#include "draw/draw_context.h" #include "pipe/p_defines.h" #include "pipe/p_winsys.h" #include "pipe/p_util.h" #include "nv40_context.h" #include "nv40_screen.h" static void nv40_flush(struct pipe_context *pipe, unsigned flags) { struct nv40_context *nv40 = nv40_context(pipe); struct nouveau_winsys *nvws = nv40->nvws; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { BEGIN_RING(curie, 0x1fd8, 1); OUT_RING (2); BEGIN_RING(curie, 0x1fd8, 1); OUT_RING (1); } if (flags & PIPE_FLUSH_WAIT) { nvws->notifier_reset(nv40->screen->sync, 0); BEGIN_RING(curie, 0x104, 1); OUT_RING (0); BEGIN_RING(curie, 0x100, 1); OUT_RING (0); } FIRE_RING(); if (flags & PIPE_FLUSH_WAIT) nvws->notifier_wait(nv40->screen->sync, 0, 0, 2000); } static void nv40_destroy(struct pipe_context *pipe) { struct nv40_context *nv40 = nv40_context(pipe); if (nv40->draw) draw_destroy(nv40->draw); free(nv40); } struct pipe_context * nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) { struct nv40_screen *screen = nv40_screen(pscreen); struct pipe_winsys *ws = pscreen->winsys; struct nv40_context *nv40; unsigned chipset = screen->chipset; struct nouveau_winsys *nvws = screen->nvws; nv40 = CALLOC(1, sizeof(struct nv40_context)); if (!nv40) return NULL; nv40->screen = screen; nv40->pctx_id = pctx_id; nv40->chipset = chipset; nv40->nvws = nvws; nv40->pipe.winsys = ws; nv40->pipe.screen = pscreen; nv40->pipe.destroy = nv40_destroy; nv40->pipe.draw_arrays = nv40_draw_arrays; nv40->pipe.draw_elements = nv40_draw_elements; nv40->pipe.clear = nv40_clear; nv40->pipe.flush = nv40_flush; nv40_init_query_functions(nv40); nv40_init_surface_functions(nv40); nv40_init_state_functions(nv40); nv40_init_miptree_functions(nv40); nv40->draw = draw_create(); assert(nv40->draw); draw_set_rasterize_stage(nv40->draw, nv40_draw_render_stage(nv40)); return &nv40->pipe; }