#include "nvfx_context.h" static boolean nvfx_state_rasterizer_validate(struct nvfx_context *nvfx) { struct nouveau_channel* chan = nvfx->screen->base.channel; sb_emit(chan, nvfx->rasterizer->sb, nvfx->rasterizer->sb_len); return TRUE; } struct nvfx_state_entry nvfx_state_rasterizer = { .validate = nvfx_state_rasterizer_validate, .dirty = { .pipe = NVFX_NEW_RAST, } };