#include "nv40_context.h" static boolean nv40_state_blend_validate(struct nv40_context *nv40) { so_ref(nv40->blend->so, &nv40->state.hw[NV40_STATE_BLEND]); return TRUE; } struct nv40_state_entry nv40_state_blend = { .validate = nv40_state_blend_validate, .dirty = { .pipe = NV40_NEW_BLEND, .hw = NV40_STATE_BLEND } }; static boolean nv40_state_blend_colour_validate(struct nv40_context *nv40) { struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv40->blend_colour; so_method(so, nv40->screen->curie, NV40TCL_BLEND_COLOR, 1); so_data (so, ((float_to_ubyte(bcol->color[3]) << 24) | (float_to_ubyte(bcol->color[0]) << 16) | (float_to_ubyte(bcol->color[1]) << 8) | (float_to_ubyte(bcol->color[2]) << 0))); so_ref(so, &nv40->state.hw[NV40_STATE_BCOL]); so_ref(NULL, &so); return TRUE; } struct nv40_state_entry nv40_state_blend_colour = { .validate = nv40_state_blend_colour_validate, .dirty = { .pipe = NV40_NEW_BCOL, .hw = NV40_STATE_BCOL } };