/* * Copyright 2008 Ben Skeggs * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "tgsi/tgsi_parse.h" #include "nv50_context.h" #include "nv50_texture.h" #include "nouveau/nouveau_stateobj.h" static void * nv50_blend_state_create(struct pipe_context *pipe, const struct pipe_blend_state *cso) { struct nouveau_stateobj *so = so_new(64, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj); unsigned cmask = 0, i; /*XXX ignored: * - dither */ if (cso->blend_enable == 0) { so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8); for (i = 0; i < 8; i++) so_data(so, 0); } else { so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8); for (i = 0; i < 8; i++) so_data(so, 1); so_method(so, tesla, NV50TCL_BLEND_EQUATION_RGB, 5); so_data (so, nvgl_blend_eqn(cso->rgb_func)); so_data (so, 0x4000 | nvgl_blend_func(cso->rgb_src_factor)); so_data (so, 0x4000 | nvgl_blend_func(cso->rgb_dst_factor)); so_data (so, nvgl_blend_eqn(cso->alpha_func)); so_data (so, 0x4000 | nvgl_blend_func(cso->alpha_src_factor)); so_method(so, tesla, NV50TCL_BLEND_FUNC_DST_ALPHA, 1); so_data (so, 0x4000 | nvgl_blend_func(cso->alpha_dst_factor)); } if (cso->logicop_enable == 0 ) { so_method(so, tesla, NV50TCL_LOGIC_OP_ENABLE, 1); so_data (so, 0); } else { so_method(so, tesla, NV50TCL_LOGIC_OP_ENABLE, 2); so_data (so, 1); so_data (so, nvgl_logicop_func(cso->logicop_func)); } if (cso->colormask & PIPE_MASK_R) cmask |= (1 << 0); if (cso->colormask & PIPE_MASK_G) cmask |= (1 << 4); if (cso->colormask & PIPE_MASK_B) cmask |= (1 << 8); if (cso->colormask & PIPE_MASK_A) cmask |= (1 << 12); so_method(so, tesla, NV50TCL_COLOR_MASK(0), 8); for (i = 0; i < 8; i++) so_data(so, cmask); bso->pipe = *cso; so_ref(so, &bso->so); so_ref(NULL, &so); return (void *)bso; } static void nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->blend = hwcso; nv50->dirty |= NV50_NEW_BLEND; } static void nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_blend_stateobj *bso = hwcso; so_ref(NULL, &bso->so); FREE(bso); } static INLINE unsigned wrap_mode(unsigned wrap) { switch (wrap) { case PIPE_TEX_WRAP_REPEAT: return NV50TSC_1_0_WRAPS_REPEAT; case PIPE_TEX_WRAP_MIRROR_REPEAT: return NV50TSC_1_0_WRAPS_MIRROR_REPEAT; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return NV50TSC_1_0_WRAPS_CLAMP_TO_BORDER; case PIPE_TEX_WRAP_CLAMP: return NV50TSC_1_0_WRAPS_CLAMP; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_EDGE; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_BORDER; case PIPE_TEX_WRAP_MIRROR_CLAMP: return NV50TSC_1_0_WRAPS_MIRROR_CLAMP; default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); return NV50TSC_1_0_WRAPS_REPEAT; } } static void * nv50_sampler_state_create(struct pipe_context *pipe, const struct pipe_sampler_state *cso) { struct nv50_sampler_stateobj *sso = CALLOC(1, sizeof(*sso)); unsigned *tsc = sso->tsc; float limit; tsc[0] = (0x00026000 | (wrap_mode(cso->wrap_s) << 0) | (wrap_mode(cso->wrap_t) << 3) | (wrap_mode(cso->wrap_r) << 6)); switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MAGF_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: tsc[1] |= NV50TSC_1_1_MAGF_NEAREST; break; } switch (cso->min_img_filter) { case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MINF_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: tsc[1] |= NV50TSC_1_1_MINF_NEAREST; break; } switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MIPF_LINEAR; break; case PIPE_TEX_MIPFILTER_NEAREST: tsc[1] |= NV50TSC_1_1_MIPF_NEAREST; break; case PIPE_TEX_MIPFILTER_NONE: default: tsc[1] |= NV50TSC_1_1_MIPF_NONE; break; } if (cso->max_anisotropy >= 16.0) tsc[0] |= (7 << 20); else if (cso->max_anisotropy >= 12.0) tsc[0] |= (6 << 20); else { tsc[0] |= (int)(cso->max_anisotropy * 0.5f) << 20; if (cso->max_anisotropy >= 4.0) tsc[1] |= NV50TSC_1_1_UNKN_ANISO_35; else if (cso->max_anisotropy >= 2.0) tsc[1] |= NV50TSC_1_1_UNKN_ANISO_15; } if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { /* XXX: must be deactivated for non-shadow textures */ tsc[0] |= (1 << 9); tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10; } limit = CLAMP(cso->lod_bias, -16.0, 15.0); tsc[1] |= ((int)(limit * 256.0) & 0x1fff) << 12; tsc[2] |= ((int)CLAMP(cso->max_lod, 0.0, 15.0) << 20) | ((int)CLAMP(cso->min_lod, 0.0, 15.0) << 8); tsc[4] = fui(cso->border_color[0]); tsc[5] = fui(cso->border_color[1]); tsc[6] = fui(cso->border_color[2]); tsc[7] = fui(cso->border_color[3]); sso->normalized = cso->normalized_coords; return (void *)sso; } static INLINE void nv50_sampler_state_bind(struct pipe_context *pipe, unsigned type, unsigned nr, void **sampler) { struct nv50_context *nv50 = nv50_context(pipe); memcpy(nv50->sampler[type], sampler, nr * sizeof(void *)); nv50->sampler_nr[type] = nr; nv50->dirty |= NV50_NEW_SAMPLER; } static void nv50_vp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s) { nv50_sampler_state_bind(pipe, PIPE_SHADER_VERTEX, nr, s); } static void nv50_fp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s) { nv50_sampler_state_bind(pipe, PIPE_SHADER_FRAGMENT, nr, s); } static void nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso) { FREE(hwcso); } static INLINE void nv50_set_sampler_texture(struct pipe_context *pipe, unsigned type, unsigned nr, struct pipe_texture **pt) { struct nv50_context *nv50 = nv50_context(pipe); unsigned i; for (i = 0; i < nr; i++) pipe_texture_reference((void *)&nv50->miptree[type][i], pt[i]); for (i = nr; i < nv50->miptree_nr[type]; i++) pipe_texture_reference((void *)&nv50->miptree[type][i], NULL); nv50->miptree_nr[type] = nr; nv50->dirty |= NV50_NEW_TEXTURE; } static void nv50_set_vp_sampler_textures(struct pipe_context *pipe, unsigned nr, struct pipe_texture **pt) { nv50_set_sampler_texture(pipe, PIPE_SHADER_VERTEX, nr, pt); } static void nv50_set_fp_sampler_textures(struct pipe_context *pipe, unsigned nr, struct pipe_texture **pt) { nv50_set_sampler_texture(pipe, PIPE_SHADER_FRAGMENT, nr, pt); } static void * nv50_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { struct nouveau_stateobj *so = so_new(64, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_rasterizer_stateobj *rso = CALLOC_STRUCT(nv50_rasterizer_stateobj); /*XXX: ignored * - light_twosize * - point_smooth * - multisample * - point_sprite / sprite_coord_mode */ so_method(so, tesla, NV50TCL_SHADE_MODEL, 1); so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT : NV50TCL_SHADE_MODEL_SMOOTH); so_method(so, tesla, 0x1684, 1); so_data (so, cso->flatshade_first ? 0 : 1); so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1); so_data (so, cso->light_twoside); so_method(so, tesla, NV50TCL_LINE_WIDTH, 1); so_data (so, fui(cso->line_width)); so_method(so, tesla, NV50TCL_LINE_SMOOTH_ENABLE, 1); so_data (so, cso->line_smooth ? 1 : 0); if (cso->line_stipple_enable) { so_method(so, tesla, NV50TCL_LINE_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_LINE_STIPPLE_PATTERN, 1); so_data (so, (cso->line_stipple_pattern << 8) | cso->line_stipple_factor); } else { so_method(so, tesla, NV50TCL_LINE_STIPPLE_ENABLE, 1); so_data (so, 0); } so_method(so, tesla, NV50TCL_POINT_SIZE, 1); so_data (so, fui(cso->point_size)); so_method(so, tesla, NV50TCL_POINT_SPRITE_ENABLE, 1); so_data (so, cso->point_sprite); so_method(so, tesla, NV50TCL_POLYGON_MODE_FRONT, 3); if (cso->front_winding == PIPE_WINDING_CCW) { so_data(so, nvgl_polygon_mode(cso->fill_ccw)); so_data(so, nvgl_polygon_mode(cso->fill_cw)); } else { so_data(so, nvgl_polygon_mode(cso->fill_cw)); so_data(so, nvgl_polygon_mode(cso->fill_ccw)); } so_data(so, cso->poly_smooth ? 1 : 0); so_method(so, tesla, NV50TCL_CULL_FACE_ENABLE, 3); so_data (so, cso->cull_mode != PIPE_WINDING_NONE); if (cso->front_winding == PIPE_WINDING_CCW) { so_data(so, NV50TCL_FRONT_FACE_CCW); switch (cso->cull_mode) { case PIPE_WINDING_CCW: so_data(so, NV50TCL_CULL_FACE_FRONT); break; case PIPE_WINDING_CW: so_data(so, NV50TCL_CULL_FACE_BACK); break; case PIPE_WINDING_BOTH: so_data(so, NV50TCL_CULL_FACE_FRONT_AND_BACK); break; default: so_data(so, NV50TCL_CULL_FACE_BACK); break; } } else { so_data(so, NV50TCL_FRONT_FACE_CW); switch (cso->cull_mode) { case PIPE_WINDING_CCW: so_data(so, NV50TCL_CULL_FACE_BACK); break; case PIPE_WINDING_CW: so_data(so, NV50TCL_CULL_FACE_FRONT); break; case PIPE_WINDING_BOTH: so_data(so, NV50TCL_CULL_FACE_FRONT_AND_BACK); break; default: so_data(so, NV50TCL_CULL_FACE_BACK); break; } } so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, cso->poly_stipple_enable ? 