/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "util/u_tile.h" #include "nv40_context.h" static void nv40_surface_copy(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { struct nv40_context *nv40 = nv40_context(pipe); struct nv04_surface_2d *eng2d = nv40->screen->eng2d; eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } static void nv40_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, unsigned width, unsigned height, unsigned value) { struct nv40_context *nv40 = nv40_context(pipe); struct nv04_surface_2d *eng2d = nv40->screen->eng2d; eng2d->fill(eng2d, dest, destx, desty, width, height, value); } void nv40_init_surface_functions(struct nv40_context *nv40) { nv40->pipe.surface_copy = nv40_surface_copy; nv40->pipe.surface_fill = nv40_surface_fill; }