/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * Texture tile caching. * * Author: * Brian Paul */ #include "pipe/p_inlines.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_tile.h" #include "util/u_rect.h" #include "lp_context.h" #include "lp_surface.h" #include "lp_texture.h" #include "lp_tile_soa.h" #include "lp_tile_cache.h" #define MAX_WIDTH 4096 #define MAX_HEIGHT 4096 enum llvmpipe_tile_status { LP_TILE_STATUS_UNDEFINED = 0, LP_TILE_STATUS_CLEAR = 1, LP_TILE_STATUS_DEFINED = 2 }; struct llvmpipe_cached_tile { enum llvmpipe_tile_status status; /** color in SOA format */ uint8_t *color; }; struct llvmpipe_tile_cache { struct pipe_screen *screen; struct pipe_surface *surface; /**< the surface we're caching */ struct pipe_transfer *transfer; void *transfer_map; struct llvmpipe_cached_tile entries[MAX_WIDTH/TILE_SIZE][MAX_HEIGHT/TILE_SIZE]; uint8_t clear_color[4]; /**< for color bufs */ uint clear_val; /**< for z+stencil, or packed color clear value */ struct llvmpipe_cached_tile *last_tile; /**< most recently retrieved tile */ }; struct llvmpipe_tile_cache * lp_create_tile_cache( struct pipe_screen *screen ) { struct llvmpipe_tile_cache *tc; int maxLevels, maxTexSize; /* sanity checking: max sure MAX_WIDTH/HEIGHT >= largest texture image */ maxLevels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); maxTexSize = 1 << (maxLevels - 1); assert(MAX_WIDTH >= maxTexSize); tc = CALLOC_STRUCT( llvmpipe_tile_cache ); if(!tc) return NULL; tc->screen = screen; return tc; } void lp_destroy_tile_cache(struct llvmpipe_tile_cache *tc) { struct pipe_screen *screen; unsigned x, y; for (y = 0; y < MAX_HEIGHT; y += TILE_SIZE) { for (x = 0; x < MAX_WIDTH; x += TILE_SIZE) { struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; if(tile->color) align_free(tile->color); } } if (tc->transfer) { screen = tc->transfer->texture->screen; screen->tex_transfer_destroy(tc->transfer); } FREE( tc ); } /** * Specify the surface to cache. */ void lp_tile_cache_set_surface(struct llvmpipe_tile_cache *tc, struct pipe_surface *ps) { if (tc->transfer) { struct pipe_screen *screen = tc->transfer->texture->screen; if (ps == tc->surface) return; if (tc->transfer_map) { screen->transfer_unmap(screen, tc->transfer); tc->transfer_map = NULL; } screen->tex_transfer_destroy(tc->transfer); tc->transfer = NULL; } tc->surface = ps; if (ps) { struct pipe_screen *screen = ps->texture->screen; unsigned x, y; tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face, ps->level, ps->zslice, PIPE_TRANSFER_READ_WRITE, 0, 0, ps->width, ps->height); for (y = 0; y < ps->height; y += TILE_SIZE) { for (x = 0; x < ps->width; x += TILE_SIZE) { struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; tile->status = LP_TILE_STATUS_UNDEFINED; if(!tile->color) tile->color = align_malloc( TILE_SIZE*TILE_SIZE*NUM_CHANNELS, 16 ); } } } } /** * Return the transfer being cached. */ struct pipe_surface * lp_tile_cache_get_surface(struct llvmpipe_tile_cache *tc) { return tc->surface; } void lp_tile_cache_map_transfers(struct llvmpipe_tile_cache *tc) { if (tc->transfer && !tc->transfer_map) tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer); } void lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc) { if (tc->transfer_map) { tc->screen->transfer_unmap(tc->screen, tc->transfer); tc->transfer_map = NULL; } } /** * Set a tile to a solid color. */ static void clear_tile(struct llvmpipe_cached_tile *tile, uint8_t clear_color[4]) { if (clear_color[0] == clear_color[1] && clear_color[1] == clear_color[2] && clear_color[2] == clear_color[3]) { memset(tile->color, clear_color[0], TILE_SIZE * TILE_SIZE * 4); } else { uint x, y, chan; for (y = 0; y < TILE_SIZE; y++) for (x = 0; x < TILE_SIZE; x++) for (chan = 0; chan < 4; ++chan) TILE_PIXEL(tile->color, x, y, chan) = clear_color[chan]; } } /** * Flush the tile cache: write all dirty tiles back to the transfer. * any tiles "flagged" as cleared will be "really" cleared. */ void lp_flush_tile_cache(struct llvmpipe_tile_cache *tc) { struct pipe_transfer *pt = tc->transfer; unsigned x, y; if(!pt) return; assert(tc->transfer_map); /* push the tile to all positions marked as clear */ for (y = 0; y < pt->height; y += TILE_SIZE) { for (x = 0; x < pt->width; x += TILE_SIZE) { struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; if(tile->status != LP_TILE_STATUS_UNDEFINED) { unsigned w = TILE_SIZE; unsigned h = TILE_SIZE; if (!pipe_clip_tile(x, y, &w, &h, pt)) { switch(tile->status) { case LP_TILE_STATUS_CLEAR: /* Actually clear the tiles which were flagged as being in a * clear state. */ util_fill_rect(tc->transfer_map, pt->texture->format, pt->stride, x, y, w, h, tc->clear_val); break; case LP_TILE_STATUS_DEFINED: lp_tile_write_4ub(pt->texture->format, tile->color, tc->transfer_map, pt->stride, x, y, w, h); break; default: assert(0); break; } } tile->status = LP_TILE_STATUS_UNDEFINED; } } } } /** * Get a tile from the cache. * \param x, y position of tile, in pixels */ void * lp_get_cached_tile(struct llvmpipe_tile_cache *tc, unsigned x, unsigned y ) { struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; struct pipe_transfer *pt = tc->transfer; assert(tc->surface); assert(tc->transfer); if(!tc->transfer_map) lp_tile_cache_map_transfers(tc); assert(tc->transfer_map); switch(tile->status) { case LP_TILE_STATUS_CLEAR: /* don't get tile from framebuffer, just clear it */ clear_tile(tile, tc->clear_color); tile->status = LP_TILE_STATUS_DEFINED; break; case LP_TILE_STATUS_UNDEFINED: { unsigned w = TILE_SIZE; unsigned h = TILE_SIZE; x &= ~(TILE_SIZE - 1); y &= ~(TILE_SIZE - 1); if (!pipe_clip_tile(x, y, &w, &h, tc->transfer)) lp_tile_read_4ub(pt->texture->format, tile->color, tc->transfer_map, tc->transfer->stride, x, y, w, h); tile->status = LP_TILE_STATUS_DEFINED; break; } case LP_TILE_STATUS_DEFINED: /* nothing to do */ break; } return tile->color; } /** * When a whole surface is being cleared to a value we can avoid * fetching tiles above. * Save the color and set a 'clearflag' for each tile of the screen. */ void lp_tile_cache_clear(struct llvmpipe_tile_cache *tc, const float *rgba, uint clearValue) { struct pipe_transfer *pt = tc->transfer; const unsigned w = pt->width; const unsigned h = pt->height; unsigned x, y, chan; for(chan = 0; chan < 4; ++chan) tc->clear_color[chan] = float_to_ubyte(rgba[chan]); tc->clear_val = clearValue; /* push the tile to all positions marked as clear */ for (y = 0; y < h; y += TILE_SIZE) { for (x = 0; x < w; x += TILE_SIZE) { struct llvmpipe_cached_tile *tile = &tc->entries[y/TILE_SIZE][x/TILE_SIZE]; tile->status = LP_TILE_STATUS_CLEAR; } } }