/* * Copyright 2008 Ben Skeggs * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "util/u_pack_color.h" #include "util/u_format.h" #include "nvc0_context.h" #include "nvc0_resource.h" #include "nv50_defs.xml.h" /* return TRUE for formats that can be converted among each other by NVC0_2D */ static INLINE boolean nvc0_2d_format_faithful(enum pipe_format format) { switch (format) { case PIPE_FORMAT_B8G8R8A8_UNORM: case PIPE_FORMAT_B8G8R8X8_UNORM: case PIPE_FORMAT_B8G8R8A8_SRGB: case PIPE_FORMAT_B8G8R8X8_SRGB: case PIPE_FORMAT_B5G6R5_UNORM: case PIPE_FORMAT_B5G5R5A1_UNORM: case PIPE_FORMAT_B10G10R10A2_UNORM: case PIPE_FORMAT_R8_UNORM: case PIPE_FORMAT_R32G32B32A32_FLOAT: case PIPE_FORMAT_R32G32B32_FLOAT: return TRUE; default: return FALSE; } } static INLINE uint8_t nvc0_2d_format(enum pipe_format format) { uint8_t id = nvc0_format_table[format].rt; /* Hardware values for color formats range from 0xc0 to 0xff, * but the 2D engine doesn't support all of them. */ if ((id >= 0xc0) && (0xff0843e080608409ULL & (1ULL << (id - 0xc0)))) return id; switch (util_format_get_blocksize(format)) { case 1: return NV50_SURFACE_FORMAT_R8_UNORM; case 2: return NV50_SURFACE_FORMAT_R16_UNORM; case 4: return NV50_SURFACE_FORMAT_A8R8G8B8_UNORM; default: return 0; } } static int nvc0_surface_set(struct nvc0_screen *screen, struct pipe_surface *ps, int dst) { struct nvc0_miptree *mt = nvc0_miptree(ps->texture); struct nouveau_channel *chan = screen->base.channel; struct nouveau_bo *bo = nvc0_miptree(ps->texture)->base.bo; int format, mthd = dst ? NVC0_2D_DST_FORMAT : NVC0_2D_SRC_FORMAT; int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD); format = nvc0_2d_format(ps->format); if (!format) { NOUVEAU_ERR("invalid/unsupported surface format: %s\n", util_format_name(ps->format)); return 1; } if (!bo->tile_flags) { BEGIN_RING(chan, RING_2D_(mthd), 2); OUT_RING (chan, format); OUT_RING (chan, 1); BEGIN_RING(chan, RING_2D_(mthd + 0x14), 5); OUT_RING (chan, mt->level[ps->level].pitch); OUT_RING (chan, ps->width); OUT_RING (chan, ps->height); OUT_RELOCh(chan, bo, ps->offset, flags); OUT_RELOCl(chan, bo, ps->offset, flags); } else { BEGIN_RING(chan, RING_2D_(mthd), 5); OUT_RING (chan, format); OUT_RING (chan, 0); OUT_RING (chan, mt->level[ps->level].tile_mode); OUT_RING (chan, 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_2D_(mthd + 0x18), 4); OUT_RING (chan, ps->width); OUT_RING (chan, ps->height); OUT_RELOCh(chan, bo, ps->offset, flags); OUT_RELOCl(chan, bo, ps->offset, flags); } #if 0 if (dst) { BEGIN_RING(chan, RING_2D_(NVC0_2D_CLIP_X), 4); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, surf->width); OUT_RING (chan, surf->height); } #endif return 0; } static int nvc0_surface_do_copy(struct nvc0_screen *screen, struct pipe_surface *dst, int dx, int dy, struct pipe_surface *src, int sx, int sy, int w, int h) { struct nouveau_channel *chan = screen->base.channel; int ret; ret = MARK_RING(chan, 2*16 + 32, 4); if (ret) return ret; ret = nvc0_surface_set(screen, dst, 1); if (ret) return ret; ret = nvc0_surface_set(screen, src, 0); if (ret) return ret; /* 0/1 = CENTER/CORNER, 10/00 = POINT/BILINEAR */ BEGIN_RING(chan, RING_2D(BLIT_CONTROL), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_2D(BLIT_DST_X), 4); OUT_RING (chan, dx); OUT_RING (chan, dy); OUT_RING (chan, w); OUT_RING (chan, h); BEGIN_RING(chan, RING_2D(BLIT_DU_DX_FRACT), 4); OUT_RING (chan, 0); OUT_RING (chan, 1); OUT_RING (chan, 0); OUT_RING (chan, 1); BEGIN_RING(chan, RING_2D(BLIT_SRC_X_FRACT), 4); OUT_RING (chan, 0); OUT_RING (chan, sx); OUT_RING (chan, 0); OUT_RING (chan, sy); return 0; } static void nvc0_surface_copy(struct pipe_context *pipe, struct pipe_resource *dest, struct pipe_subresource subdst, unsigned destx, unsigned desty, unsigned destz, struct pipe_resource *src, struct pipe_subresource subsrc, unsigned srcx, unsigned srcy, unsigned srcz, unsigned width, unsigned height) { struct nvc0_context *nv50 = nvc0_context(pipe); struct nvc0_screen *screen = nv50->screen; struct pipe_surface *ps_dst, *ps_src; assert((src->format == dest->format) || (nvc0_2d_format_faithful(src->format) && nvc0_2d_format_faithful(dest->format))); ps_src = nvc0_miptree_surface_new(pipe->screen, src, subsrc.face, subsrc.level, srcz, 0 /* bind flags */); ps_dst = nvc0_miptree_surface_new(pipe->screen, dest, subdst.face, subdst.level, destz, 