#include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_util.h" #include "pipe/p_shader_tokens.h" #include "nv10_context.h" #include "nv10_state.h" static void nv10_vertex_layout(struct pipe_context* pipe) { struct nv10_context *nv10 = nv10_context(pipe); struct nv10_fragment_program *fp = nv10->fragprog.current; uint32_t src = 0; int i; struct vertex_info vinfo; memset(&vinfo, 0, sizeof(vinfo)); for (i = 0; i < fp->info.num_inputs; i++) { switch (fp->info.input_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); break; case TGSI_SEMANTIC_COLOR: draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); break; default: case TGSI_SEMANTIC_GENERIC: draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); break; case TGSI_SEMANTIC_FOG: draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); break; } } draw_compute_vertex_size(&vinfo); } static void * nv10_blend_state_create(struct pipe_context *pipe, const struct pipe_blend_state *cso) { struct nv10_blend_state *cb; cb = malloc(sizeof(struct nv10_blend_state)); cb->b_enable = cso->blend_enable ? 1 : 0; cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) | (nvgl_blend_func(cso->rgb_src_factor))); cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) | (nvgl_blend_func(cso->rgb_dst_factor))); cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) | ((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) | ((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) | ((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0)); cb->d_enable = cso->dither ? 1 : 0; return (void *)cb; } static void nv10_blend_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv10_context *nv10 = nv10_context(pipe); struct nv10_blend_state *cb = hwcso; BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); OUT_RING (cb->d_enable); BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); OUT_RING (cb->b_enable); OUT_RING (cb->b_srcfunc); OUT_RING (cb->b_dstfunc); BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); OUT_RING (cb->c_mask); } static void nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso) { free(hwcso); } static INLINE unsigned wrap_mode(unsigned wrap) { unsigned ret; switch (wrap) { case PIPE_TEX_WRAP_REPEAT: ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: ret = NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_CLAMP: ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: case PIPE_TEX_WRAP_MIRROR_CLAMP: default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; break; } return ret >> NV10TCL_TX_FORMAT_WRAP_S_SHIFT; } static void * nv10_sampler_state_create(struct pipe_context *pipe, const struct pipe_sampler_state *cso) { struct nv10_sampler_state *ps; uint32_t filter = 0; ps = malloc(sizeof(struct nv10_sampler_state)); ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) | (wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT)); ps->en = 0; if (cso->max_anisotropy > 1.0) { /* no idea, binary driver sets it, works without it.. meh.. */ ps->wrap |= (1 << 5); /* if (cso->max_anisotropy >= 16.0) { ps->en |= NV10TCL_TX_ENABLE_ANISO_16X; } else if (cso->max_anisotropy >= 12.0) { ps->en |= NV10TCL_TX_ENABLE_ANISO_12X; } else if (cso->max_anisotropy >= 10.0) { ps->en |= NV10TCL_TX_ENABLE_ANISO_10X; } else if (cso->max_anisotropy >= 8.0) { ps->en |= NV10TCL_TX_ENABLE_ANISO_8X; } else if (cso->max_anisotropy >= 6.0) { ps->en |= NV10TCL_TX_ENABLE_ANISO_6X; } else if (cso->max_anisotropy >= 4.0) { ps->en |= NV10TCL_TX_ENABLE_ANISO_4X; } else { ps->en |= NV10TCL_TX_ENABLE_ANISO_2X; }*/ } switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: filter |= NV10TCL_TX_FILTER_MAGNIFY_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: filter |= NV10TCL_TX_FILTER_MAGNIFY_NEAREST; break; } switch (cso->min_img_filter) { case PIPE_TEX_FILTER_LINEAR: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR; break; } break; case PIPE_TEX_FILTER_NEAREST: default: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST; break; } break; } ps->filt = filter; /* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { switch (cso->compare_func) { case