#include "draw/draw_context.h" #include "pipe/p_defines.h" #include "pipe/p_winsys.h" #include "pipe/p_util.h" #include "nv50_context.h" #include "nv50_screen.h" static void nv50_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv50_context *nv50 = (struct nv50_context *)pipe; FIRE_RING(fence); } static void nv50_destroy(struct pipe_context *pipe) { struct nv50_context *nv50 = (struct nv50_context *)pipe; draw_destroy(nv50->draw); free(nv50); } static void nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) { } struct pipe_context * nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) { struct pipe_winsys *pipe_winsys = pscreen->winsys; struct nv50_screen *screen = nv50_screen(pscreen); struct nv50_context *nv50; nv50 = CALLOC_STRUCT(nv50_context); if (!nv50) return NULL; nv50->screen = screen; nv50->pctx_id = pctx_id; nv50->pipe.winsys = pipe_winsys; nv50->pipe.screen = pscreen; nv50->pipe.destroy = nv50_destroy; nv50->pipe.set_edgeflags = nv50_set_edgeflags; nv50->pipe.draw_arrays = nv50_draw_arrays; nv50->pipe.draw_elements = nv50_draw_elements; nv50->pipe.clear = nv50_clear; nv50->pipe.flush = nv50_flush; nv50_init_surface_functions(nv50); nv50_init_state_functions(nv50); nv50_init_query_functions(nv50); nv50->draw = draw_create(); assert(nv50->draw); draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50)); return &nv50->pipe; }