#include "nv30_context.h" static boolean nv30_state_zsa_validate(struct nv30_context *nv30) { so_ref(nv30->zsa->so, &nv30->state.hw[NV30_STATE_ZSA]); return TRUE; } struct nv30_state_entry nv30_state_zsa = { .validate = nv30_state_zsa_validate, .dirty = { .pipe = NV30_NEW_ZSA, .hw = NV30_STATE_ZSA } }; static boolean nv30_state_sr_validate(struct nv30_context *nv30) { struct nouveau_stateobj *so = so_new(2, 2, 0); struct pipe_stencil_ref *sr = &nv30->stencil_ref; so_method(so, nv30->screen->rankine, NV34TCL_STENCIL_FRONT_FUNC_REF, 1); so_data (so, sr->ref_value[0]); so_method(so, nv30->screen->rankine, NV34TCL_STENCIL_BACK_FUNC_REF, 1); so_data (so, sr->ref_value[1]); so_ref(so, &nv30->state.hw[NV30_STATE_SR]); so_ref(NULL, &so); return TRUE; } struct nv30_state_entry nv30_state_sr = { .validate = nv30_state_sr_validate, .dirty = { .pipe = NV30_NEW_SR, .hw = NV30_STATE_SR } };