PIPE_FUNC_NEVER: ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER; break; case PIPE_FUNC_GREATER: ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER; break; case PIPE_FUNC_EQUAL: ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL; break; case PIPE_FUNC_GEQUAL: ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL; break; case PIPE_FUNC_LESS: ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS; break; case PIPE_FUNC_NOTEQUAL: ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL; break; case PIPE_FUNC_LEQUAL: ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL; break; case PIPE_FUNC_ALWAYS: ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS; break; default: break; } }*/ ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | (float_to_ubyte(cso->border_color[0]) << 16) | (float_to_ubyte(cso->border_color[1]) << 8) | (float_to_ubyte(cso->border_color[2]) << 0)); return (void *)ps; } static void nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) { struct nv10_context *nv10 = nv10_context(pipe); unsigned unit; for (unit = 0; unit < nr; unit++) { nv10->tex_sampler[unit] = sampler[unit]; nv10->dirty_samplers |= (1 << unit); } } static void nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso) { free(hwcso); } static void nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr, struct pipe_texture **miptree) { struct nv10_context *nv10 = nv10_context(pipe); unsigned unit; for (unit = 0; unit < nr; unit++) { nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit]; nv10->dirty_samplers |= (1 << unit); } } static void * nv10_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { struct nv10_rasterizer_state *rs; int i; /*XXX: ignored: * light_twoside * offset_cw/ccw -nohw * scissor * point_smooth -nohw * multisample * offset_units / offset_scale */ rs = malloc(sizeof(struct nv10_rasterizer_state)); rs->shade_model = cso->flatshade ? 0x1d00 : 0x1d01; rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff; rs->line_smooth_en = cso->line_smooth ? 1 : 0; rs->point_size = *(uint32_t*)&cso->point_size; rs->poly_smooth_en = cso->poly_smooth ? 1 : 0; if (cso->front_winding == PIPE_WINDING_CCW) { rs->front_face = NV10TCL_FRONT_FACE_CCW; rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw); rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw); } else { rs->front_face = NV10TCL_FRONT_FACE_CW; rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw); rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw); } switch (cso->cull_mode) { case PIPE_WINDING_CCW: rs->cull_face_en = 1; if (cso->front_winding == PIPE_WINDING_CCW) rs->cull_face = NV10TCL_CULL_FACE_FRONT; else rs->cull_face = NV10TCL_CULL_FACE_BACK; break; case PIPE_WINDING_CW: rs->cull_face_en = 1; if (cso->front_winding == PIPE_WINDING_CW) rs->cull_face = NV10TCL_CULL_FACE_FRONT; else rs->cull_face = NV10TCL_CULL_FACE_BACK; break; case PIPE_WINDING_BOTH: rs->cull_face_en = 1; rs->cull_face = NV10TCL_CULL_FACE_FRONT_AND_BACK; break; case PIPE_WINDING_NONE: default: rs->cull_face_en = 0; rs->cull_face = 0; break; } if (cso->point_sprite) { rs->point_sprite = (1 << 0); for (i = 0; i < 8; i++) { if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE) rs->point_sprite |= (1 << (8 + i)); } } else { rs->point_sprite = 0; } return (void *)rs; } static void nv10_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv10_context *nv10 = nv10_context(pipe); struct nv10_rasterizer_state *rs = hwcso; BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); OUT_RING (rs->shade_model); OUT_RING (rs->line_width); BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); OUT_RING (rs->point_size); BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); OUT_RING (rs->poly_mode_front); OUT_RING (rs->poly_mode_back); BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); OUT_RING (rs->cull_face); OUT_RING (rs->front_face); BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); OUT_RING (rs->line_smooth_en); OUT_RING (rs->poly_smooth_en); BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); OUT_RING (rs->cull_face_en); /* BEGIN_RING(celsius, NV10TCL_POINT_SPRITE, 1); OUT_RING (rs->point_sprite);*/ } static void nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) { free(hwcso); } static void * nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe, const struct pipe_depth_stencil_alpha_state *cso) { struct nv10_depth_stencil_alpha_state *hw; hw = malloc(sizeof(struct nv10_depth_stencil_alpha_state)); hw->depth.func = nvgl_comparison_op(cso->depth.func); hw->depth.write_enable = cso->depth.writemask ? 