#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_math.h" #include "nouveau/nouveau_screen.h" #include "nouveau/nouveau_winsys.h" #include "nvfx_resource.h" #include "nvfx_screen.h" void nvfx_buffer_destroy(struct pipe_screen *pscreen, struct pipe_resource *presource) { struct nvfx_buffer *buffer = nvfx_buffer(presource); if(!(buffer->base.base.flags & NVFX_RESOURCE_FLAG_USER)) align_free(buffer->data); nouveau_screen_bo_release(pscreen, buffer->base.bo); FREE(buffer); } struct pipe_resource * nvfx_buffer_create(struct pipe_screen *pscreen, const struct pipe_resource *template) { struct nvfx_screen* screen = nvfx_screen(pscreen); struct nvfx_buffer* buffer; buffer = CALLOC_STRUCT(nvfx_buffer); if (!buffer) return NULL; buffer->base.base = *template; buffer->base.base.flags |= NVFX_RESOURCE_FLAG_LINEAR; pipe_reference_init(&buffer->base.base.reference, 1); buffer->base.base.screen = pscreen; buffer->size = util_format_get_stride(template->format, template->width0); buffer->bytes_to_draw_until_static = buffer->size * screen->static_reuse_threshold; buffer->data = align_malloc(buffer->size, 16); return &buffer->base.base; } struct pipe_resource * nvfx_user_buffer_create(struct pipe_screen *pscreen, void *ptr, unsigned bytes, unsigned usage) { struct nvfx_screen* screen = nvfx_screen(pscreen); struct nvfx_buffer* buffer; buffer = CALLOC_STRUCT(nvfx_buffer); if (!buffer) return NULL; pipe_reference_init(&buffer->base.base.reference, 1); buffer->base.base.flags = NVFX_RESOURCE_FLAG_LINEAR | NVFX_RESOURCE_FLAG_USER; buffer->base.base.screen = pscreen; buffer->base.base.format = PIPE_FORMAT_R8_UNORM; buffer->base.base.usage = PIPE_USAGE_IMMUTABLE; buffer->base.base.bind = usage; buffer->base.base.width0 = bytes; buffer->base.base.height0 = 1; buffer->base.base.depth0 = 1; buffer->base.base.array_size = 1; buffer->data = ptr; buffer->size = bytes; buffer->bytes_to_draw_until_static = bytes * screen->static_reuse_threshold; buffer->dirty_end = bytes; return &buffer->base.base; } void nvfx_buffer_upload(struct nvfx_buffer* buffer) { unsigned dirty = buffer->dirty_end - buffer->dirty_begin; if(!buffer->base.bo) { buffer->base.bo = nouveau_screen_bo_new(buffer->base.base.screen, 16, buffer->base.base.usage, buffer->base.base.bind, buffer->base.base.width0); } if(dirty) { // TODO: may want to use a temporary in some cases nouveau_bo_map(buffer->base.bo, NOUVEAU_BO_WR | (buffer->dirty_unsynchronized ? NOUVEAU_BO_NOSYNC : 0)); memcpy((uint8_t*)buffer->base.bo->map + buffer->dirty_begin, buffer->data + buffer->dirty_begin, dirty); nouveau_bo_unmap(buffer->base.bo); buffer->dirty_begin = buffer->dirty_end = 0; } }