#ifndef __NVFX_SCREEN_H__ #define __NVFX_SCREEN_H__ #include "util/u_double_list.h" #include "nouveau/nouveau_screen.h" #include "nv04_surface_2d.h" struct nvfx_context; struct nvfx_screen { struct nouveau_screen base; struct nouveau_winsys *nvws; struct nvfx_context *cur_ctx; unsigned is_nv4x; /* either 0 or ~0 */ boolean force_swtnl; unsigned vertex_buffer_reloc_flags; unsigned index_buffer_reloc_flags; /* HW graphics objects */ struct nv04_surface_2d *eng2d; struct nouveau_grobj *eng3d; struct nouveau_notifier *sync; /* Query object resources */ struct nouveau_notifier *query; struct nouveau_resource *query_heap; struct list_head query_list; /* Vtxprog resources */ struct nouveau_resource *vp_exec_heap; struct nouveau_resource *vp_data_heap; }; static INLINE struct nvfx_screen * nvfx_screen(struct pipe_screen *screen) { return (struct nvfx_screen *)screen; } #endif