/* * Copyright 2008 Ben Skeggs * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "nv50_context.h" static struct pipe_texture * nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) { struct nouveau_device *dev = nouveau_screen(pscreen)->device; struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); struct pipe_texture *pt = &mt->base; unsigned width = tmp->width[0], height = tmp->height[0]; unsigned depth = tmp->depth[0]; uint32_t tile_mode, tile_flags, tile_h; int ret, i, l; mt->base = *tmp; pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; switch (pt->format) { case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_Z16_UNORM: tile_flags = 0x2800; break; default: tile_flags = 0x7000; break; } if (pt->height[0] > 32) tile_mode = 4; else if (pt->height[0] > 16) tile_mode = 3; else if (pt->height[0] > 8) tile_mode = 2; else if (pt->height[0] > 4) tile_mode = 1; else tile_mode = 0; tile_h = 1 << (tile_mode + 2); switch (pt->target) { case PIPE_TEXTURE_3D: mt->image_nr = pt->depth[0]; break; case PIPE_TEXTURE_CUBE: mt->image_nr = 6; break; default: mt->image_nr = 1; break; } for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; pt->width[l] = width; pt->height[l] = height; pt->depth[l] = depth; pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); lvl->pitch = align(pt->width[l] * pt->block.size, 64); width = MAX2(1, width >> 1); height = MAX2(1, height >> 1); depth = MAX2(1, depth >> 1); } for (i = 0; i < mt->image_nr; i++) { for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; int size; size = align(pt->width[l], 8) * pt->block.size; size = align(size, 64); size *= align(pt->height[l], tile_h) * pt->block.size; lvl->image_offset[i] = mt->total_size; mt->total_size += size; } } ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size, tile_mode, tile_flags, &mt->bo); if (ret) { FREE(mt); return NULL; } return &mt->base; } static struct pipe_texture * nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, const unsigned *stride, struct pipe_buffer *pb) { struct nouveau_bo *bo = nouveau_bo(pb); struct nv50_miptree *mt; /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || pt->depth[0] != 1) return NULL; mt = CALLOC_STRUCT(nv50_miptree); if (!mt) return NULL; mt->base = *pt; pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; mt->image_nr = 1; mt->level[0].pitch = *stride; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); nouveau_bo_ref(bo, &mt->bo); return &mt->base; } static void nv50_miptree_destroy(struct pipe_texture *pt) { struct nv50_miptree *mt = nv50_miptree(pt); nouveau_bo_ref(NULL, &mt->bo); FREE(mt); } static struct pipe_surface * nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags) { struct nv50_miptree *mt = nv50_miptree(pt); struct nv50_miptree_level *lvl = &mt->level[level]; struct pipe_surface *ps; int img; if (pt->target == PIPE_TEXTURE_CUBE) img = face; else if (pt->target == PIPE_TEXTURE_3D) img = zslice; else img = 0; ps = CALLOC_STRUCT(pipe_surface); if (!ps) return NULL; pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; ps->width = pt->width[level]; ps->height = pt->height[level]; ps->usage = flags; pipe_reference_init(&ps->reference, 1); ps->face = face; ps->level = level; ps->zslice = zslice; ps->offset = lvl->image_offset[img]; return ps; } static void nv50_miptree_surface_del(struct pipe_surface *ps) { struct nv50_surface *s = nv50_surface(ps); pipe_texture_reference(&ps->texture, NULL); FREE(s); } void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv50_miptree_create; pscreen->texture_blanket = nv50_miptree_blanket; pscreen->texture_destroy = nv50_miptree_destroy; pscreen->get_tex_surface = nv50_miptree_surface_new; pscreen->tex_surface_destroy = nv50_miptree_surface_del; }