/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef LP_TILE_SOA_H #define LP_TILE_SOA_H #include "pipe/p_compiler.h" #include "tgsi/tgsi_exec.h" /* for NUM_CHANNELS */ #include "lp_limits.h" #ifdef __cplusplus extern "C" { #endif struct pipe_transfer; #define TILE_VECTOR_HEIGHT 4 #define TILE_VECTOR_WIDTH 4 extern const unsigned char tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH]; #define TILE_C_STRIDE (TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH) //16 #define TILE_X_STRIDE (NUM_CHANNELS * TILE_C_STRIDE) //64 #define TILE_Y_STRIDE (TILE_VECTOR_HEIGHT * TILE_SIZE * NUM_CHANNELS) //1024 #ifdef DEBUG extern unsigned lp_tile_unswizzle_count; extern unsigned lp_tile_swizzle_count; #endif /** * Return offset of the given pixel (and color channel) from the start * of a tile, in bytes. */ static INLINE unsigned tile_pixel_offset(unsigned x, unsigned y, unsigned c) { unsigned ix = (x / TILE_VECTOR_WIDTH) * TILE_X_STRIDE; unsigned iy = (y / TILE_VECTOR_HEIGHT) * TILE_Y_STRIDE; unsigned offset = iy + ix + c * TILE_C_STRIDE + tile_offset[y % TILE_VECTOR_HEIGHT][x % TILE_VECTOR_WIDTH]; return offset; } #define TILE_PIXEL(_p, _x, _y, _c) ((_p)[tile_pixel_offset(_x, _y, _c)]) void lp_tile_swizzle_4ub(enum pipe_format format, uint8_t *dst, const void *src, unsigned src_stride, unsigned x, unsigned y); void lp_tile_unswizzle_4ub(enum pipe_format format, const uint8_t *src, void *dst, unsigned dst_stride, unsigned x, unsigned y); #ifdef __cplusplus } #endif #endif