/* * Copyright 2010 Christoph Bumiller * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "draw/draw_context.h" #include "pipe/p_defines.h" #include "nvc0_context.h" #include "nvc0_screen.h" #include "nvc0_resource.h" #include "nouveau/nouveau_reloc.h" static void nvc0_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nvc0_context *nvc0 = nvc0_context(pipe); struct nouveau_channel *chan = nvc0->screen->base.channel; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { BEGIN_RING(chan, RING_3D(SERIALIZE), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1); OUT_RING (chan, 0x00); } else if ((flags & PIPE_FLUSH_RENDER_CACHE) && !(flags & PIPE_FLUSH_FRAME)) { BEGIN_RING(chan, RING_3D(SERIALIZE), 1); OUT_RING (chan, 0); } if (fence) nvc0_fence_reference((struct nvc0_fence **)fence, nvc0->screen->fence.current); if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) FIRE_RING(chan); } static void nvc0_destroy(struct pipe_context *pipe) { struct nvc0_context *nvc0 = nvc0_context(pipe); draw_destroy(nvc0->draw); if (nvc0->screen->cur_ctx == nvc0) nvc0->screen->cur_ctx = NULL; FREE(nvc0); } void nvc0_default_flush_notify(struct nouveau_channel *chan) { struct nvc0_context *nvc0 = chan->user_private; nvc0_screen_fence_update(nvc0->screen, TRUE); nvc0_screen_fence_next(nvc0->screen); } struct pipe_context * nvc0_create(struct pipe_screen *pscreen, void *priv) { struct pipe_winsys *pipe_winsys = pscreen->winsys; struct nvc0_screen *screen = nvc0_screen(pscreen); struct nvc0_context *nvc0; nvc0 = CALLOC_STRUCT(nvc0_context); if (!nvc0) return NULL; nvc0->screen = screen; nvc0->pipe.winsys = pipe_winsys; nvc0->pipe.screen = pscreen; nvc0->pipe.priv = priv; nvc0->pipe.destroy = nvc0_destroy; nvc0->pipe.draw_vbo = nvc0_draw_vbo; nvc0->pipe.clear = nvc0_clear; nvc0->pipe.flush = nvc0_flush; screen->base.channel->user_private = nvc0; screen->base.channel->flush_notify = nvc0_default_flush_notify; nvc0_init_query_functions(nvc0); nvc0_init_surface_functions(nvc0); nvc0_init_state_functions(nvc0); nvc0_init_resource_functions(&nvc0->pipe); nvc0->draw = draw_create(&nvc0->pipe); assert(nvc0->draw); draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0)); return &nvc0->pipe; } struct resident { struct nvc0_resource *res; uint32_t flags; }; void nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx, struct nvc0_resource *resource, uint32_t flags) { struct resident rsd = { resource, flags }; if (!resource->bo) return; /* We don't need to reference the resource here, it will be referenced * in the context/state, and bufctx will be reset when state changes. */ util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd); } void nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx, struct nvc0_resource *resource) { struct resident *rsd, *top; unsigned i; for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) { rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i); if (rsd->res == resource) { top = util_dynarray_pop_ptr(&nvc0->residents[ctx], struct resident); if (rsd != top) *rsd = *top; break; } } } void nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0) { struct resident *rsd; struct util_dynarray *array; unsigned ctx, i, n; for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) { array = &nvc0->residents[ctx]; n = array->size / sizeof(struct resident); MARK_RING(nvc0->screen->base.channel, n, n); for (i = 0; i < n; ++i) { rsd = util_dynarray_element(array, struct resident, i); nvc0_resource_validate(rsd->res, rsd->flags); } } nvc0_screen_make_buffers_resident(nvc0->screen); }