/* * Copyright 2010 Christoph Bumiller * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "util/u_format_s3tc.h" #include "pipe/p_screen.h" #include "nv50_context.h" #include "nv50_screen.h" #include "nouveau/nv_object.xml.h" #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS # define NOUVEAU_GETPARAM_GRAPH_UNITS 13 #endif extern int nouveau_device_get_param(struct nouveau_device *dev, uint64_t param, uint64_t *value); static boolean nv50_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned bindings, unsigned geom_flags) { if (sample_count > 1) return FALSE; if (!util_format_s3tc_enabled) { switch (format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: return FALSE; default: break; } } switch (format) { case PIPE_FORMAT_Z16_UNORM: if ((nouveau_screen(pscreen)->device->chipset & 0xf0) != 0xa0) return FALSE; break; default: break; } /* transfers & shared are always supported */ bindings &= ~(PIPE_BIND_TRANSFER_READ | PIPE_BIND_TRANSFER_WRITE | PIPE_BIND_SHARED); return (nv50_format_table[format].usage & bindings) == bindings; } static int nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: return 32; case PIPE_CAP_MAX_COMBINED_SAMPLERS: return 64; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return 13; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return 10; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 13; case PIPE_CAP_ARRAY_TEXTURES: /* shader support missing */ return 0; case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_TEXTURE_MIRROR_REPEAT: case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_TEXTURE_SHADOW_MAP: case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_ANISOTROPIC_FILTER: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: case PIPE_CAP_DEPTH_CLAMP: case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: case PIPE_CAP_POINT_SPRITE: return 1; case PIPE_CAP_GLSL: case PIPE_CAP_SM3: return 1; case PIPE_CAP_MAX_RENDER_TARGETS: return 8; case PIPE_CAP_TIMER_QUERY: case PIPE_CAP_OCCLUSION_QUERY: return 1; case PIPE_CAP_STREAM_OUTPUT: return 0; case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: return 1; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: return 1; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: return 0; case PIPE_CAP_SHADER_STENCIL_EXPORT: return 0; case PIPE_CAP_PRIMITIVE_RESTART: case PIPE_CAP_INSTANCED_DRAWING: return 1; default: NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); return 0; } } static int nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum pipe_shader_cap param) { switch (shader) { case PIPE_SHADER_VERTEX: case PIPE_SHADER_GEOMETRY: case PIPE_SHADER_FRAGMENT: break; default: return 0; } switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return 16384; case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return 4; case PIPE_SHADER_CAP_MAX_INPUTS: if (shader == PIPE_SHADER_VERTEX) return 32; return 0x300 / 16; case PIPE_SHADER_CAP_MAX_CONSTS: return 65536 / 16; case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 14; case PIPE_SHADER_CAP_MAX_ADDRS: return 1; case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: return shader != PIPE_SHADER_FRAGMENT; case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 1; case PIPE_SHADER_CAP_MAX_PREDS: return 0; case PIPE_SHADER_CAP_MAX_TEMPS: return NV50_CAP_MAX_PROGRAM_TEMPS; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; case PIPE_SHADER_CAP_SUBROUTINES: return 0; /* please inline, or provide function declarations */ default: NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param); return 0; } } static float nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param) { switch (param) { case PIPE_CAP_MAX_LINE_WIDTH: case PIPE_CAP_MAX_LINE_WIDTH_AA: return 10.0f; case PIPE_CAP_MAX_POINT_WIDTH: case PIPE_CAP_MAX_POINT_WIDTH_AA: return 64.0f; case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: return 4.0f; default: NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); return 0.0f; } } static void nv50_screen_destroy(struct pipe_screen *pscreen) { struct nv50_screen *screen = nv50_screen(pscreen); if (screen->base.fence.current) { nouveau_fence_wait(screen->base.fence.current); nouveau_fence_ref (NULL, &screen->base.fence.current); } nouveau_bo_ref(NULL, &screen->code); nouveau_bo_ref(NULL, &screen->tls_bo); nouveau_bo_ref(NULL, &screen->stack_bo); nouveau_bo_ref(NULL, &screen->txc); nouveau_bo_ref(NULL, &screen->uniforms); nouveau_bo_ref(NULL, &screen->fence.bo); nouveau_resource_destroy(&screen->vp_code_heap); nouveau_resource_destroy(&screen->gp_code_heap); nouveau_resource_destroy(&screen->fp_code_heap); if (screen->tic.entries) FREE(screen->tic.entries); nouveau_mm_destroy(screen->mm_GART); nouveau_mm_destroy(screen->mm_VRAM); nouveau_mm_destroy(screen->mm_VRAM_fe0); nouveau_grobj_free(&screen->tesla); nouveau_grobj_free(&screen->eng2d); nouveau_grobj_free(&screen->m2mf); nouveau_notifier_free(&screen->sync); nouveau_screen_fini(&screen->base); FREE(screen); } static void nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence) { struct nv50_screen *screen = nv50_screen(pscreen); struct nouveau_channel *chan = screen->base.channel; MARK_RING (chan, 5, 2); BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4); OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR); OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR); OUT_RING (chan, sequence); OUT_RING (chan, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 | NV50_3D_QUERY_GET_UNK4 | NV50_3D_QUERY_GET_UNIT_CROP | NV50_3D_QUERY_GET_TYPE_QUERY | NV50_3D_QUERY_GET_QUERY_SELECT_ZERO | NV50_3D_QUERY_GET_SHORT); } static