#ifndef __NOUVEAU_SCREEN_H__ #define __NOUVEAU_SCREEN_H__ struct nouveau_screen { struct pipe_screen base; struct nouveau_device *device; struct nouveau_channel *channel; /** * Create a new texture object, using the given template info, but on top of * existing memory. * * It is assumed that the buffer data is layed out according to the expected * by the hardware. NULL will be returned if any inconsistency is found. */ struct pipe_texture * (*texture_blanket)(struct pipe_screen *, const struct pipe_texture *templat, const unsigned *stride, struct pipe_buffer *buffer); int (*pre_pipebuffer_map_callback) (struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned usage); }; static inline struct nouveau_screen * nouveau_screen(struct pipe_screen *pscreen) { return (struct nouveau_screen *)pscreen; } static inline struct nouveau_bo * nouveau_bo(struct pipe_buffer *pb) { return pb ? *(struct nouveau_bo **)(pb + 1) : NULL; } int nouveau_screen_init(struct nouveau_screen *, struct nouveau_device *); void nouveau_screen_fini(struct nouveau_screen *); struct nouveau_miptree { struct pipe_texture base; struct nouveau_bo *bo; }; static inline struct nouveau_miptree * nouveau_miptree(struct pipe_texture *pt) { return (struct nouveau_miptree *)pt; } #endif