#include "nv30_context.h" static boolean nv30_state_stipple_validate(struct nv30_context *nv30) { struct pipe_rasterizer_state *rast = &nv30->rasterizer->pipe; struct nouveau_grobj *rankine = nv30->screen->rankine; struct nouveau_stateobj *so; if (nv30->state.hw[NV30_STATE_STIPPLE] && (rast->poly_stipple_enable == 0 && nv30->state.stipple_enabled == 0)) return FALSE; if (rast->poly_stipple_enable) { unsigned i; so = so_new(2, 33, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv30->stipple[i]); } else { so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } so_ref(so, &nv30->state.hw[NV30_STATE_STIPPLE]); so_ref(NULL, &so); return TRUE; } struct nv30_state_entry nv30_state_stipple = { .validate = nv30_state_stipple_validate, .dirty = { .pipe = NV30_NEW_STIPPLE | NV30_NEW_RAST, .hw = NV30_STATE_STIPPLE, } };