#ifndef __NV30_CONTEXT_H__ #define __NV30_CONTEXT_H__ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "draw/draw_vertex.h" #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #define NOUVEAU_PUSH_CONTEXT(ctx) \ struct nv30_context *ctx = nv30 #include "nouveau/nouveau_push.h" #include "nv30_state.h" #define NOUVEAU_ERR(fmt, args...) \ fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); #define NOUVEAU_MSG(fmt, args...) \ fprintf(stderr, "nouveau: "fmt, ##args); #define NV30_NEW_VERTPROG (1 << 1) #define NV30_NEW_FRAGPROG (1 << 2) #define NV30_NEW_ARRAYS (1 << 3) struct nv30_context { struct pipe_context pipe; struct nouveau_winsys *nvws; struct draw_context *draw; int chipset; struct nouveau_grobj *rankine; struct nouveau_notifier *sync; /* query objects */ struct nouveau_notifier *query; struct nouveau_resource *query_heap; uint32_t dirty; struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; unsigned dirty_samplers; unsigned fp_samplers; unsigned vp_samplers; uint32_t rt_enable; struct pipe_buffer *rt[4]; struct pipe_buffer *zeta; struct { struct pipe_buffer *buffer; uint32_t format; } tex[16]; unsigned vb_enable; struct { struct pipe_buffer *buffer; unsigned delta; } vb[16]; struct { struct nouveau_resource *exec_heap; struct nouveau_resource *data_heap; struct nv30_vertex_program *active; struct nv30_vertex_program *current; struct pipe_buffer *constant_buf; } vertprog; struct { struct nv30_fragment_program *active; struct nv30_fragment_program *current; struct pipe_buffer *constant_buf; } fragprog; struct pipe_vertex_buffer vtxbuf[PIPE_ATTRIB_MAX]; struct pipe_vertex_element vtxelt[PIPE_ATTRIB_MAX]; }; static INLINE struct nv30_context * nv30_context(struct pipe_context *pipe) { return (struct nv30_context *)pipe; } extern void nv30_init_state_functions(struct nv30_context *nv30); extern void nv30_init_surface_functions(struct nv30_context *nv30); extern void nv30_init_miptree_functions(struct nv30_context *nv30); extern void nv30_init_query_functions(struct nv30_context *nv30); /* nv30_draw.c */ extern struct draw_stage *nv30_draw_render_stage(struct nv30_context *nv30); /* nv30_vertprog.c */ extern void nv30_vertprog_translate(struct nv30_context *, struct nv30_vertex_program *); extern void nv30_vertprog_bind(struct nv30_context *, struct nv30_vertex_program *); extern void nv30_vertprog_destroy(struct nv30_context *, struct nv30_vertex_program *); /* nv30_fragprog.c */ extern void nv30_fragprog_translate(struct nv30_context *, struct nv30_fragment_program *); extern void nv30_fragprog_bind(struct nv30_context *, struct nv30_fragment_program *); extern void nv30_fragprog_destroy(struct nv30_context *, struct nv30_fragment_program *); /* nv30_fragtex.c */ extern void nv30_fragtex_bind(struct nv30_context *); /* nv30_state.c and friends */ extern void nv30_emit_hw_state(struct nv30_context *nv30); extern void nv30_state_tex_update(struct nv30_context *nv30); /* nv30_vbo.c */ extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); extern boolean nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); /* nv30_clear.c */ extern void nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue); #endif