u32 nv50_screen_fence_update(struct pipe_screen *pscreen) { struct nv50_screen *screen = nv50_screen(pscreen); return screen->fence.map[0]; } #define FAIL_SCREEN_INIT(str, err) \ do { \ NOUVEAU_ERR(str, err); \ nv50_screen_destroy(pscreen); \ return NULL; \ } while(0) struct pipe_screen * nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) { struct nv50_screen *screen; struct nouveau_channel *chan; struct pipe_screen *pscreen; uint64_t value; uint32_t tesla_class; unsigned stack_size, max_warps, tls_space; int ret; unsigned i; screen = CALLOC_STRUCT(nv50_screen); if (!screen) return NULL; pscreen = &screen->base.base; ret = nouveau_screen_init(&screen->base, dev); if (ret) FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret); chan = screen->base.channel; pscreen->winsys = ws; pscreen->destroy = nv50_screen_destroy; pscreen->context_create = nv50_create; pscreen->is_format_supported = nv50_screen_is_format_supported; pscreen->get_param = nv50_screen_get_param; pscreen->get_shader_param = nv50_screen_get_shader_param; pscreen->get_paramf = nv50_screen_get_paramf; nv50_screen_init_resource_functions(pscreen); screen->base.vertex_buffer_flags = screen->base.index_buffer_flags = NOUVEAU_BO_GART; ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, &screen->fence.bo); if (ret) goto fail; nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR); screen->fence.map = screen->fence.bo->map; nouveau_bo_unmap(screen->fence.bo); screen->base.fence.emit = nv50_screen_fence_emit; screen->base.fence.update = nv50_screen_fence_update; ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); if (ret) FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret); ret = nouveau_grobj_alloc(chan, 0xbeef5039, NV50_M2MF, &screen->m2mf); if (ret) FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret); BIND_RING (chan, screen->m2mf, NV50_SUBCH_MF); BEGIN_RING(chan, RING_MF_(NV04_M2MF_DMA_NOTIFY), 3); OUT_RING (chan, screen->sync->handle); OUT_RING (chan, chan->vram->handle); OUT_RING (chan, chan->vram->handle); ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d); if (ret) FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret); BIND_RING (chan, screen->eng2d, NV50_SUBCH_2D); BEGIN_RING(chan, RING_2D(DMA_NOTIFY), 4); OUT_RING (chan, screen->sync->handle); OUT_RING (chan, chan->vram->handle); OUT_RING (chan, chan->vram->handle); OUT_RING (chan, chan->vram->handle); BEGIN_RING(chan, RING_2D(OPERATION), 1); OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_2D_(0x0888), 1); OUT_RING (chan, 1); switch (dev->chipset & 0xf0) { case 0x50: tesla_class = NV50_3D; break; case 0x80: case 0x90: tesla_class = NV84_3D; break; case 0xa0: switch (dev->chipset) { case 0xa0: case 0xaa: case 0xac: tesla_class = NVA0_3D; break; case 0xaf: tesla_class = NVAF_3D; break; default: tesla_class = NVA3_3D; break; } break; default: FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev->chipset); break; } ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class, &screen->tesla); if (ret) FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret); BIND_RING (chan, screen->tesla, NV50_SUBCH_3D); BEGIN_RING(chan, RING_3D(COND_MODE), 1); OUT_RING (chan, NV50_3D_COND_MODE_ALWAYS); BEGIN_RING(chan, RING_3D(DMA_NOTIFY), 1); OUT_RING (chan, screen->sync->handle); BEGIN_RING(chan, RING_3D(DMA_ZETA), 11); for (i = 0; i < 11; ++i) OUT_RING(chan, chan->vram->handle); BEGIN_RING(chan, RING_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN); for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i) OUT_RING(chan, chan->vram->handle); BEGIN_RING(chan, RING_3D(REG_MODE), 1); OUT_RING (chan, NV50_3D_REG_MODE_STRIPED); BEGIN_RING(chan, RING_3D(UNK1400_LANES), 1); OUT_RING (chan, 0xf); BEGIN_RING(chan, RING_3D(RT_CONTROL), 1); OUT_RING (chan, 1); BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1); OUT_RING (chan, NV50_3D_MULTISAMPLE_MODE_MS1); BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2); OUT_RING (chan, 0); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(ZCULL_REGION), 1); /* deactivate ZCULL */ OUT_RING (chan, 0x3f); ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, &screen->code); if (ret) goto fail; nouveau_resource_init(&screen->vp_code_heap, 0, 1 << 16); nouveau_resource_init(&screen->gp_code_heap, 0, 1 << 16); nouveau_resource_init(&screen->fp_code_heap, 0, 1 << 16); BEGIN_RING(chan, RING_3D(VP_ADDRESS_HIGH), 2); OUT_RELOCh(chan, screen->code, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->code, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); BEGIN_RING(chan, RING_3D(FP_ADDRESS_HIGH), 2); OUT_RELOCh(chan, screen->code, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->code, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); BEGIN_RING(chan, RING_3D(GP_ADDRESS_HIGH), 2); OUT_RELOCh(chan, screen->code, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->code, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); nouveau_device_get_param(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value); max_warps = util_bitcount(value & 0xffff); max_warps *= util_bitcount((value >> 24) & 0xf) * 32; stack_size = max_warps * 64 * 8; ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, &screen->stack_bo); if (ret) FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret); BEGIN_RING(chan, RING_3D(STACK_ADDRESS_HIGH), 3); OUT_RELOCh(chan, screen->stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); OUT_RELOCl(chan, screen->stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); OUT_RING (chan, 4); tls_space = NV50_CAP_MAX_PROGRAM_TEMPS * 