1 : 0; hw->depth.test_enable = cso->depth.enabled ? 1 : 0; hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0; hw->stencil.wmask = cso->stencil[0].write_mask; hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func); hw->stencil.ref = cso->stencil[0].ref_value; hw->stencil.vmask = cso->stencil[0].value_mask; hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op); hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op); hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op); hw->alpha.enabled = cso->alpha.enabled ? 1 : 0; hw->alpha.func = nvgl_comparison_op(cso->alpha.func); hw->alpha.ref = float_to_ubyte(cso->alpha.ref); return (void *)hw; } static void nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv10_context *nv10 = nv10_context(pipe); struct nv10_depth_stencil_alpha_state *hw = hwcso; BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 3); OUT_RINGp ((uint32_t *)&hw->depth, 3); BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); OUT_RING (hw->stencil.enable); BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); OUT_RINGp ((uint32_t *)&(hw->stencil.wmask), 7); BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 3); OUT_RINGp ((uint32_t *)&hw->alpha.enabled, 3); } static void nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) { free(hwcso); } static void * nv10_vp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv10_vertex_program *vp; vp = CALLOC(1, sizeof(struct nv10_vertex_program)); vp->pipe = cso; return (void *)vp; } static void nv10_vp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv10_context *nv10 = nv10_context(pipe); struct nv10_vertex_program *vp = hwcso; nv10->vertprog.current = vp; nv10->dirty |= NV10_NEW_VERTPROG; } static void nv10_vp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv10_context *nv10 = nv10_context(pipe); struct nv10_vertex_program *vp = hwcso; //nv10_vertprog_destroy(nv10, vp); free(vp); } static void * nv10_fp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv10_fragment_program *fp; fp = CALLOC(1, sizeof(struct nv10_fragment_program)); fp->pipe = cso; tgsi_scan_shader(cso->tokens, &fp->info); return (void *)fp; } static void nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv10_context *nv10 = nv10_context(pipe); struct nv10_fragment_program *fp = hwcso; nv10->fragprog.current = fp; nv10->dirty |= NV10_NEW_FRAGPROG; } static void nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv10_context *nv10 = nv10_context(pipe); struct nv10_fragment_program *fp = hwcso; nv10_fragprog_destroy(nv10, fp); free(fp); } static void nv10_set_blend_color(struct pipe_context *pipe, const struct pipe_blend_color *bcol) { struct nv10_context *nv10 = nv10_context(pipe); BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); OUT_RING ((float_to_ubyte(bcol->color[3]) << 24) | (float_to_ubyte(bcol->color[0]) << 16) | (float_to_ubyte(bcol->color[1]) << 8) | (float_to_ubyte(bcol->color[2]) << 0)); } static void nv10_set_clip_state(struct pipe_context *pipe, const struct pipe_clip_state *clip) { } static void nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, const struct pipe_constant_buffer *buf ) { struct nv10_context *nv10 = nv10_context(pipe); if (shader == PIPE_SHADER_VERTEX) { nv10->vertprog.constant_buf = buf->buffer; nv10->dirty |= NV10_NEW_VERTPROG; } else if (shader == PIPE_SHADER_FRAGMENT) { nv10->fragprog.constant_buf = buf->buffer; nv10->dirty |= NV10_NEW_FRAGPROG; } } static void nv10_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct nv10_context *nv10 = nv10_context(pipe); struct pipe_surface *rt, *zeta; uint32_t rt_format, w, h; int i, colour_format = 0, zeta_format = 0; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; colour_format = fb->cbufs[0]->format; rt = fb->cbufs[0]; if (fb->zsbuf) { if (colour_format) { assert(w == fb->zsbuf->width); assert(h == fb->zsbuf->height); } else { w = fb->zsbuf->width; h = fb->zsbuf->height; } zeta_format = fb->zsbuf->format; zeta = fb->zsbuf; } rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; switch (colour_format) { case PIPE_FORMAT_A8R8G8B8_UNORM: case 0: rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8; break; case PIPE_FORMAT_R5G6B5_UNORM: rt_format |= NV10TCL_RT_FORMAT_COLOR_R5G6B5; break; default: assert(0); } BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); OUT_RING ( (rt->pitch * rt->cpp) | ( (zeta->pitch * zeta->cpp) << 16) ); nv10->rt[0] = rt->buffer; if (zeta_format) { nv10->zeta = zeta->buffer; } BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); OUT_RING ((w << 16) | 0); OUT_RING ((h << 16) | 0); OUT_RING (rt_format); BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); OUT_RING (((w - 1) << 16) | 0); OUT_RING (((h - 1) << 16) | 0); } static void nv10_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) { NOUVEAU_ERR("line stipple hahaha\n"); } static void nv10_set_scissor_state(struct pipe_context *pipe, const struct pipe_scissor_state *s) { struct nv10_context *nv10 = nv10_context(pipe); // XXX /* BEGIN_RING(celsius, NV10TCL_SCISSOR_HORIZ, 2); OUT_RING (((s->maxx - s->minx) << 16) | s->minx); OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ } static void nv10_set_viewport_state(struct pipe_context *pipe, const struct pipe_viewport_state *vpt) { struct nv10_context *nv10 = nv10_context(pipe); /* OUT_RINGf (vpt->translate[0]); OUT_RINGf (vpt->translate[1]); OUT_RINGf (vpt->translate[2]); OUT_RINGf (vpt->translate[3]);*/ BEGIN_RING(celsius, NV10TCL_VIEWPORT_SCALE_X, 4); OUT_RINGf (vpt->scale[0]); OUT_RINGf (vpt->scale[1]); OUT_RINGf (vpt->scale[2]); OUT_RINGf (vpt->scale[3]); } static void nv10_set_vertex_buffer(struct pipe_context *pipe, unsigned index, const struct pipe_vertex_buffer *vb) { struct nv10_context *nv10 = nv10_context(pipe); nv10->vtxbuf[index] = *vb; nv10->dirty |= NV10_NEW_ARRAYS; } static void nv10_set_vertex_element(struct pipe_context *pipe, unsigned index, const struct pipe_vertex_element *ve) { struct nv10_context *nv10 = nv10_context(pipe); nv10->vtxelt[index] = *ve; nv10->dirty |= NV10_NEW_ARRAYS; } void nv10_init_state_functions(struct nv10_context *nv10) { nv10->pipe.create_blend_state = nv10_blend_state_create; nv10->pipe.bind_blend_state = nv10_blend_state_bind; nv10->pipe.delete_blend_state = nv10_blend_state_delete; nv10->pipe.create_sampler_state = nv10_sampler_state_create; nv10->pipe.bind_sampler_states = nv10_sampler_state_bind; nv10->pipe.delete_sampler_state = nv10_sampler_state_delete; nv10->pipe.set_sampler_textures = nv10_set_sampler_texture; nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create; nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind; nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete; nv10->pipe.create_depth_stencil_alpha_state = nv10_depth_stencil_alpha_state_create; nv10->pipe.bind_depth_stencil_alpha_state = nv10_depth_stencil_alpha_state_bind; nv10->pipe.delete_depth_stencil_alpha_state = nv10_depth_stencil_alpha_state_delete; nv10->pipe.create_vs_state = nv10_vp_state_create; nv10->pipe.bind_vs_state = nv10_vp_state_bind; nv10->pipe.delete_vs_state = nv10_vp_state_delete; nv10->pipe.create_fs_state = nv10_fp_state_create; nv10->pipe.bind_fs_state = nv10_fp_state_bind; nv10->pipe.delete_fs_state = nv10_fp_state_delete; nv10->pipe.set_blend_color = nv10_set_blend_color; nv10->pipe.set_clip_state = nv10_set_clip_state; nv10->pipe.set_constant_buffer = nv10_set_constant_buffer; nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state; nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple; nv10->pipe.set_scissor_state = nv10_set_scissor_state; nv10->pipe.set_viewport_state = nv10_set_viewport_state; nv10->pipe.set_vertex_buffer = nv10_set_vertex_buffer; nv10->pipe.set_vertex_element = nv10_set_vertex_element; }