#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_math.h" #include "nouveau/nouveau_screen.h" #include "nouveau/nouveau_winsys.h" #include "nvfx_resource.h" /* Currently using separate implementations for buffers and textures, * even though gallium has a unified abstraction of these objects. * Eventually these should be combined, and mechanisms like transfers * be adapted to work for both buffer and texture uploads. */ static void nvfx_buffer_destroy(struct pipe_screen *pscreen, struct pipe_resource *presource) { struct nvfx_resource *buffer = nvfx_resource(presource); nouveau_screen_bo_release(pscreen, buffer->bo); FREE(buffer); } /* Utility functions for transfer create/destroy are hooked in and * just record the arguments to those functions. */ static void * nvfx_buffer_transfer_map( struct pipe_context *pipe, struct pipe_transfer *transfer ) { struct nvfx_resource *buffer = nvfx_resource(transfer->resource); uint8_t *map; map = nouveau_screen_bo_map_range( pipe->screen, buffer->bo, transfer->box.x, transfer->box.width, nouveau_screen_transfer_flags(transfer->usage) ); if (map == NULL) return NULL; return map + transfer->box.x; } static void nvfx_buffer_transfer_flush_region( struct pipe_context *pipe, struct pipe_transfer *transfer, const struct pipe_box *box) { struct nvfx_resource *buffer = nvfx_resource(transfer->resource); nouveau_screen_bo_map_flush_range(pipe->screen, buffer->bo, transfer->box.x + box->x, box->width); } static void nvfx_buffer_transfer_unmap( struct pipe_context *pipe, struct pipe_transfer *transfer ) { struct nvfx_resource *buffer = nvfx_resource(transfer->resource); nouveau_screen_bo_unmap(pipe->screen, buffer->bo); } struct u_resource_vtbl nvfx_buffer_vtbl = { u_default_resource_get_handle, /* get_handle */ nvfx_buffer_destroy, /* resource_destroy */ NULL, /* is_resource_referenced */ u_default_get_transfer, /* get_transfer */ u_default_transfer_destroy, /* transfer_destroy */ nvfx_buffer_transfer_map, /* transfer_map */ nvfx_buffer_transfer_flush_region, /* transfer_flush_region */ nvfx_buffer_transfer_unmap, /* transfer_unmap */ u_default_transfer_inline_write /* transfer_inline_write */ }; struct pipe_resource * nvfx_buffer_create(struct pipe_screen *pscreen, const struct pipe_resource *template) { struct nvfx_resource *buffer; buffer = CALLOC_STRUCT(nvfx_resource); if (!buffer) return NULL; buffer->base = *template; buffer->vtbl = &nvfx_buffer_vtbl; pipe_reference_init(&buffer->base.reference, 1); buffer->base.screen = pscreen; buffer->bo = nouveau_screen_bo_new(pscreen, 16, buffer->base._usage, buffer->base.bind, buffer->base.width0); if (buffer->bo == NULL) goto fail; return &buffer->base; fail: FREE(buffer); return NULL; } struct pipe_resource * nvfx_user_buffer_create(struct pipe_screen *pscreen, void *ptr, unsigned bytes, unsigned usage) { struct nvfx_resource *buffer; buffer = CALLOC_STRUCT(nvfx_resource); if (!buffer) return NULL; pipe_reference_init(&buffer->base.reference, 1); buffer->vtbl = &nvfx_buffer_vtbl; buffer->base.screen = pscreen; buffer->base.format = PIPE_FORMAT_R8_UNORM; buffer->base._usage = PIPE_USAGE_IMMUTABLE; buffer->base.bind = usage; buffer->base.width0 = bytes; buffer->base.height0 = 1; buffer->base.depth0 = 1; buffer->bo = nouveau_screen_bo_user(pscreen, ptr, bytes); if (!buffer->bo) goto fail; return &buffer->base; fail: FREE(buffer); return NULL; }