#include "nv30_context.h" static INLINE int log2i(int i) { int r = 0; if (i & 0xffff0000) { i >>= 16; r += 16; } if (i & 0x0000ff00) { i >>= 8; r += 8; } if (i & 0x000000f0) { i >>= 4; r += 4; } if (i & 0x0000000c) { i >>= 2; r += 2; } if (i & 0x00000002) { r += 1; } return r; } #define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \ { \ TRUE, \ PIPE_FORMAT_##m, \ NV34TCL_TX_FORMAT_FORMAT_##tf, \ (NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \ NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \ NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \ NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w), \ } struct nv30_texture_format { boolean defined; uint pipe; int format; int swizzle; }; static struct nv30_texture_format nv30_texture_formats[] = { _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W), _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W), _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W), // _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W), _(U_L8 , L8 , S1, S1, S1, ONE, X, X, X, X), _(U_A8 , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X), _(U_I8 , L8 , S1, S1, S1, S1, X, X, X, X), _(U_A8_L8 , A8L8 , S1, S1, S1, S1, X, X, X, Y), // _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X), // _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X), // _(RGB_DXT1 , 0x86, S1, S1, S1, ONE, X, Y, Z, W, 0x00, 0x00), // _(RGBA_DXT1 , 0x86, S1, S1, S1, S1, X, Y, Z, W, 0x00, 0x00), // _(RGBA_DXT3 , 0x87, S1, S1, S1, S1, X, Y, Z, W, 0x00, 0x00), // _(RGBA_DXT5 , 0x88, S1, S1, S1, S1, X, Y, Z, W, 0x00, 0x00), {}, }; static struct nv30_texture_format * nv30_fragtex_format(uint pipe_format) { struct nv30_texture_format *tf = nv30_texture_formats; while (tf->defined) { if (tf->pipe == pipe_format) return tf; tf++; } return NULL; } static void nv30_fragtex_build(struct nv30_context *nv30, int unit) { struct nv30_sampler_state *ps = nv30->tex_sampler[unit]; struct nv30_miptree *nv30mt = nv30->tex_miptree[unit]; struct pipe_texture *pt = &nv30mt->base; struct nv30_texture_format *tf; uint32_t txf, txs, txp; int swizzled = 0; /*XXX: implement in region code? */ tf = nv30_fragtex_format(pt->format); if (!tf || !tf->defined) { NOUVEAU_ERR("Unsupported texture format: 0x%x\n", pt->format); return; } txf = tf->format << 8; txf |= (pt->last_level + 1) << 16; txf |= log2i(pt->width[0]) << 20; txf |= log2i(pt->height[0]) << 24; txf |= log2i(pt->depth[0]) << 28; txf |= 8; switch (pt->target) { /* case PIPE_TEXTURE_CUBE: txf |= NV34TCL_TEX_FORMAT_CUBIC;*/ /* fall-through */ case PIPE_TEXTURE_2D: txf |= (2<<4); break; case PIPE_TEXTURE_3D: txf |= (3<<4); break; case PIPE_TEXTURE_1D: txf |= (1<<4); break; default: NOUVEAU_ERR("Unknown target %d\n", pt->target); return; } txs = tf->swizzle; BEGIN_RING(rankine, NV34TCL_TX_OFFSET(unit), 8); OUT_RELOCl(nv30mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); OUT_RELOCd(nv30mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); OUT_RING (ps->wrap); OUT_RING (0x40000000); /* enable */ OUT_RING (txs); OUT_RING (ps->filt | 0x2000 /* magic */); OUT_RING ((pt->width[0] << 16) | pt->height[0]); OUT_RING (ps->bcol); } void nv30_fragtex_bind(struct nv30_context *nv30) { struct nv30_fragment_program *fp = nv30->fragprog.active; unsigned samplers, unit; samplers = nv30->fp_samplers & ~fp->samplers; while (samplers) { unit = ffs(samplers) - 1; samplers &= ~(1 << unit); BEGIN_RING(rankine, NV34TCL_TX_ENABLE(unit), 1); OUT_RING (0); } samplers = nv30->dirty_samplers & fp->samplers; while (samplers) { unit = ffs(samplers) - 1; samplers &= ~(1 << unit); nv30_fragtex_build(nv30, unit); } nv30->fp_samplers = fp->samplers; }