16; screen->tls_size = tls_space * max_warps * 32; debug_printf("max_warps = %i, tls_size = %lu KiB\n", max_warps, screen->tls_size >> 10); ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size, &screen->tls_bo); if (ret) FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret); BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 3); OUT_RELOCh(chan, screen->tls_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); OUT_RELOCl(chan, screen->tls_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); OUT_RING (chan, util_unsigned_logbase2(tls_space / 8)); ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, &screen->uniforms); if (ret) goto fail; BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3); OUT_RELOCh(chan, screen->uniforms, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->uniforms, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, (NV50_CB_PVP << 16) | 0x0000); BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3); OUT_RELOCh(chan, screen->uniforms, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->uniforms, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, (NV50_CB_PGP << 16) | 0x0000); BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3); OUT_RELOCh(chan, screen->uniforms, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->uniforms, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, (NV50_CB_PFP << 16) | 0x0000); BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3); OUT_RELOCh(chan, screen->uniforms, 3 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->uniforms, 3 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, (NV50_CB_AUX << 16) | 0x0200); BEGIN_RING_NI(chan, RING_3D(SET_PROGRAM_CB), 6); OUT_RING (chan, (NV50_CB_PVP << 12) | 0x001); OUT_RING (chan, (NV50_CB_PGP << 12) | 0x021); OUT_RING (chan, (NV50_CB_PFP << 12) | 0x031); OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf01); OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf21); OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf31); ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, &screen->txc); if (ret) FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret); /* max TIC (bits 4:8) & TSC bindings, per program type */ for (i = 0; i < 3; ++i) { BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1); OUT_RING (chan, 0x54); } BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3); OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, NV50_TIC_MAX_ENTRIES - 1); BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3); OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, NV50_TSC_MAX_ENTRIES - 1); BEGIN_RING(chan, RING_3D(LINKED_TSC), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1); OUT_RING (chan, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY); BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2); for (i = 0; i < 8 * 2; ++i) OUT_RING(chan, 0); BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1); OUT_RING (chan, 1); BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2); OUT_RINGf (chan, 0.0f); OUT_RINGf (chan, 1.0f); BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1); #ifdef NV50_SCISSORS_CLIPPING OUT_RING (chan, 0x0000); #else OUT_RING (chan, 0x1080); #endif BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1); OUT_RING (chan, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT); /* We use scissors instead of exact view volume clipping, * so they're always enabled. */ BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3); OUT_RING (chan, 1); OUT_RING (chan, 8192 << 16); OUT_RING (chan, 8192 << 16); BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1); OUT_RING (chan, 1); BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1); OUT_RING (chan, NV50_3D_POINT_RASTER_RULES_OGL); BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1); OUT_RING (chan, 0x11111111); BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1); OUT_RING (chan, 1); FIRE_RING (chan); screen->tic.entries = CALLOC(4096, sizeof(void *)); screen->tsc.entries = screen->tic.entries + 2048; screen->mm_GART = nouveau_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0x000); screen->mm_VRAM = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0x000); screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0); nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE); return pscreen; fail: nv50_screen_destroy(pscreen); return NULL; } void nv50_screen_make_buffers_resident(struct nv50_screen *screen) { struct nouveau_channel *chan = screen->base.channel; const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; MARK_RING(chan, 5, 5); nouveau_bo_validate(chan, screen->code, flags); nouveau_bo_validate(chan, screen->uniforms, flags); nouveau_bo_validate(chan, screen->txc, flags); nouveau_bo_validate(chan, screen->tls_bo, flags); nouveau_bo_validate(chan, screen->stack_bo, flags); } int nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry) { int i = screen->tic.next; while (screen->tic.lock[i / 32] & (1 << (i % 32))) i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1); screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1); if (screen->tic.entries[i]) nv50_tic_entry(screen->tic.entries[i])->id = -1; screen->tic.entries[i] = entry; return i; } int nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry) { int i = screen->tsc.next; while (screen->tsc.lock[i / 32] & (1 << (i % 32))) i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1); screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1); if (screen->tsc.entries[i]) nv50_tsc_entry(screen->tsc.entries[i])->id = -1; screen->tsc.entries[i] = entry; return i; }