0], dest[0]); /* G */ if (!(llvmpipe->blend->base.colormask & PIPE_MASK_G)) COPY_4V(quadColor[1], dest[1]); /* B */ if (!(llvmpipe->blend->base.colormask & PIPE_MASK_B)) COPY_4V(quadColor[2], dest[2]); /* A */ if (!(llvmpipe->blend->base.colormask & PIPE_MASK_A)) COPY_4V(quadColor[3], dest[3]); } static void blend_begin(struct quad_stage *qs) { } static void blend_run(struct quad_stage *qs, struct quad_header *quads[], unsigned nr) { struct llvmpipe_context *llvmpipe = qs->llvmpipe; struct lp_blend_state *blend = llvmpipe->blend; unsigned cbuf; uint q, i, j; for (cbuf = 0; cbuf < llvmpipe->framebuffer.nr_cbufs; cbuf++) { float ALIGN16_ATTRIB dest[4][QUAD_SIZE]; struct llvmpipe_cached_tile *tile = lp_get_cached_tile(llvmpipe->cbuf_cache[cbuf], quads[0]->input.x0, quads[0]->input.y0); for (q = 0; q < nr; q++) { struct quad_header *quad = quads[q]; float (*quadColor)[4] = quad->output.color[cbuf]; const int itx = (quad->input.x0 & (TILE_SIZE-1)); const int ity = (quad->input.y0 & (TILE_SIZE-1)); /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { int x = itx + (j & 1); int y = ity + (j >> 1); for (i = 0; i < 4; i++) { dest[i][j] = tile->data.color[y][x][i]; } } if (blend->base.logicop_enable) { logicop_quad( qs, quadColor, dest ); } else { assert(blend->jit_function); assert((((uintptr_t)quadColor) & 0xf) == 0); assert((((uintptr_t)dest) & 0xf) == 0); assert((((uintptr_t)llvmpipe->blend_color) & 0xf) == 0); if(blend->jit_function) blend->jit_function( quadColor, dest, llvmpipe->blend_color, quadColor ); } if (blend->base.colormask != 0xf) colormask_quad( qs, quadColor, dest ); /* Output color values */ for (j = 0; j < QUAD_SIZE; j++) { if (quad->inout.mask & (1 << j)) { int x = itx + (j & 1); int y = ity + (j >> 1); for (i = 0; i < 4; i++) { /* loop over color chans */ tile->data.color[y][x][i] = quadColor[i][j]; } } } } } } static void blend_destroy(struct quad_stage *qs) { FREE( qs ); } struct quad_stage *lp_quad_blend_stage( struct llvmpipe_context *llvmpipe ) { struct quad_stage *stage = CALLOC_STRUCT(quad_stage); stage->llvmpipe = llvmpipe; stage->begin = blend_begin; stage->run = blend_run; stage->destroy = blend_destroy; return stage; }