1 : 0); so_method(so, tesla, NV50TCL_POLYGON_OFFSET_POINT_ENABLE, 3); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT)) so_data(so, 1); else so_data(so, 0); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE)) so_data(so, 1); else so_data(so, 0); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL)) so_data(so, 1); else so_data(so, 0); if (cso->offset_cw || cso->offset_ccw) { so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1); so_data (so, fui(cso->offset_scale)); so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1); so_data (so, fui(cso->offset_units)); } rso->pipe = *cso; so_ref(so, &rso->so); so_ref(NULL, &so); return (void *)rso; } static void nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->rasterizer = hwcso; nv50->dirty |= NV50_NEW_RASTERIZER; } static void nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_rasterizer_stateobj *rso = hwcso; so_ref(NULL, &rso->so); FREE(rso); } static void * nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, const struct pipe_depth_stencil_alpha_state *cso) { struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj); struct nouveau_stateobj *so = so_new(64, 0); so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1); so_data (so, cso->depth.writemask ? 1 : 0); if (cso->depth.enabled) { so_method(so, tesla, NV50TCL_DEPTH_TEST_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_DEPTH_TEST_FUNC, 1); so_data (so, nvgl_comparison_op(cso->depth.func)); } else { so_method(so, tesla, NV50TCL_DEPTH_TEST_ENABLE, 1); so_data (so, 0); } /* XXX: keep hex values until header is updated (names reversed) */ if (cso->stencil[0].enabled) { so_method(so, tesla, 0x1380, 8); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[0].func)); so_data (so, cso->stencil[0].ref_value); so_data (so, cso->stencil[0].writemask); so_data (so, cso->stencil[0].valuemask); } else { so_method(so, tesla, 0x1380, 1); so_data (so, 0); } if (cso->stencil[1].enabled) { so_method(so, tesla, 0x1594, 5); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[1].func)); so_method(so, tesla, 0x0f54, 3); so_data (so, cso->stencil[1].ref_value); so_data (so, cso->stencil[1].writemask); so_data (so, cso->stencil[1].valuemask); } else { so_method(so, tesla, 0x1594, 1); so_data (so, 0); } if (cso->alpha.enabled) { so_method(so, tesla, NV50TCL_ALPHA_TEST_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_ALPHA_TEST_REF, 2); so_data (so, fui(cso->alpha.ref_value)); so_data (so, nvgl_comparison_op(cso->alpha.func)); } else { so_method(so, tesla, NV50TCL_ALPHA_TEST_ENABLE, 1); so_data (so, 0); } zsa->pipe = *cso; so_ref(so, &zsa->so); so_ref(NULL, &so); return (void *)zsa; } static void nv50_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->zsa = hwcso; nv50->dirty |= NV50_NEW_ZSA; } static void nv50_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_zsa_stateobj *zsa = hwcso; so_ref(NULL, &zsa->so); FREE(zsa); } static void * nv50_vp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv50_program *p = CALLOC_STRUCT(nv50_program); p->pipe.tokens = tgsi_dup_tokens(cso->tokens); p->type = PIPE_SHADER_VERTEX; tgsi_scan_shader(p->pipe.tokens, &p->info); return (void *)p; } static void nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->vertprog = hwcso; nv50->dirty |= NV50_NEW_VERTPROG; } static void nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); struct nv50_program *p = hwcso; nv50_program_destroy(nv50, p); FREE((void*)p->pipe.tokens); FREE(p); } static void * nv50_fp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv50_program *p = CALLOC_STRUCT(nv50_program); p->pipe.tokens = tgsi_dup_tokens(cso->tokens); p->type = PIPE_SHADER_FRAGMENT; tgsi_scan_shader(p->pipe.tokens, &p->info); return (void *)p; } static void nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); nv50->fragprog = hwcso; nv50->dirty |= NV50_NEW_FRAGPROG; } static void nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv50_context *nv50 = nv50_context(pipe); struct nv50_program *p = hwcso; nv50_program_destroy(nv50, p); FREE((void*)p->pipe.tokens); FREE(p); } static void nv50_set_blend_color(struct pipe_context *pipe, const struct pipe_blend_color *bcol) { struct nv50_context *nv50 = nv50_context(pipe); nv50->blend_colour = *bcol; nv50->dirty |= NV50_NEW_BLEND_COLOUR; } static void nv50_set_clip_state(struct pipe_context *pipe, const struct pipe_clip_state *clip) { } static void nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, const struct pipe_buffer *buf ) { struct nv50_context *nv50 = nv50_context(pipe); if (shader == PIPE_SHADER_VERTEX) { nv50->constbuf[PIPE_SHADER_VERTEX] = buf; nv50->dirty |= NV50_NEW_VERTPROG_CB; } else if (shader == PIPE_SHADER_FRAGMENT) { nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf; nv50->dirty |= NV50_NEW_FRAGPROG_CB; } } static void nv50_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct nv50_context *nv50 = nv50_context(pipe); nv50->framebuffer = *fb; nv50->dirty |= NV50_NEW_FRAMEBUFFER; } static void nv50_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) { struct nv50_context *nv50 = nv50_context(pipe); nv50->stipple = *stipple; nv50->dirty |= NV50_NEW_STIPPLE; } static void nv50_set_scissor_state(struct pipe_context *pipe, const struct pipe_scissor_state *s) { struct nv50_context *nv50 = nv50_context(pipe); nv50->scissor = *s; nv50->dirty |= NV50_NEW_SCISSOR; } static void nv50_set_viewport_state(struct pipe_context *pipe, const struct pipe_viewport_state *vpt) { struct nv50_context *nv50 = nv50_context(pipe); nv50->viewport = *vpt; nv50->dirty |= NV50_NEW_VIEWPORT; } static void nv50_set_vertex_buffers(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_buffer *vb) { struct nv50_context *nv50 = nv50_context(pipe); memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count); nv50->vtxbuf_nr = count; nv50->dirty |= NV50_NEW_ARRAYS; } static void nv50_set_vertex_elements(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_element *ve) { struct nv50_context *nv50 = nv50_context(pipe); memcpy(nv50->vtxelt, ve, sizeof(*ve) * count); nv50->vtxelt_nr = count; nv50->dirty |= NV50_NEW_ARRAYS; } void nv50_init_state_functions(struct nv50_context *nv50) { nv50->pipe.create_blend_state = nv50_blend_state_create; nv50->pipe.bind_blend_state = nv50_blend_state_bind; nv50->pipe.delete_blend_state = nv50_blend_state_delete; nv50->pipe.create_sampler_state = nv50_sampler_state_create; nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; nv50->pipe.bind_fragment_sampler_states = nv50_fp_sampler_state_bind; nv50->pipe.bind_vertex_sampler_states = nv50_vp_sampler_state_bind; nv50->pipe.set_fragment_sampler_textures = nv50_set_fp_sampler_textures; nv50->pipe.set_vertex_sampler_textures = nv50_set_vp_sampler_textures; nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; nv50->pipe.delete_rasterizer_state = nv50_rasterizer_state_delete; nv50->pipe.create_depth_stencil_alpha_state = nv50_depth_stencil_alpha_state_create; nv50->pipe.bind_depth_stencil_alpha_state = nv50_depth_stencil_alpha_state_bind; nv50->pipe.delete_depth_stencil_alpha_state = nv50_depth_stencil_alpha_state_delete; nv50->pipe.create_vs_state = nv50_vp_state_create; nv50->pipe.bind_vs_state = nv50_vp_state_bind; nv50->pipe.delete_vs_state = nv50_vp_state_delete; nv50->pipe.create_fs_state = nv50_fp_state_create; nv50->pipe.bind_fs_state = nv50_fp_state_bind; nv50->pipe.delete_fs_state = nv50_fp_state_delete; nv50->pipe.set_blend_color = nv50_set_blend_color; nv50->pipe.set_clip_state = nv50_set_clip_state; nv50->pipe.set_constant_buffer = nv50_set_constant_buffer; nv50->pipe.set_framebuffer_state = nv50_set_framebuffer_state; nv50->pipe.set_polygon_stipple = nv50_set_polygon_stipple; nv50->pipe.set_scissor_state = nv50_set_scissor_state; nv50->pipe.set_viewport_state = nv50_set_viewport_state; nv50->pipe.set_vertex_buffers = nv50_set_vertex_buffers; nv50->pipe.set_vertex_elements = nv50_set_vertex_elements; }