0 /* bind flags */); nvc0_surface_do_copy(screen, ps_dst, destx, desty, ps_src, srcx, srcy, width, height); nvc0_miptree_surface_del(ps_src); nvc0_miptree_surface_del(ps_dst); } static void nvc0_clear_render_target(struct pipe_context *pipe, struct pipe_surface *dst, const float *rgba, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { struct nvc0_context *nv50 = nvc0_context(pipe); struct nvc0_screen *screen = nv50->screen; struct nouveau_channel *chan = screen->base.channel; struct nvc0_miptree *mt = nvc0_miptree(dst->texture); struct nouveau_bo *bo = mt->base.bo; BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4); OUT_RINGf (chan, rgba[0]); OUT_RINGf (chan, rgba[1]); OUT_RINGf (chan, rgba[2]); OUT_RINGf (chan, rgba[3]); if (MARK_RING(chan, 18, 2)) return; BEGIN_RING(chan, RING_3D(RT_CONTROL), 1); OUT_RING (chan, 1); BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(0)), 8); OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RING (chan, dst->width); OUT_RING (chan, dst->height); OUT_RING (chan, nvc0_format_table[dst->format].rt); OUT_RING (chan, mt->level[dst->level].tile_mode); OUT_RING (chan, 1); OUT_RING (chan, 0); /* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */ BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2); OUT_RING (chan, (width << 16) | dstx); OUT_RING (chan, (height << 16) | dsty); BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); OUT_RING (chan, 0x3c); nv50->dirty |= NVC0_NEW_FRAMEBUFFER; } static void nvc0_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { struct nvc0_context *nv50 = nvc0_context(pipe); struct nvc0_screen *screen = nv50->screen; struct nouveau_channel *chan = screen->base.channel; struct nvc0_miptree *mt = nvc0_miptree(dst->texture); struct nouveau_bo *bo = mt->base.bo; uint32_t mode = 0; if (clear_flags & PIPE_CLEAR_DEPTH) { BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1); OUT_RINGf (chan, depth); mode |= NVC0_3D_CLEAR_BUFFERS_Z; } if (clear_flags & PIPE_CLEAR_STENCIL) { BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1); OUT_RING (chan, stencil & 0xff); mode |= NVC0_3D_CLEAR_BUFFERS_S; } if (MARK_RING(chan, 17, 2)) return; BEGIN_RING(chan, RING_3D(ZETA_ADDRESS_HIGH), 5); OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RING (chan, nvc0_format_table[dst->format].rt); OUT_RING (chan, mt->level[dst->level].tile_mode); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1); OUT_RING (chan, 1); BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3); OUT_RING (chan, dst->width); OUT_RING (chan, dst->height); OUT_RING (chan, (1 << 16) | 1); BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2); OUT_RING (chan, (width << 16) | dstx); OUT_RING (chan, (height << 16) | dsty); BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); OUT_RING (chan, mode); nv50->dirty |= NVC0_NEW_FRAMEBUFFER; } void nvc0_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil) { struct nvc0_context *nvc0 = nvc0_context(pipe); struct nouveau_channel *chan = nvc0->screen->base.channel; struct pipe_framebuffer_state *fb = &nvc0->framebuffer; unsigned i; const unsigned dirty = nvc0->dirty; uint32_t mode = 0; /* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */ nvc0->dirty &= NVC0_NEW_FRAMEBUFFER; if (!nvc0_state_validate(nvc0)) return; if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4); OUT_RINGf (chan, rgba[0]); OUT_RINGf (chan, rgba[1]); OUT_RINGf (chan, rgba[2]); OUT_RINGf (chan, rgba[3]); mode = NVC0_3D_CLEAR_BUFFERS_R | NVC0_3D_CLEAR_BUFFERS_G | NVC0_3D_CLEAR_BUFFERS_B | NVC0_3D_CLEAR_BUFFERS_A; } if (buffers & PIPE_CLEAR_DEPTH) { BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1); OUT_RING (chan, fui(depth)); mode |= NVC0_3D_CLEAR_BUFFERS_Z; } if (buffers & PIPE_CLEAR_STENCIL) { BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1); OUT_RING (chan, stencil & 0xff); mode |= NVC0_3D_CLEAR_BUFFERS_S; } BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); OUT_RING (chan, mode); for (i = 1; i < fb->nr_cbufs; i++) { BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1); OUT_RING (chan, (i << 6) | 0x3c); } nvc0->dirty = dirty & ~NVC0_NEW_FRAMEBUFFER; } void nvc0_init_surface_functions(struct nvc0_context *nvc0) { nvc0->pipe.resource_copy_region = nvc0_surface_copy; nvc0->pipe.clear_render_target = nvc0_clear_render_target; nvc0->pipe.clear_depth_stencil = nvc0_clear_depth_stencil; }